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Merge pull request #2320 from acemod/322notonladder
disable all actions while being on a ladder by default, close #2289
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commit
d85f96eac0
@ -122,7 +122,7 @@ _actions = if (_isMan) then {
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// Dummy statement so it's not collapsed when there's no available actions
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true
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},
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{[ACE_player, _target, ["isNotInside","isNotDragging", "isNotCarrying", "isNotSwimming", "notOnMap", "isNotEscorting", "isNotSurrendering", "isNotSitting"]] call EFUNC(common,canInteractWith)},
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{[ACE_player, _target, ["isNotInside","isNotDragging", "isNotCarrying", "isNotSwimming", "notOnMap", "isNotEscorting", "isNotSurrendering", "isNotSitting", "isNotOnLadder"]] call EFUNC(common,canInteractWith)},
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{},
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{},
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"Spine3",
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@ -18,7 +18,7 @@ if (GVAR(openedMenuType) == _menuType) exitWith {true};
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// Conditions: canInteract (these don't apply to zeus)
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if ((isNull curatorCamera) && {
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!([ACE_player, objNull, ["isNotInside","isNotDragging", "isNotCarrying", "isNotSwimming", "notOnMap", "isNotEscorting", "isNotSurrendering", "isNotSitting"]] call EFUNC(common,canInteractWith))
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!([ACE_player, objNull, ["isNotInside","isNotDragging", "isNotCarrying", "isNotSwimming", "notOnMap", "isNotEscorting", "isNotSurrendering", "isNotSitting", "isNotOnLadder"]] call EFUNC(common,canInteractWith))
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}) exitWith {false};
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while {dialog} do {
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@ -191,7 +191,7 @@ class CfgVehicles {
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class ACE_TeamManagement {
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displayName = CSTRING(TeamManagement);
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condition = QUOTE(GVAR(EnableTeamManagement));
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = "";
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showDisabled = 1;
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priority = 3.2;
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@ -201,7 +201,7 @@ class CfgVehicles {
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class ACE_JoinTeamRed {
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displayName = CSTRING(JoinTeamRed);
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condition = QUOTE(true);
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = QUOTE([ARR_2(_player,'RED')] call DFUNC(joinTeam));
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showDisabled = 1;
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priority = 2.4;
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@ -211,7 +211,7 @@ class CfgVehicles {
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class ACE_JoinTeamGreen {
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displayName = CSTRING(JoinTeamGreen);
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condition = QUOTE(true);
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = QUOTE([ARR_2(_player,'GREEN')] call DFUNC(joinTeam));
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showDisabled = 1;
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priority = 2.3;
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@ -221,7 +221,7 @@ class CfgVehicles {
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class ACE_JoinTeamBlue {
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displayName = CSTRING(JoinTeamBlue);
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condition = QUOTE(true);
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = QUOTE([ARR_2(_player,'BLUE')] call DFUNC(joinTeam));
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showDisabled = 1;
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priority = 2.2;
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@ -231,7 +231,7 @@ class CfgVehicles {
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class ACE_JoinTeamYellow {
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displayName = CSTRING(JoinTeamYellow);
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condition = QUOTE(true);
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = QUOTE([ARR_2(_player,'YELLOW')] call DFUNC(joinTeam));
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showDisabled = 1;
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priority = 2.1;
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@ -242,7 +242,7 @@ class CfgVehicles {
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class ACE_LeaveTeam {
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displayName = CSTRING(LeaveTeam);
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condition = QUOTE(assignedTeam _player != 'MAIN');
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = QUOTE([ARR_2(_player,'MAIN')] call DFUNC(joinTeam));
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showDisabled = 1;
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priority = 2.5;
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@ -252,7 +252,7 @@ class CfgVehicles {
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class ACE_BecomeLeader {
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displayName = CSTRING(BecomeLeader);
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condition = QUOTE(_this call DFUNC(canBecomeLeader));
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = QUOTE(_this call DFUNC(doBecomeLeader));
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showDisabled = 1;
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priority = 1.0;
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@ -262,7 +262,7 @@ class CfgVehicles {
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class ACE_LeaveGroup {
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displayName = CSTRING(LeaveGroup);
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condition = QUOTE(count (units group _player) > 1);
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exceptions[] = {"isNotInside", "isNotSitting"};
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exceptions[] = {"isNotInside", "isNotSitting", "isNotOnLadder"};
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statement = QUOTE(_oldGroup = units group _player; _newGroup = createGroup side _player; [_player] joinSilent _newGroup; {_player reveal _x} forEach _oldGroup;);
