Patachute - Add sound effect when cutting (#8239)

This commit is contained in:
PabstMirror 2021-05-19 23:39:34 -05:00
parent e082d7523f
commit d3de5a9e69

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@ -4,16 +4,20 @@
* Perform the cut parachute action (move unit out and delete) * Perform the cut parachute action (move unit out and delete)
* *
* Arguments: * Arguments:
* 0: Object <OBJECT> * 0: Player <OBJECT>
* 1: Parachute <OBJECT>
* *
* Return Value: * Return Value:
* None * None
* *
* Example: * Example:
* [player, vehicle player] call FUNC(cutParachute); * [player, vehicle player] call ace_parachute_fnc_cutParachute;
* *
* Public: No * Public: No
*/ */
params ["_unit", "_parachute"]; params ["_unit", "_parachute"];
TRACE_2("cutParachute", _unit, _parachute);
playSound3d ["A3\Sounds_F\characters\parachute\parachute_landing.wss", _unit];
_unit action ["GetOut", _parachute]; _unit action ["GetOut", _parachute];
deleteVehicle _parachute; deleteVehicle _parachute;