diff --git a/addons/interact_menu/functions/fnc_keyDown.sqf b/addons/interact_menu/functions/fnc_keyDown.sqf index d4a7f8a96e..faa5b0f453 100644 --- a/addons/interact_menu/functions/fnc_keyDown.sqf +++ b/addons/interact_menu/functions/fnc_keyDown.sqf @@ -32,7 +32,7 @@ GVAR(openedMenuType) = _menuType; GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) || visibleMap || - {(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction)}}; + (GVAR(AlwaysUseCursorSelfInteraction) && _menuType == 1); if (GVAR(useCursorMenu)) then { createDialog QGVAR(cursorMenu); // The dialog sets: