diff --git a/addons/advanced_fatigue/XEH_postInit.sqf b/addons/advanced_fatigue/XEH_postInit.sqf
index 6716fca96d..e3c17173f5 100644
--- a/addons/advanced_fatigue/XEH_postInit.sqf
+++ b/addons/advanced_fatigue/XEH_postInit.sqf
@@ -48,7 +48,7 @@ if (!hasInterface) exitWith {};
linearConversion [0, 1, (_this getVariable [QEGVAR(medical,pain), 0]), 1, 1.1, true];
}] call FUNC(addDutyFactor);
[QEGVAR(medical,bloodVolume), { // 100->1.0, 90->1.1, 80->1.2
- linearConversion [100, 0, (_this getVariable [QEGVAR(medical,bloodVolume), 100]), 1, 2, true];
+ linearConversion [6, 0, (_this getVariable [QEGVAR(medical,bloodVolume), 100]), 1, 2, true];
}] call FUNC(addDutyFactor);
};
if (["ACE_Dragging"] call EFUNC(common,isModLoaded)) then {
diff --git a/addons/medical/ACE_Settings.hpp b/addons/medical/ACE_Settings.hpp
index febac24fa5..b5c1c80d1a 100644
--- a/addons/medical/ACE_Settings.hpp
+++ b/addons/medical/ACE_Settings.hpp
@@ -221,14 +221,6 @@ class ACE_Settings {
typeName = "SCALAR";
value = 0.1;
};
- class GVAR(painEffectType) {
- category = CSTRING(Category_Medical);
- displayName = CSTRING(painEffectType);
- typeName = "SCALAR";
- value = 0;
- values[] = {CSTRING(painEffect_Flash), CSTRING(painEffect_Chroma)};
- isClientSettable = 1;
- };
class GVAR(allowUnconsciousAnimationOnTreatment) {
category = CSTRING(Category_Medical);
displayName = CSTRING(MedicalSettings_allowUnconsciousAnimationOnTreatment_DisplayName);
diff --git a/addons/medical/CfgVehicles.hpp b/addons/medical/CfgVehicles.hpp
index b418601593..dbf1e2114e 100644
--- a/addons/medical/CfgVehicles.hpp
+++ b/addons/medical/CfgVehicles.hpp
@@ -403,22 +403,6 @@ class CfgVehicles {
typeName = "SCALAR";
defaultValue = 0.1;
};
- class painEffectType {
- displayName = CSTRING(painEffectType);
- typeName = "SCALAR";
- isClientSettable = 1;
- class values {
- class flash {
- name = CSTRING(painEffect_Flash);
- value = 0;
- default = 1;
- };
- class chroma {
- name = CSTRING(painEffect_Chroma);
- value = 1;
- };
- };
- };
class allowUnconsciousAnimationOnTreatment {
displayName = CSTRING(MedicalSettings_allowUnconsciousAnimationOnTreatment_DisplayName);
description = CSTRING(MedicalSettings_allowUnconsciousAnimationOnTreatment_Description);
diff --git a/addons/medical/XEH_postInit.sqf b/addons/medical/XEH_postInit.sqf
index ce54e305f4..00e297590c 100644
--- a/addons/medical/XEH_postInit.sqf
+++ b/addons/medical/XEH_postInit.sqf
@@ -1,9 +1,5 @@
#include "script_component.hpp"
-GVAR(heartBeatSounds_Fast) = ["ACE_heartbeat_fast_1", "ACE_heartbeat_fast_2", "ACE_heartbeat_fast_3"];
-GVAR(heartBeatSounds_Normal) = ["ACE_heartbeat_norm_1", "ACE_heartbeat_norm_2"];
-GVAR(heartBeatSounds_Slow) = ["ACE_heartbeat_slow_1", "ACE_heartbeat_slow_2"];
-
["ace_interactMenuClosed", {[objNull, 0] call FUNC(displayPatientInformation); }] call CBA_fnc_addEventHandler;
//Handle Deleting Bodies and creating litter on Server:
diff --git a/addons/medical/config.cpp b/addons/medical/config.cpp
index 1ac00f09aa..6345e1fbd0 100644
--- a/addons/medical/config.cpp
+++ b/addons/medical/config.cpp
@@ -19,7 +19,6 @@ class CfgPatches {
#include "CfgEden.hpp"
#include "CfgEventHandlers.hpp"
-#include "CfgSounds.hpp"
#include "CfgFactionClasses.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
diff --git a/addons/medical/functions/fnc_moduleMedicalSettings.sqf b/addons/medical/functions/fnc_moduleMedicalSettings.sqf
index 8aa6efcb46..8c518ac37d 100644
--- a/addons/medical/functions/fnc_moduleMedicalSettings.sqf
+++ b/addons/medical/functions/fnc_moduleMedicalSettings.sqf
@@ -48,7 +48,6 @@ if !(_activated) exitWith {};
[_logic, QGVAR(useLocation_PAK), "useLocation_PAK"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(useLocation_SurgicalKit), "useLocation_SurgicalKit"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(remainingDamage_Medkit), "remainingDamage_Medkit"] call EFUNC(common,readSettingFromModule);
-[_logic, QGVAR(painEffectType), "painEffectType"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(allowUnconsciousAnimationOnTreatment), "allowUnconsciousAnimationOnTreatment"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(menuTypeStyle), "menuTypeStyle"] call EFUNC(common,readSettingFromModule);
diff --git a/addons/medical/script_component.hpp b/addons/medical/script_component.hpp
index 3802885221..c93f584b0c 100644
--- a/addons/medical/script_component.hpp
+++ b/addons/medical/script_component.hpp
@@ -2,7 +2,7 @@
#define COMPONENT_BEAUTIFIED Medical Core
#include "\z\ace\addons\main\script_mod.hpp"
-#define DEBUG_MODE_FULL
+// #define DEBUG_MODE_FULL
#define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
diff --git a/addons/medical/stringtable.xml b/addons/medical/stringtable.xml
index 89353de1d4..b1eca333f3 100644
--- a/addons/medical/stringtable.xml
+++ b/addons/medical/stringtable.xml
@@ -2676,48 +2676,6 @@
包帯は体力を完全に回復する
붕대를 감은후 체력을 회복함
-
- Pain Effect Type
- Schmerzeffekt-Typ
- Rodzaj efektu bólu
- Визуальный эффект боли
- Pain Effect Type
- Tipo de efecto de dolor
- Type d'effet de douleur
- Fájdalom-effekt típusa
- Tipo do efeito de dor
- Typ bolesti - efekt
- 痛みの種類
- 고통 효과 종류
-
-
- Colour Flashing
- Farbblinken
- Pulsujące kolory
- Пульсирующий свет
- Colore lampeggiante
- Parpadeo de color
- Flash de couleur
- Színvillódzás
- Flash de cor
- Blikající barva
- 色の点滅
- 색 반짝임
-
-
- Chromatic Aberration
- Chromatische Aberration
- Aberracja chromatyczna
- Хроматическая аберрация
- Aberrazione cromatica
- Aberración cromática
- Aberration chromatique
- Kromatikus aberráció
- Chromatická aberace
- Aberração Cromática
- 色の収差
- 색수차
-