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Tools - Fix configs for hemtt1.9.0 (#9423)
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@ -654,7 +654,7 @@ class GVAR(display) {
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w = QUOTE(6 * GRID_W);
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h = QUOTE(6 * GRID_H);
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};
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class rightSearchbar: leftSearchBar {
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class rightSearchbar: leftSearchbar {
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idc = IDC_rightSearchbar;
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onSetFocus = QUOTE(GVAR(rightSearchbarFocus) = true);
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onKillFocus = QUOTE(GVAR(rightSearchbarFocus) = false);
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@ -693,7 +693,7 @@ class GVAR(display) {
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w = QUOTE(9 * GRID_W);
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h = QUOTE(9 * GRID_H);
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};
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class iconBackgroundHandgun: IconBackgroundPrimaryWeapon {
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class iconBackgroundHandgun: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundHandgun;
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y = QUOTE(10 * GRID_H);
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};
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@ -703,7 +703,7 @@ class GVAR(display) {
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tooltip = "$STR_A3_RscDisplayArsenal_tab_Handgun";
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y = QUOTE(10 * GRID_H);
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};
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class iconBackgroundSecondaryWeapon: IconBackgroundPrimaryWeapon {
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class iconBackgroundSecondaryWeapon: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundSecondaryWeapon;
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y = QUOTE(20 * GRID_H);
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};
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@ -713,7 +713,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\SecondaryWeapon_ca.paa";
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y = QUOTE(20 * GRID_H);
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};
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class iconBackgroundHeadgear: IconBackgroundPrimaryWeapon {
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class iconBackgroundHeadgear: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundHeadgear;
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y = QUOTE(30 * GRID_H);
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};
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@ -723,7 +723,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Headgear_ca.paa";
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y = QUOTE(30 * GRID_H);
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};
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class iconBackgroundUniform: IconBackgroundPrimaryWeapon {
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class iconBackgroundUniform: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundUniform;
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y = QUOTE(40 * GRID_H);
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};
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@ -733,7 +733,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Uniform_ca.paa";
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y = QUOTE(40 * GRID_H);
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};
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class iconBackgroundVest: IconBackgroundPrimaryWeapon {
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class iconBackgroundVest: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundVest;
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y = QUOTE(50 * GRID_H);
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};
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@ -743,7 +743,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Vest_ca.paa";
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y = QUOTE(50 * GRID_H);
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};
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class iconBackgroundBackpack: IconBackgroundPrimaryWeapon {
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class iconBackgroundBackpack: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundBackpack;
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y = QUOTE(60 * GRID_H);
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};
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@ -753,7 +753,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Backpack_ca.paa";
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y = QUOTE(60 * GRID_H);
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};
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class iconBackgroundGoggles: IconBackgroundPrimaryWeapon {
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class iconBackgroundGoggles: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundGoggles;
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y = QUOTE(70 * GRID_H);
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};
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@ -763,7 +763,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Goggles_ca.paa";
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y = QUOTE(70 * GRID_H);
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};
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class iconBackgroundNVG: IconBackgroundPrimaryWeapon {
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class iconBackgroundNVG: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundNVG;
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y = QUOTE(80 * GRID_H);
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};
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@ -773,7 +773,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\NVGs_ca.paa";
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y = QUOTE(80 * GRID_H);
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};
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class iconBackgroundBinoculars: IconBackgroundPrimaryWeapon {
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class iconBackgroundBinoculars: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundBinoculars;
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y = QUOTE(90 * GRID_H);
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};
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@ -783,7 +783,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Binoculars_ca.paa";
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y = QUOTE(90 * GRID_H);
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};
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class iconBackgroundMap: IconBackgroundPrimaryWeapon {
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class iconBackgroundMap: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundMap;
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y = QUOTE(100 * GRID_H);
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};
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@ -793,7 +793,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Map_ca.paa";
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y = QUOTE(100 * GRID_H);
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};
