manual merge

This commit is contained in:
commy2 2016-05-18 11:48:27 +02:00
commit da70854568
542 changed files with 6156 additions and 4291 deletions

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@ -6,11 +6,9 @@ If you have found an issue with ACE3 please make sure that ACE3 really is the ca
Indicate if the issue appears on stable or development version. In case it is the development version, please also include the commit SHA-1 hash.
<div class="panel callout">
<h5>Please note:</h5>
<p>It's not a valid to simply remove <code>@ace</code> from the mod list to confirm that ACE3 is the culprit.</p>
<p>If the error happens when using a <b>third-party mod</b> contact the author of the appropriate mod and report the issue there.</p>
</div>
**Please note:**
- It's not a valid to simply remove <code>@ace</code> from the mod list to confirm that ACE3 is the culprit.
- If the error happens when using a <b>third-party mod</b> contact the author of the appropriate mod and report the issue there.
## Reporting the issue
@ -26,6 +24,6 @@ ACE2, AGM and CSE had a lot of features implemented or planned. All of them are
Please refrain from making requests for any planned or existing features from either ACE2, AGM or CSE. Most of them are already being or have been considered for porting or a rewrite.
## Requesting a feature
In order to avoid duplicates and keep the issue tracker organized, we have created a common issue for [ACE3 Feature requests](https://github.com/acemod/ACE3/issues/414). Any and all relevant requests should be submitted there, where they will also get discussed and evaluated. Before adding a new one, make sure to check the previous entries from the thread and do a quick search for similar suggestions; please don't reiterate requests for features that had already been accepted for inclusion, or those which were disregarded earlier.
In order to avoid duplicates and keep the issue tracker organized, we have created a common issue for [ACE3 Feature requests](https://github.com/acemod/ACE3/issues/3594). Any and all relevant requests should be submitted there, where they will also get discussed and evaluated. Before adding a new one, make sure to check the previous entries from the thread and do a quick search for similar suggestions; please don't reiterate requests for features that had already been accepted for inclusion, or those which were disregarded earlier.
Following their approval, feature requests may be moved by moderators to a separate issue for further discussion.

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@ -1,25 +1,23 @@
**Arma 3 Version:** `x.xx`
*(indicate if stable, rc or dev*)
**ACE3 Version:** `3.x.x`
*(indicate if stable or dev, if dev indicate the commit the version is based on)*
**Arma 3 Version:** `x.xx` (stable / rc / dev)
**CBA Version:** `2.x.x` (stable / dev + commit hash)
**ACE3 Version:** `3.x.x` (stable / dev + commit hash)
**Mods:**
* `@CBA_A3`
* `@ace`
* ...
**Placed Modules:**
* *Add the list of modules you have placed on the map. Use 'None' if the error occurs without using any modules.*
- `@CBA_A3`
- `@ace`
**Description:**
* *Add a detailed description of the error. This makes it easier for us to fix the issue.*
- Add a detailed description of the error. This makes it easier for us to fix the issue.
**Steps to reproduce:**
* *Add the steps needed to reproduce the issue.*
- Add the steps needed to reproduce the issue.
**Where did the issue occur?**
* *A possible answer might be "Dedicated Server", "Local Multiplayer", "Editor", or "Singleplayer"*
- Dedicated / Self-Hosted Multiplayer / Singleplayer / Editor (Singleplayer) / Editor (Multiplayer) / Virtual Arsenal
**Placed Modules:**
- Add the list of modules you have placed on the map. Use 'None' if the error occurs without any modules.
**RPT log file:**
* *Add a link (pastebin.com) to the client and/or server RPT file. An instruction to find your RPT files can be [found here](https://community.bistudio.com/wiki/Crash_Files#Arma_3)*
- Add a link ([gist](https://gist.github.com) or [pastebin](http://pastebin.com)) to the client and/or server RPT file. An instruction to find your RPT files can be found [here](https://community.bistudio.com/wiki/Crash_Files#Arma_3).
- If possible at the time the bug is encountered, go to ACE Options and select "Debug To Clipboard", this will print extensive debug information to the RPT file.

