Stringtables fixed, variable macro fixed

This commit is contained in:
jonpas 2015-05-14 23:33:35 +02:00
parent 446ad378ca
commit d7b617f49e
3 changed files with 4 additions and 4 deletions

View File

@ -42,7 +42,7 @@ class ACE_Settings {
isClientSettable = 1;
displayName = "$STR_ACE_NameTags_ShowSoundWaves";
description = "$STR_ACE_NameTags_ShowSoundWaves_Desc";
values[] = {"$STR_ACE_Common_Disabled", "$STR_ACE_Common_NameTagSettings", "$STR_ACE_Common_AlwaysShowAll"};
values[] = {"$STR_ACE_NameTags_Disabled", "$STR_ACE_NameTags_NameTagSettings", "$STR_ACE_NameTags_AlwaysShowAll"};
};
class GVAR(playerNamesViewDistance) {
value = 5;

View File

@ -1,7 +1,7 @@
// by commy2 and esteldunedain
#include "script_component.hpp"
if (QGVAR(showPlayerNames) > 0) then {
if (GVAR(showPlayerNames) > 0) then {
[] call FUNC(initIsSpeaking);
};
@ -26,6 +26,6 @@ GVAR(ShowNamesTime) = -10;
// Draw handle
if (QGVAR(showPlayerNames) > 0 || QGVAR(showVehicleCrewInfo)) then {
if (GVAR(showPlayerNames) > 0 || GVAR(showVehicleCrewInfo)) then {
addMissionEventHandler ["Draw3D", {_this call FUNC(onDraw3d);}];
};

View File

@ -190,7 +190,7 @@
<Polish>Zawsze pokazuj wszystkie</Polish>
</Key>
<Key ID="STR_ACE_NameTags_ShowPlayerNames_Desc">
<English>Show player names and its activation. Default: Enabled</English>
<English>Show player names and set their activation. Default: Enabled</English>
<Polish>Opcja ta pozwala dostosować sposób wyświetlania imion nad głowami graczy. Opcja "Tylko po wciśnięciu klawisza" wyświetla imiona tylko przytrzymania klawisza "Modyfikator" dostępnego w menu ustawień addonów -> ACE3.</Polish>
</Key>
<Key ID="STR_ACE_NameTags_ShowSoundWaves_Desc">