Fix inheritance issues. Missile damage values tweaked. Fix String Table. Add backblast area.

This commit is contained in:
Brandon-PC\Brandon 2019-01-13 00:08:48 -07:00
parent b2f31c1a79
commit d78606b2bc
4 changed files with 39 additions and 18 deletions

View File

@ -24,7 +24,7 @@ class CfgAmmo {
indirectHit = 9;
indirectHitRange = 1;
explosive = 0.1;
explosive = 0.02;
timeToLive = 60;
cost = 4000;
simulationStep = 0.005;
@ -71,7 +71,7 @@ class CfgAmmo {
hit = 460;
indirectHit = 9;
indirectHitRange = 1;
explosive = 0.1;
explosive = 0.02;
cost = 4000;
submunitionAmmo = QGVAR(penetrator_super);

View File

@ -9,6 +9,8 @@ class CfgMagazines {
initSpeed = 200;
scope = 1;
displayName = CSTRING(dragonName);
displayNameShort = CSTRING(dragonName);
descriptionShort = CSTRING(dragonDescription);
};
};

View File

@ -1,12 +1,23 @@
class CfgWeapons {
class launch_Titan_F;
class launch_NLAW_F;
class missiles_titan_static;
class launch_Titan_base;
class Launcher_Base_F;
class missiles_titan;
class launch_NLAW_F: Launcher_Base_F {
class WeaponSlotsInfo;
};
class missiles_titan_static: missiles_titan {
class WeaponSlotsInfo;
};
class launch_Titan_F: launch_Titan_base {
class WeaponSlotsInfo;
};
class GVAR(super): launch_Titan_F {
model = QPATHTOF(models\ace_m47_magazine.p3d);
picture = QPATHTOF(data\m47_dragon_item_ca.paa);
magazines[] = {};
displayName = CSTRING(dragonName);
descriptionShort = CSTRING(dragonDescription);
scope = 2;
class ACE_CSW {
@ -22,7 +33,12 @@ class CfgWeapons {
};
class GVAR(superStatic): missiles_titan_static {
EGVAR(overpressure,angle) = 90;
EGVAR(overpressure,range) = 30;
EGVAR(overpressure,damage) = 0.85;
displayName = CSTRING(dragonName);
descriptionShort = CSTRING(dragonDescription);
magazines[] = { QGVAR(super) };
};
@ -37,7 +53,7 @@ class CfgWeapons {
showSwitchAction = 1;
useAsBinocular = 1;
uipicture = "";
descriptionshort = CSTRING(sightDescription);
descriptionShort = CSTRING(sightDescription);
ace_disposable = 0;
magazines[] = {};
type = 4096;

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@ -1,23 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="dragon">
<Key ID="dragonName">
<english>M47 Super-Dragon</english>
<Key ID="STR_ACE_dragon_dragonName">
<English>M47 Super-Dragon</English>
</Key>
<Key ID="dragonNoSight">
<english>M47 Super-Dragon (NoSight)</english>
<Key ID="STR_ACE_dragon_dragonNoSight">
<English>M47 Super-Dragon (No Sight)</English>
</Key>
<Key ID="dragonSight">
<english>M47 Super-Dragon (With Sight)</english>
<Key ID="STR_ACE_dragon_dragonSight">
<English>M47 Super-Dragon (With Sight)</English>
</Key>
<Key ID="attachSight">
<english>Attach Sight</english>
<Key ID="STR_ACE_dragon_attachSight">
<English>Attach Sight</English>
</Key>
<Key ID="sightName">
<english>SU-36/P Daysight</english>
<Key ID="STR_ACE_dragon_sightName">
<English>SU-36/P Daysight</English>
</Key>
<Key ID="sightDescription">
<english>A light, cheap sight used for daytime operations. Contains the guidance computer for the whole system</english>
<Key ID="STR_ACE_dragon_sightDescription">
<English>A light, cheap sight used for daytime operations. Contains the guidance computer for the whole system</English>
</Key>
<Key ID="STR_ACE_dragon_dragonDescription">
<English>A Wire-Guided SACLOS missile with a unique flight characteristic</English>
</Key>
</Package>
</Project>