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Arsenal - Fix Zeus UI lockup after closing arsenal (#8102)
* Fix Zeus UI lockup after closing arsenal * Removed redundant line * use ACE_player * Always reset cameraview
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@ -59,7 +59,6 @@ if (is3DEN) then {
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curatorcamera cameraEffect ["internal","back"];
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curatorcamera cameraEffect ["internal","back"];
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} else {
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} else {
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GVAR(camera) cameraEffect ["terminate","back"];
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GVAR(camera) cameraEffect ["terminate","back"];
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ACE_player switchCamera GVAR(cameraView);
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};
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};
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};
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};
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@ -71,6 +70,8 @@ if (!isNil QGVAR(moduleUsed)) then {
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objNull remoteControl GVAR(center);
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objNull remoteControl GVAR(center);
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};
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};
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ACE_player switchCamera GVAR(cameraView);
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if (isMultiplayer) then {
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if (isMultiplayer) then {
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[QGVAR(broadcastFace), [GVAR(center), GVAR(currentFace)], QGVAR(center) + "_face"] call CBA_fnc_globalEventJIP;
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[QGVAR(broadcastFace), [GVAR(center), GVAR(currentFace)], QGVAR(center) + "_face"] call CBA_fnc_globalEventJIP;
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