From d8d658602f2e3929dfcfc5c8771c2959f003ddef Mon Sep 17 00:00:00 2001 From: jaynus Date: Tue, 21 Apr 2015 12:50:42 -0700 Subject: [PATCH] Apply to all aircraft gunner and pilot --- addons/map/functions/fnc_determineMapLight.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/map/functions/fnc_determineMapLight.sqf b/addons/map/functions/fnc_determineMapLight.sqf index f1fffcf248..441dc8103a 100644 --- a/addons/map/functions/fnc_determineMapLight.sqf +++ b/addons/map/functions/fnc_determineMapLight.sqf @@ -72,7 +72,7 @@ _vehicle = vehicle _unit; // Do not obscure the map if the player is on a enclosed vehicle (assume internal illumination) if (_vehicle != _unit) then { // Player is in a vehicle - if (isTurnedOut _unit && { _vehicle isKindOf "Tank" || { _vehicle isKindOf "Helicopter" && { (gunner _vehicle) == _unit } } || {_vehicle isKindOf "Wheeled_APC"}}) then { + if (isTurnedOut _unit && { _vehicle isKindOf "Tank" || { ( _vehicle isKindOf "Helicopter" || _vehicle isKindOf "Plane" ) && { (driver _vehicle) == _unit || { (gunner _vehicle) == _unit } } } || {_vehicle isKindOf "Wheeled_APC"}}) then { _isEnclosed = true; }; };