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Adjust addDamageToUnit for rewrite
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@ -8,13 +8,14 @@
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* 1: Damage to Add <NUMBER>
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* 2: Body part ("Head", "Body", "LeftArm", "RightArm", "LeftLeg", "RightLeg") <STRING>
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* 3: Projectile Type <STRING>
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* 3: Source <OBJECT>
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*
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* Return Value:
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* HandleDamage's return <NUMBER>
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* Successful <BOOL>
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*
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* Example:
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* [player, 0.8, "rightleg", "bullet"] call ace_medical_fnc_addDamageToUnit
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* [cursorTarget, 1, "body", "stab"] call ace_medical_fnc_addDamageToUnit
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* [cursorTarget, 1, "body", "stab", player] call ace_medical_fnc_addDamageToUnit
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*
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* Public: Yes
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*/
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@ -22,42 +23,42 @@
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// #define DEBUG_TESTRESULTS
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#include "script_component.hpp"
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params [["_unit", objNull, [objNull]], ["_damageToAdd", -1, [0]], ["_bodyPart", "", [""]], ["_typeOfDamage", "", [""]]];
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TRACE_4("params",_unit,_damageToAdd,_bodyPart,_typeOfDamage);
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params [["_unit", objNull, [objNull]], ["_damageToAdd", -1, [0]], ["_bodyPart", "", [""]], ["_typeOfDamage", "", [""]], ["_instigator", objNull, [objNull]]];
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TRACE_5("params",_unit,_damageToAdd,_bodyPart,_typeOfDamage,_instigator);
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_bodyPart = toLower _bodyPart;
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if (isNull _unit || {!local _unit} || {!alive _unit}) exitWith {ERROR_1("addDamageToUnit - badUnit %1", _this); -1};
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if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1", _this); -1};
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if !(_bodyPart in ALL_BODY_PARTS) exitWith {ERROR_1("addDamageToUnit - bad selection %1", _this); -1};
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private _bodyPartIndex = ALL_BODY_PARTS find (toLower _bodyPart);
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if (isNull _unit || {!local _unit} || {!alive _unit}) exitWith {ERROR_1("addDamageToUnit - badUnit %1", _this); false};
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if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1", _this); false};
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if (_bodyPartIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad selection %1", _this); false};
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//Get the hitpoint and the index
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private _hitpoint = [_unit, _bodyPart, true] call ace_medical_fnc_translateSelections;
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(getAllHitPointsDamage _unit) params [["_allHitPoints", []]];
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private _hitpointIndex = -1;
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{ //case insensitive find
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if (_x == _hitpoint) exitWith {_hitpointIndex = _forEachIndex;};
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} forEach _allHitPoints;
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if (_hitpointIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad hitpointIndex %1", _this); -1};
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// Extension is case sensitive and expects this format (different from ALL_BODY_PARTS)
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_bodyPart = ["Head", "Body", "LeftArm", "RightArm", "LeftLeg", "RightLeg"] select _bodyPartIndex;
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private _currentDamage = _unit getHitIndex _hitpointIndex;
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if (!isNull _instigator) then {
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_unit setVariable [QEGVAR(medical_engine,lastShooter), _instigator];
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_unit setVariable [QEGVAR(medical_engine,lastInstigator), _instigator];
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};
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#ifdef DEBUG_TESTRESULTS
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private _checkAtFrame = diag_frameno + 5;
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private _partNumber = ALL_BODY_PARTS find _bodyPart;
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private _startDmg = (_unit getVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0]]) select _partNumber;
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private _debugCode = {
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params ["", "_unit", "_startDmg", "_damageToAdd", "_partNumber"];
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private _endDmg = (_unit getVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0]]) select _partNumber;
