mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Move main interactions to pelvis; leave torso for medical
This commit is contained in:
parent
f5f91c4802
commit
d7363a6dab
@ -31,7 +31,7 @@ class CfgVehicles {
|
||||
condition = QUOTE(true);
|
||||
statement = "";
|
||||
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
|
||||
selection = "spine3";
|
||||
selection = "pelvis";
|
||||
|
||||
class ACE_TeamManagement {
|
||||
displayName = "$STR_ACE_Interaction_TeamManagement";
|
||||
@ -140,45 +140,52 @@ class CfgVehicles {
|
||||
enableInside = 1;
|
||||
};
|
||||
};
|
||||
class ACE_Torso {
|
||||
displayName = "$STR_ACE_Interaction_Torso";
|
||||
selection = "spine3";
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
class ACE_Head {
|
||||
displayName = "$STR_ACE_Interaction_Head";
|
||||
selection = "pilot";
|
||||
distance = 2.0;
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
class ACE_ArmLeft {
|
||||
displayName = "$STR_ACE_Interaction_ArmLeft";
|
||||
selection = "LeftForeArm";
|
||||
distance = 2.0;
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
class ACE_ArmRight {
|
||||
displayName = "$STR_ACE_Interaction_ArmRight";
|
||||
selection = "RightForeArm";
|
||||
distance = 2.0;
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
class ACE_LegLeft {
|
||||
displayName = "$STR_ACE_Interaction_LegLeft";
|
||||
selection = "LKnee";
|
||||
distance = 2.0;
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
class ACE_LegRight {
|
||||
displayName = "$STR_ACE_Interaction_LegRight";
|
||||
selection = "RKnee";
|
||||
distance = 2.0;
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
class ACE_Weapon {
|
||||
displayName = "$STR_ACE_Interaction_Weapon";
|
||||
selection = "weapon";
|
||||
distance = 2.0;
|
||||
distance = 1.50;
|
||||
condition = "";
|
||||
statement = "";
|
||||
};
|
||||
|
@ -5,6 +5,9 @@
|
||||
<Key ID="STR_ACE_Interaction_MainAction">
|
||||
<English>Interactions >></English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Interaction_Torso">
|
||||
<English>Torso >></English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Interaction_Head">
|
||||
<English>Head >></English>
|
||||
</Key>
|
||||
|
@ -402,7 +402,7 @@ class CfgVehicles {
|
||||
statement = QUOTE([ARR_4(_player, _target, 'head', 'CheckResponse')] call DFUNC(treatment));
|
||||
};
|
||||
};
|
||||
class ACE_MainActions {
|
||||
class ACE_Torso {
|
||||
class Medical {
|
||||
displayName = "Medical";
|
||||
distance = 5.0;
|
||||
|
Loading…
Reference in New Issue
Block a user