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Missed variable when updating
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@ -53,5 +53,5 @@ if (GVAR(fragSimComplexity) != 1 && _fragRange > 3) then {
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};
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if (GVAR(fragSimComplexity) > 0 && _maxFragCount >= ACE_FRAG_MIN_FRAG_BUDGET_FOR_RANDOM) then {
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[_posASL, _velocity, _fragTypes, _maxFragCount, _shotParents] call FUNC(doFragRandom);
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[_posASL, _fragVelocity, _fragTypes, _maxFragCount, _shotParents] call FUNC(doFragRandom);
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};
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