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Cleanup unnecessary statement
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@ -30,7 +30,6 @@ _flashlights = [_player] call FUNC(getUnitFlashlights);
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_cfg = (configFile >> "CfgWeapons" >> _x);
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_displayName = getText (_cfg >> "displayName");
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_icon = getText (_cfg >> "picture");
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_statement = {};
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_statement = if (GVAR(flashlightInUse) == _x) then {
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_displayName = format [localize LSTRING(turnLightOff), _displayName];
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