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medical/setUnconscious header
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* 0: The unit that will be put in an unconscious state <OBJECT>
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* 1: Set unconsciouns <BOOL> <OPTIONAL>
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* 2: Minimum unconscious ACE_time <NUMBER> <OPTIONAL>
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* 3: Force AI Unconscious (skip random death chance) <BOOL> <OPTIONAL>
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*
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* ReturnValue:
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* nil
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*
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* Example:
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* [bob, true] call ace_medical_fnc_setUnconscious;
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*
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* Public: yes
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*/
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