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Added missing assign modules
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50
addons/common/functions/fnc_assignObjectsInList.sqf
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50
addons/common/functions/fnc_assignObjectsInList.sqf
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/*
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* Author: Glowbal
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* Loops through a string and filters out object names/variables to assign a value for given variable.
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* Used by moduleAssign* within various parts of the ACE3 project.
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*
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* Arguments:
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* 0: list <STRING>
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* 1: variableName <STRING>
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* 2: value <ANY>
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* 3: Global <BOOL>
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*
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* Return Value:
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* None <NIL>
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*
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* Public: No
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*/
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#include "script_component.hpp"
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private ["_splittedList", "_nilCheckPassedList"];
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params ["_list", "_variable", "_setting", "_global"];
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if (typeName _list == "STRING") then {
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_splittedList = [_list, ","] call BIS_fnc_splitString;
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_nilCheckPassedList = "";
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{
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_x = [_x] call FUNC(stringRemoveWhiteSpace);
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if !(isnil _x) then {
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if (_nilCheckPassedList == "") then {
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_nilCheckPassedList = _x;
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} else {
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_nilCheckPassedList = _nilCheckPassedList + ","+ _x;
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};
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};
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}foreach _splittedList;
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_list = [] call compile format["[%1]",_nilCheckPassedList];
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};
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{
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if (!isnil "_x") then {
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if (typeName _x == typeName objNull) then {
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if (local _x) then {
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_x setvariable [_variable, _setting, _global];
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};
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};
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};
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}foreach _list;
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true
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