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if ((!alive _unit) || {_endDmg > _startDmg}) then {
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INFO_6("addDamageToUnit - PASSED - [unit:%1, partNo:%2, addDmg:%3] results:[alive:%4 old:%5 new:%6]", _unit, _partNumber, _damageToAdd, alive _unit, _startDmg, _endDmg);
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} else {
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ERROR_6("addDamageToUnit - FAILED - [unit:%1, partNo:%2, addDmg:%3] results:[alive:%4 old:%5 new:%6]", _unit, _partNumber, _damageToAdd, alive _unit, _startDmg, _endDmg);
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};
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};
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[{diag_frameno > (_this select 0)}, _debugCode, [_checkAtFrame, _unit, _startDmg, _damageToAdd, _partNumber]] call CBA_fnc_waitUntilAndExecute;
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private _startDmg = +(_unit getVariable [QGVAR(bodyPartDamage), [-1]]);
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private _startPain = _unit getVariable [QGVAR(pain), 0];
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#endif
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private _return = [_unit, _bodyPart, (_currentDamage + _damageToAdd), _unit, _typeOfDamage, _hitpointIndex, objNull] call FUNC(handleDamage); // todo - switch to medical engine
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TRACE_1("handleDamage called",_return);
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[QEGVAR(medical_engine,woundReceived), [_unit, _bodyPart, _damageToAdd, _instigator, _typeOfDamage]] call CBA_fnc_localEvent;
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_return
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#ifdef DEBUG_TESTRESULTS
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private _endDmg = _unit getVariable [QGVAR(bodyPartDamage), [-1]];
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private _endPain = _unit getVariable [QGVAR(pain), 0];
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private _typeOfDamageAdj = _typeOfDamage call EFUNC(medical_damage,getTypeOfDamage);
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private _config = configFile >> "ACE_Medical_Injuries" >> "damageTypes" >> _typeOfDamageAdj;
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private _selectionSpecific = true;
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if (isClass _config) then {
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_selectionSpecific = (getNumber (_config >> "selectionSpecific")) == 1;
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} else {
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WARNING_2("Damage type not in config [%1:%2]", _typeOfDamage, _config);
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};
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INFO_4("Debug AddDamageToUnit: Type [%1] - Selection Specific [%2] - HitPoint [%3 -> %4]",_typeOfDamage,_selectionSpecific,_startDmg select _bodyPartIndex,_endDmg select _bodyPartIndex);
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INFO_4("Pain Change [%1 -> %2] - BodyPartDamage Change [%3 -> %4]",_startPain,_endPain,_startDmg,_endDmg);
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#endif
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true
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@ -18,8 +18,8 @@
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#define MATH_E 2.71828182846
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params ["_unit", "_bodyPart", "_damage", "_typeOfProjectile", "_typeOfDamage"];
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TRACE_5("start",_unit,_bodyPart,_damage,_typeOfProjectile,_typeOfDamage);
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params ["_unit", "_bodyPart", "_damage", "_shooter", "_typeOfDamage"];
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TRACE_5("start",_unit,_bodyPart,_damage,_shooter,_typeOfDamage);
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if (_typeOfDamage isEqualTo "") then {
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_typeOfDamage = "unknown";
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@ -29,6 +29,7 @@ if (_typeOfDamage isEqualTo "") then {
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private _openWounds = _unit getVariable [QEGVAR(medical,openWounds), []];
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private _woundID = _unit getVariable [QEGVAR(medical,lastUniqueWoundID), 1];
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TRACE_4("extension call",_bodyPart,_damage,_typeOfDamage,_woundID);
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private _extensionOutput = "ace_medical" callExtension format ["HandleDamageWounds,%1,%2,%3,%4", _bodyPart, _damage, _typeOfDamage, _woundID];
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TRACE_1("",_extensionOutput);
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@ -19,7 +19,8 @@
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#ifdef DEBUG_MODE_FULL
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[QGVAR(woundReceived), {
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//diag_log _this;
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params ["_unit", "_woundedHitPoint", "_receivedDamage", "_shooter", "_ammo"];
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TRACE_5("wound",_unit,_woundedHitPoint, _receivedDamage, _shooter, _ammo);
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//systemChat str _this;
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}] call CBA_fnc_addEventHandler;
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#endif
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