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class iconBackgroundGPS: IconBackgroundPrimaryWeapon {
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class iconBackgroundGPS: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundGPS;
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y = QUOTE(110 * GRID_H);
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};
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@ -803,7 +803,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\GPS_ca.paa";
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y = QUOTE(110 * GRID_H);
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};
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class iconBackgroundRadio: IconBackgroundPrimaryWeapon {
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class iconBackgroundRadio: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundRadio;
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y = QUOTE(120 * GRID_H);
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};
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@ -813,7 +813,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Radio_ca.paa";
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y = QUOTE(120 * GRID_H);
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};
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class iconBackgroundCompass: IconBackgroundPrimaryWeapon {
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class iconBackgroundCompass: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundCompass;
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y = QUOTE(130 * GRID_H);
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};
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@ -823,7 +823,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Compass_ca.paa";
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y = QUOTE(130 * GRID_H);
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};
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class iconBackgroundWatch: IconBackgroundPrimaryWeapon {
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class iconBackgroundWatch: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundWatch;
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y = QUOTE(140 * GRID_H);
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};
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@ -833,7 +833,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Watch_ca.paa";
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y = QUOTE(140 * GRID_H);
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};
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class iconBackgroundFace: IconBackgroundPrimaryWeapon {
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class iconBackgroundFace: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundFace;
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y = QUOTE(150 * GRID_H);
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};
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@ -843,7 +843,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Face_ca.paa";
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y = QUOTE(150 * GRID_H);
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};
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class iconBackgroundVoice: IconBackgroundPrimaryWeapon {
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class iconBackgroundVoice: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundVoice;
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y = QUOTE(160 * GRID_H);
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};
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@ -853,7 +853,7 @@ class GVAR(display) {
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text = "\A3\Ui_f\data\GUI\Rsc\RscDisplayArsenal\Voice_ca.paa";
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y = QUOTE(160 * GRID_H);
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};
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class iconBackgroundInsigna: IconBackgroundPrimaryWeapon {
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class iconBackgroundInsigna: iconBackgroundPrimaryWeapon {
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idc = IDC_iconBackgroundInsigna;
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y = QUOTE(170 * GRID_H);
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};
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@ -1041,7 +1041,7 @@ class GVAR(loadoutsDisplay) {
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h = QUOTE(5 * GRID_H);
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sizeEx = QUOTE(5 * GRID_H);
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};
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class contentPanel: RscListnBox {
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class contentPanel: RscListNBox {
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idc = IDC_contentPanel;
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columns[] = {0, 0.05, 0.40, 0.50, 0.60, 0.70, 0.75, 0.80, 0.85, 0.90};
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drawSideArrows = 0;
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@ -46,7 +46,7 @@ class GVAR(rangeTableDialog) {
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color[] = {0,0,0,0.6};
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};
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};
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class ChargeListBox: RscListbox {
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class ChargeListBox: RscListBox {
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idc = IDC_CHARGELIST;
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x = "13 *(safeZoneH / 40) + (safezoneX + (safezoneW - safeZoneH) / 2)";
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y = "2 * ((safeZoneH / 1.2) / 25) + (safezoneY + (safezoneH - (safeZoneH / 1.2)) / 2)";
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@ -29,7 +29,7 @@ class ACE_Extensions {
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// Common UI Stuff:
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class RscText;
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class RscListbox;
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class RscListBox;
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class RscListNBox;
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class RscPicture;
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class RscControlsGroup;
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@ -2,7 +2,7 @@
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class CfgMagazines {
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class SmokeShell;
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class Chemlight_Green: Smokeshell {
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class Chemlight_Green: SmokeShell {
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ACE_Chemlight_Shield = "ACE_Chemlight_Shield_Green";
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};
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@ -1,5 +1,5 @@
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class CfgVehicles {
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class Heli_Light_03_base_F;
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class Heli_light_03_base_F;
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class RHS_UH1_Base: Heli_light_03_base_F {
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EGVAR(refuel,fuelCapacity) = 1447;
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};
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@ -4,7 +4,7 @@ class CfgVehicles {
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class Helicopter_Base_F: Helicopter {
