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Last remnants of view distance.
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@ -26,6 +26,5 @@ PREP(trackUnits);
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PREP(unitInfo);
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PREP(unitInfo);
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PREP(unitSide);
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PREP(unitSide);
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PREP(unitVar);
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PREP(unitVar);
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PREP(viewDistance);
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ADDON = true;
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ADDON = true;
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@ -40,11 +40,5 @@
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<Key ID="STR_ACE_Spectator_End_Description">
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<Key ID="STR_ACE_Spectator_End_Description">
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<English>End mission when all players dead (default BIS behaviour)?</English>
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<English>End mission when all players dead (default BIS behaviour)?</English>
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</Key>
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</Key>
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<Key ID="STR_ACE_Spectator_VD_Title">
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<English>View Distance</English>
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</Key>
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<Key ID="STR_ACE_Spectator_VD_Button">
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<English>OK</English>
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</Key>
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</Package>
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</Package>
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</Project>
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</Project>
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