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Stringtables fixed, variable macro fixed
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446ad378ca
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@ -42,7 +42,7 @@ class ACE_Settings {
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isClientSettable = 1;
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displayName = "$STR_ACE_NameTags_ShowSoundWaves";
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description = "$STR_ACE_NameTags_ShowSoundWaves_Desc";
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values[] = {"$STR_ACE_Common_Disabled", "$STR_ACE_Common_NameTagSettings", "$STR_ACE_Common_AlwaysShowAll"};
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values[] = {"$STR_ACE_NameTags_Disabled", "$STR_ACE_NameTags_NameTagSettings", "$STR_ACE_NameTags_AlwaysShowAll"};
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};
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class GVAR(playerNamesViewDistance) {
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value = 5;
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@ -1,7 +1,7 @@
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// by commy2 and esteldunedain
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#include "script_component.hpp"
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if (QGVAR(showPlayerNames) > 0) then {
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if (GVAR(showPlayerNames) > 0) then {
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[] call FUNC(initIsSpeaking);
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};
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@ -26,6 +26,6 @@ GVAR(ShowNamesTime) = -10;
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// Draw handle
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if (QGVAR(showPlayerNames) > 0 || QGVAR(showVehicleCrewInfo)) then {
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if (GVAR(showPlayerNames) > 0 || GVAR(showVehicleCrewInfo)) then {
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addMissionEventHandler ["Draw3D", {_this call FUNC(onDraw3d);}];
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};
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@ -190,7 +190,7 @@
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<Polish>Zawsze pokazuj wszystkie</Polish>
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</Key>
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<Key ID="STR_ACE_NameTags_ShowPlayerNames_Desc">
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<English>Show player names and its activation. Default: Enabled</English>
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<English>Show player names and set their activation. Default: Enabled</English>
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<Polish>Opcja ta pozwala dostosować sposób wyświetlania imion nad głowami graczy. Opcja "Tylko po wciśnięciu klawisza" wyświetla imiona tylko przytrzymania klawisza "Modyfikator" dostępnego w menu ustawień addonów -> ACE3.</Polish>
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</Key>
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<Key ID="STR_ACE_NameTags_ShowSoundWaves_Desc">
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