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class Eventhandlers;
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};
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class Heli_Light_03_base_F: Helicopter_Base_F {};
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class Heli_light_03_base_F: Helicopter_Base_F {};
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class RHS_UH1_Base: Heli_light_03_base_F {};
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class RHS_UH1Y_base: RHS_UH1_Base {
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class Attributes {
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@ -38,7 +38,7 @@ class ACE_Interaction_Button_Base {
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};
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class IGUIBack;
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class RscListbox;
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class RscListBox;
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class RscText;
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class RscPicture;
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class RscControlsGroupNoScrollbars;
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@ -103,7 +103,7 @@
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class CfgWeapons {
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class acc_pointer_IR;
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class acc_flashlight;
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class InventoryFlashlightItem_Base_F;
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class InventoryFlashLightItem_Base_F;
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// DBAL-A3 (red pointer)
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// IR Pointer + Illuminator
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@ -275,7 +275,7 @@ class CfgWeapons {
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MRT_SwitchItemHintText = CSTRING(Mode_Wide);
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baseWeapon = "ACE_SPIR";
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class Flashlight {
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SPIR_FLASHLIGHT(50,70);
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innerAngle = 20;
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@ -293,7 +293,7 @@ class CfgWeapons {
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MRT_SwitchItemPrevClass = "ACE_SPIR";
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MRT_SwitchItemHintText = CSTRING(Mode_Medium);
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class Flashlight {
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SPIR_FLASHLIGHT(80,100);
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intensity = 100;
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@ -311,7 +311,7 @@ class CfgWeapons {
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MRT_SwitchItemPrevClass = "ACE_SPIR_Medium";
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MRT_SwitchItemHintText = CSTRING(Mode_Narrow);
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class Flashlight {
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SPIR_FLASHLIGHT(120,150);
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intensity = 200;
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@ -330,7 +330,7 @@ class CfgWeapons {
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MRT_SwitchItemPrevClass = "ACE_SPIR_LR_Narrow";
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baseWeapon = "ACE_SPIR_LR";
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class Flashlight {
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SPIR_FLASHLIGHT_LR(80,100);
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innerAngle = 20;
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@ -347,7 +347,7 @@ class CfgWeapons {
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MRT_SwitchItemPrevClass = "ACE_SPIR_LR";
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MRT_SwitchItemHintText = CSTRING(Mode_Medium);
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class Flashlight {
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SPIR_FLASHLIGHT_LR(100,120);
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intensity = 100;
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@ -364,7 +364,7 @@ class CfgWeapons {
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MRT_SwitchItemPrevClass = "ACE_SPIR_LR_Medium";
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MRT_SwitchItemHintText = CSTRING(Mode_Narrow);
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class Flashlight {
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SPIR_FLASHLIGHT_LR(180,200);
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intensity = 200;
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@ -1,10 +1,10 @@
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class CfgWeapons {
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class ItemCore;
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class InventoryFlashlightItem_Base_F;
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class InventoryFlashLightItem_Base_F;
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class acc_flashlight: ItemCore {
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class FlashLight {
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ACE_Flashlight_Colour = "white";
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ACE_Flashlight_Beam = QPATHTOF(UI\Flashlight_beam_white_ca.paa);
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@ -14,7 +14,7 @@ class CfgWeapons {
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};
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};
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class acc_flashlight_pistol: ItemCore {
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class ItemInfo: InventoryFlashlightItem_Base_F {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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class FlashLight {
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ACE_Flashlight_Colour = "white";
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ACE_Flashlight_Beam = QPATHTOF(UI\Flashlight_beam_white_ca.paa);
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@ -116,12 +116,12 @@ class controlsBackground {
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colorRocks[] = {0.50, 0.50, 0.50, 0.50};
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class hospital: Hospital {color[] = {0,0,0,0.25};};
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class church: Church {color[] = {0,0,0,0.25};};
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class lighthouse: Lighthouse {color[] = {0,0,0,0.25};};
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class Hospital: Hospital {color[] = {0,0,0,0.25};};
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class church: church {color[] = {0,0,0,0.25};};
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class Lighthouse: Lighthouse {color[] = {0,0,0,0.25};};
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class power: power {color[] = {0,0,0,0.25};};
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class fuelstation: Fuelstation {color[] = {0,0,0,0.25};};
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class transmitter: Transmitter {color[] = {0,0,0,0.25};};
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class Fuelstation: Fuelstation {color[] = {0,0,0,0.25};};
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class Transmitter: Transmitter {color[] = {0,0,0,0.25};};
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};
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class MapCompass: RscMapControlEmpty {
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@ -24,7 +24,7 @@ class CfgPatches {
