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Give the event the D
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@ -111,4 +111,4 @@ if (_state) then {
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};
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//Global Event after changes:
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["CaptiveStatusChange", [_unit, _state, "SetHandcuffed"]] call EFUNC(common,globalEvent);
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["CaptiveStatusChanged", [_unit, _state, "SetHandcuffed"]] call EFUNC(common,globalEvent);
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@ -103,4 +103,4 @@ if (_state) then {
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};
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//Global Event after changes:
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["CaptiveStatusChange", [_unit, _state, "SetSurrendered"]] call EFUNC(common,globalEvent);
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["CaptiveStatusChanged", [_unit, _state, "SetSurrendered"]] call EFUNC(common,globalEvent);
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