From d6a37f3fdeb6dffa372b2c1d8f7ff4e0bc380d95 Mon Sep 17 00:00:00 2001 From: johnb432 <58661205+johnb432@users.noreply.github.com> Date: Sat, 2 Mar 2024 16:36:43 +0100 Subject: [PATCH] Change stringtable entries --- addons/frag/XEH_postInit.sqf | 2 +- addons/frag/functions/fnc_doFragTargeted.sqf | 1 - addons/frag/stringtable.xml | 8 ++++---- 3 files changed, 5 insertions(+), 6 deletions(-) diff --git a/addons/frag/XEH_postInit.sqf b/addons/frag/XEH_postInit.sqf index 49e0888509..21ba57c9fb 100644 --- a/addons/frag/XEH_postInit.sqf +++ b/addons/frag/XEH_postInit.sqf @@ -46,7 +46,7 @@ ["ACE_SelfActions"], _action, true - ] call ace_interact_menu_fnc_addActionToClass; + ] call EFUNC(interact_menu,addActionToClass); } ] call CBA_fnc_addEventHandler; #endif diff --git a/addons/frag/functions/fnc_doFragTargeted.sqf b/addons/frag/functions/fnc_doFragTargeted.sqf index ffaa59e963..dab13782fb 100644 --- a/addons/frag/functions/fnc_doFragTargeted.sqf +++ b/addons/frag/functions/fnc_doFragTargeted.sqf @@ -40,7 +40,6 @@ if (_fragTypes isEqualTo []) then { // Post 2.18 change - uncomment line 41, remove line 43, 50-55, 64-66, and change lines 57 & 169 from _targets to _objects // private _objects = [ASLToAGL _posASL, _fragRange, _fragRange, 0, false, _fragRange] nearEntities [["Car", "Motorcycle", "Tank", "StaticWeapon", "CAManBase", "Air", "Ship"], false, true, true]; - private _objects = (ASLToAGL _posASL) nearEntities [["Car", "Motorcycle", "Tank", "StaticWeapon", "CAManBase", "Air", "Ship"], _fragRange]; if (_objects isEqualTo []) exitWith { TRACE_2("No nearby targets",_posASL,_fragRange); diff --git a/addons/frag/stringtable.xml b/addons/frag/stringtable.xml index a84dfb65ba..a60e70222e 100644 --- a/addons/frag/stringtable.xml +++ b/addons/frag/stringtable.xml @@ -127,7 +127,7 @@ Simulation Mode - Create a combination of random and/or unit targeted fragments + Sets the fragmentation simulation mode, which can be targeted, random or both. Unit targeted fragmentation @@ -142,13 +142,13 @@ Disable Fragment Misses - For each unit a fragment could be shot towards, create it. This setting has no effect when "Random fragmentation" is selected. + Create a fragment for each unit that a fragment could be shot towards. This setting has no effect when "Random fragmentation" is selected. Spalling Intensity - Modifier to increase or decrease the number and intensity of spalling events. Increasing this value may cause performance degredation + Modifier to increase or decrease the number and intensity of spalling events. Increasing this value may cause performance degradation. Maximum Projectiles Tracked @@ -220,7 +220,7 @@ Draw Hitboxes - Draw hitboxes on objects added using ace_frag_fnc_dev_trackHitBox. + Draw hitboxes on objects that were hit.