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showDisabled = 1;
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priority = 1.2;
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@ -379,7 +379,7 @@ class CfgVehicles {
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class ACE_Equipment {
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displayName = CSTRING(Equipment);
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condition = QUOTE(true);
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exceptions[] = {"isNotInside","notOnMap", "isNotSitting"};
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exceptions[] = {"isNotInside", "notOnMap", "isNotSitting"};
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statement = "";
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showDisabled = 1;
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priority = 4.5;
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@ -82,3 +82,4 @@ private ["_team"];
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[29, [false, false, false]], false] call cba_fnc_addKeybind;
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["isNotSwimming", {!underwater (_this select 0)}] call EFUNC(common,addCanInteractWithCondition);
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["isNotOnLadder", {getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> animationState (_this select 0) >> "ACE_isLadder") != 1}] call EFUNC(common,addCanInteractWithCondition);
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@ -10,6 +10,7 @@
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priority = 2; \
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icon = "\A3\ui_f\data\igui\cfg\actions\repair_ca.paa"; \
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distance = 4; \
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exceptions[] = {"isNotOnLadder"}; \
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}; \
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}; \
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};
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@ -30,7 +30,7 @@ if (typeName _wheel == "OBJECT") then {
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_wheel = objNull;
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{
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if ([_unit, _x, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {
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if ([_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {
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_wheel = _x;
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};
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} forEach nearestObjects [_unit, ["ACE_Track"], 5];
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@ -31,7 +31,7 @@ if (typeName _track == "OBJECT") then {
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_track = objNull;
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{
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if ([_unit, _x, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {
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if ([_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {
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_track = _x;
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};
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} forEach nearestObjects [_unit, ["ACE_Track"], 5];
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@ -37,7 +37,7 @@ if (typeName _wheel == "OBJECT") then {
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_wheel = objNull;
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{
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if ([_unit, _x, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {
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if ([_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {
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_wheel = _x;
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};
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} forEach nearestObjects [_unit, ["ACE_Wheel"], 5];
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@ -27,7 +27,7 @@ private ["_hitPointDamage", "_newDamage", "_wheel"];
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_wheel = objNull;
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{
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if ([_unit, _x, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {
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if ([_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {
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_wheel = _x;
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};
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} forEach nearestObjects [_unit, ["ACE_Track"], 5];
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@ -27,7 +27,7 @@ private["_hitPointDamage", "_wheel"];
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_wheel = objNull;
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{
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if ([_unit, _x, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {
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if ([_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {
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_wheel = _x;
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};
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} forEach nearestObjects [_unit, ["ACE_Track"], 5];
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@ -27,7 +27,7 @@ private ["_hitPointDamage", "_wheel"];
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_wheel = objNull;
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{
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if ([_unit, _x, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {
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if ([_unit, _x, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith)) exitWith {
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_wheel = _x;
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};
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} forEach nearestObjects [_unit, ["ACE_Wheel"], 5];
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@ -177,7 +177,7 @@ _processText = getText (_config >> "displayNameProgress");
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DFUNC(repair_failure),
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_text,
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_callbackProgress,
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[]
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["isNotOnLadder"]
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] call EFUNC(common,progressBar);
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// Display Icon
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