add function to start repair action

This commit is contained in:
commy2 2015-03-10 21:49:53 +01:00
parent 8e2f478534
commit d5fd0fcf7d
3 changed files with 72 additions and 0 deletions

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@ -2,6 +2,8 @@
ADDON = false;
PREP(doRepair);
PREP(repairVehicle);
PREP(setDamage);
PREP(setHitPointDamage);

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/*
* Author: commy2
*
* Called by repair action / progress bar. Raise events to set the new hitpoint damage.
*
* Arguments:
* Stuff from progress bar.
*
* Return Value:
* NONE
*/
#include "script_component.hpp"
private ["_vehicle", "_hitPoint", "_elapsedTime", "_totalTime"];
_vehicle = _this select 0 select 0;
_hitPoint = _this select 0 select 1;
_elapsedTime = _this select 1;
_totalTime = _this select 2;
// get current hitpoint damage
private "_hitPointDamage";
_hitPointDamage = _vehicle getHitPointDamage _hitPoint;
// subtract repaired damage
_hitPointDamage = _hitPointDamage - _hitPointDamage * (_elapsedTime / _totalTime);
// don't use negative values for damage
_hitPointDamage = _hitPointDamage max 0;
// raise event to set the new hitpoint damage
["setVehicleHitPointDamage", _vehicle, [_vehicle, _hitPoint, _hitPointDamage]] call EFUNC(common,targetEvent);

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/*
* Author: commy2
*
* Start a repair action and open progress bar.
*
* Arguments:
* 0: Unit that does the repairing (Object)
* 1: vehicle to repair (Object)
* 2: Selected hitpoint (String)
*
* Return Value:
* NONE
*/
#include "script_component.hpp"
private ["_unit", "_vehicle", "_hitPoint"];
_unit = _this select 0;
_vehicle = _this select 1;
_hitPoint = _this select 2;
// exit if not a valid hitpoint
if !(_hitPoint in ([_vehicle] call EFUNC(common,getHitPoints))) exitWith {};
// calculate time to fully repair the hitpoint
private ["_damage", "_time"];
_damage = _vehicle getHitPointDamage _hitPoint;
_time = 5 * _damage;
// get string of the hitpoint
private "_text";
_text = "Repair placeholder";
// open the loading bar
[_time, [_vehicle, _hitPoint], DFUNC(doRepair), DFUNC(doRepair), _text, {true}, []] call EFUNC(common,progressBar);