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//UI Stuff:
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class RscText;
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class RscListbox;
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class RscListBox;
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class RscListNBox;
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class RscPicture;
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class RscControlsGroup;
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@ -101,7 +101,7 @@ class CfgAmmo {
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GVAR(dummy) = QGVAR(R_230mm_fly);
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};
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class Sh_120mm_APFSDS: Shellbase {
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class Sh_120mm_APFSDS: ShellBase {
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GVAR(caliber) = 120;
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};
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class Sh_105mm_APFSDS: Sh_120mm_APFSDS {
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@ -251,7 +251,7 @@ class CfgVehicles {
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};
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// Tanks DLC Rooikat 120
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class AFV_Wheeled_01_base_F: wheeled_APC_F {
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class AFV_Wheeled_01_base_F: Wheeled_APC_F {
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class Turrets: Turrets {
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class MainTurret: MainTurret {
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weapons[] = {"ACE_cannon_120mm_GT12","ACE_LMG_coax_DenelMG4"};
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@ -1,7 +1,7 @@
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class RscControlsGroup;
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class RscControlsGroupNoScrollbars;
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class RscText;
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class RscListbox;
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class RscListBox;
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class RscCombo;
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class RscEdit;
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class RscXSliderH;
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@ -373,7 +373,7 @@ class GVAR(RscTeleportPlayers): RscDisplayAttributes {
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h = QUOTE(H_PART(1));
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colorBackground[] = {0, 0, 0, 0.5};
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};
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class Unit: RscListbox {
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class Unit: RscListBox {
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idc = 16189;
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x = 0;
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y = QUOTE(H_PART(1.1));
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@ -475,7 +475,7 @@ class GVAR(AttributeCargo): RscControlsGroupNoScrollbars {
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class RscDisplayAttributesVehicle: RscDisplayAttributes {
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class Controls: Controls {
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class Content: Content {
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class Controls: controls {
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class controls: controls {
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class ace_cargo: GVAR(AttributeCargo) { };
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};
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};
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@ -485,7 +485,7 @@ class RscDisplayAttributesVehicle: RscDisplayAttributes {
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class RscDisplayAttributesVehicleEmpty: RscDisplayAttributes {
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class Controls: Controls {
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class Content: Content {
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class Controls: controls {
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class controls: controls {
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class ace_cargo: GVAR(AttributeCargo) { };
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};
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};
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@ -542,7 +542,7 @@ class GVAR(RscGarrison): RscDisplayAttributes {
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y = QUOTE(H_PART(2.2));
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w = QUOTE(W_PART(26));
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};
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class FillingMode: RscListbox {
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class FillingMode: RscListBox {
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idc = 73063;
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x = 0;
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y = QUOTE(H_PART(3.2));
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@ -1,3 +1,5 @@
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// This file was modified from the original to remove 3 duplicate defines
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// check for changes when updating includes
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#ifndef _RESINCL_HPP
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#define _RESINCL_HPP
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@ -1673,8 +1675,8 @@ enum
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#define IDC_MULTI_FULL_FILTER 151
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#define IDC_MULTI_TYPE_FILTER 152
|
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#define IDC_MP_NEXT_SESSION 153
|
||||
#define IDC_MULTI_BATTLEYE_FILTER 154
|
||||
#define IDC_MULTI_EXPANSIONS_FILTER 155
|
||||
// #define IDC_MULTI_BATTLEYE_FILTER 154
|
||||
// #define IDC_MULTI_EXPANSIONS_FILTER 155
|
||||
#define IDC_MULTI_FAVORITE_COLUMN 156
|
||||
#define IDC_MULTI_FAVORITE_ICON 157
|
||||
#define IDC_MULTI_SERVER_COUNT 158
|
||||
@ -1696,7 +1698,7 @@ enum
|
||||
#define IDC_MP_QUICK_BEST_SERVER 112
|
||||
#define IDC_MP_QUICK_FIND_SERVER 113
|
||||
#define IDC_MP_QUICK_SHOW_SERVERS 114
|
||||
#define IDC_MP_QUICK_SHOW_SERVERS 114
|
||||
// #define IDC_MP_QUICK_SHOW_SERVERS 114
|
||||
#define IDC_MP_QUICK_MODE_TITLE 115
|
||||
#define IDC_MP_QUICK_MODE_PICTURE 116
|
||||
#define IDC_MP_QUICK_MODE_DESCRIPTION 117
|
||||
|
@ -865,15 +865,10 @@ Author:
|
||||
#define COMPILE_SCRIPT(var1) compileScript ['PATHTO_SYS(PREFIX,COMPONENT_F,var1)']
|
||||
|
||||
|
||||
#define VERSIONING_SYS(var1) class CfgSettings \
|
||||
{ \
|
||||
class CBA \
|
||||
{ \
|
||||
class Versioning \
|
||||
{ \
|
||||
class var1 \
|
||||
{ \
|
||||
}; \
|
||||
#define VERSIONING_SYS(var1) class CfgSettings { \
|
||||
class CBA { \
|
||||
class Versioning { \
|
||||
class var1 {}; \
|
||||
}; \
|
||||
}; \
|
||||
};
|
||||
@ -1040,12 +1035,9 @@ Author:
|
||||
#define QQEFUNC(var1,var2) QUOTE(QEFUNC(var1,var2))
|
||||
|
||||
#ifndef PRELOAD_ADDONS
|
||||
#define PRELOAD_ADDONS class CfgAddons \
|
||||
{ \
|
||||
class PreloadAddons \
|
||||
{ \
|
||||
class ADDON \
|
||||
{ \
|
||||
#define PRELOAD_ADDONS class CfgAddons { \
|
||||
class PreloadAddons { \
|
||||
class ADDON { \
|
||||
list[]={ QUOTE(ADDON) }; \
|
||||
}; \
|
||||
}; \
|
||||
|
Loading…
Reference in New Issue
Block a user