diff --git a/documentation/development/ace3-events-system.md b/documentation/development/ace3-events-system.md
index e9618d1456..7f3dbf6a49 100644
--- a/documentation/development/ace3-events-system.md
+++ b/documentation/development/ace3-events-system.md
@@ -56,7 +56,7 @@ PREP(onTapShoulder);
"playerChanged" |
- `player` changed (zeus/respawn) |
+ `player` changed (zeus/respawn/init) |
common |
[_newPlayer, _oldPlayer] |
local |
@@ -68,23 +68,23 @@ PREP(onTapShoulder);
[_player] |
local |
-
+
"playerInventoryChanged" |
Inventory changed |
common |
[_player, getAllGear-Array] |
local |
-
-
+
+
"playerVisionModeChanged" |
Vision mode changed (e.g. NVG on) |
common |
[_unit, _newVisionMode] |
local |
-
-
+
+
"inventoryDisplayChanged" |
Inventory display opened/closed |
@@ -92,7 +92,7 @@ PREP(onTapShoulder);
[_unit, _isOpen] |
local |
-
+
"zeusDisplayChanged" |
Zeus display opened/closed |
@@ -100,56 +100,70 @@ PREP(onTapShoulder);
[_unit, _isOpen] |
local |
-
+
"cameraViewChanged" |
Camera view changed |
common |
[_unit, _newCameraView] |
local |
-
+
"playerVehicleChanged" |
Player vehicle changed |
common |
[_unit, _newVehicle] |
local |
-
+
"playerTurretChanged" |
Player turret changed |
common |
[_unit, _newTurretIndexArray] |
local |
-
+
"infoDisplayChanged" |
On info box change (e.g. entering and leaving a vehicle) |
common |
[_display, _type] |
local |
-
+
"inventoryDisplayLoaded" |
On opening the inventory display |
common |
[_display] |
local |
-
+
"mapDisplayLoaded" |
On loading the map (briefing and mission start) |
common |
[_display, _mapType] |
local |
-
+
+
+ "SettingsInitialized" |
+ Settings are now safe to use (at mission start) |
+ common |
+ |
+ local |
+
+
+ "SettingChanged" |
+ A setting was changed |
+ common |
+ [_name, _value] |
+ local |
+
"interactionMenuOpened" |
Interaction Menu Opened |
interaction |
|
local |
-
+
"killedByFriendly" |
On TK/Civilian Killed |
@@ -163,7 +177,7 @@ PREP(onTapShoulder);
map |
|
target |
-
+
"drawing_sendbackMarkers" |
Send Drawing Markers |
@@ -177,21 +191,28 @@ PREP(onTapShoulder);
map |
|
global |
-
+
"drawing_removeLineMarker" |
Line Deleted |
map |
|
global |
-
+
"flashbangExplosion" |
Flashbang Goes Bang |
grenades |
|
target |
-
+
+
+ "zeusUnitAssigned" |
+ A player was assigned as zeus |
+ zeus |
+ [_logic,_player] |
+ global |
+
@@ -208,13 +229,26 @@ PREP(onTapShoulder);