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@ -1,10 +1,4 @@
### When merged this pull request will:
1. *Describe what this pull request will do*
2. *Each change in a seperate line*
---
*Delete this line and everything below*
- [Make sure to respect the file structure](http://ace3mod.com/wiki/development/modularity-and-pbo-structure.html)
- [Make sure to respect the coding guidelines](http://ace3mod.com/wiki/development/coding-guidelines.html)
**When merged this pull request will:**
- Describe what this pull request will do
- Each change in a separate line
- Respect the [Development Guidelines](http://ace3mod.com/wiki/development/)

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@ -12,6 +12,7 @@ before_script:
fi
script:
- python3 tools/sqf_validator.py
- python3 tools/config_style_checker.py
- if [ -n "${GH_TOKEN}" ] && [ "${TRAVIS_BRANCH}" == "master" ] && [ "${TRAVIS_PULL_REQUEST}" == "false" ]; then
python3 tools/deploy.py;
fi

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@ -65,6 +65,7 @@ F3 Project <alanr@ferstaberinde.com>
Falke75
Ferenczi
Ferenzi
FFAAMOD <modffaa@gmail.com>
Filip Basara <filip.basara93@googlemail.com>
fr89k <kaschitoku@web.de>
FreeZbe <freeseb@gmail.com>
@ -74,6 +75,7 @@ Gianmarco Varriale (TeamNuke) <admin@forhost.org>
GieNkoV <gienkov.grzegorz@gmail.com>
GitHawk <githawk@gmx.net>
gpgpgpgp
Grey-Soldierman <gungamer101@hotmail.com>
Grzegorz
Hamburger SV
Harakhti <shadowdragonphd@gmail.com>
@ -110,6 +112,7 @@ Sniperwolf572 <tenga6@gmail.com>
System98
SzwedzikPL <szwedzikpl@gmail.com>
Tachi <zaveruha007@gmail.com>
Tessa Elieff <Fastroping Sound - CreativeCommons Attributions 3.0>
Toaster <jonathan.pereira@gmail.com>
Tonic
Tourorist <tourorist@gmail.com>
@ -118,4 +121,3 @@ voiper
VyMajoris(W-Cephei)<vycanismajoriscsa@gmail.com>
Winter <simon@agius-muscat.net>
zGuba
Grey-Soldierman <gungamer101@hotmail.com>

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@ -26,6 +26,8 @@ Some folders of this project may contain a separate LICENSE file. Should
that be the case, everything in that folder and all subfolders is subject
to that license instead.
- ARMA PUBLIC LICENSE (\addons\apl)
- CreativeCommons Attributions 3.0 (\addons\fastroping\data\sounds)
============================================================================
Full GNU General Public License Text

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@ -3,15 +3,15 @@
</p>
<p align="center">
<a href="https://github.com/acemod/ACE3/releases">
<img src="https://img.shields.io/badge/Version-3.5.0-blue.svg?style=flat-square" alt="ACE3 Version">
</a>
<a href="https://github.com/acemod/ACE3/releases/download/v3.5.0/ace3_3.5.0.zip">
<img src="https://img.shields.io/badge/Download-72.6_MB-green.svg?style=flat-square" alt="ACE3 Download">
<a href="https://github.com/acemod/ACE3/releases/latest">
<img src="https://img.shields.io/badge/Version-3.5.1-blue.svg?style=flat-square" alt="ACE3 Version">
</a>
<a href="https://github.com/acemod/ACE3/issues">
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Issues">
</a>
<a href="https://github.com/acemod/ACE3/releases">
<img src="https://img.shields.io/github/downloads/acemod/ACE3/total.svg?style=flat-square&label=Downloads" alt="ACE3 Downloads">
</a>
<a href="https://forums.bistudio.com/topic/181341-ace3-a-collaborative-merger-between-agm-cse-and-ace/?p=2859670">
<img src="https://img.shields.io/badge/BIF-Thread-lightgrey.svg?style=flat-square" alt="BIF Thread">
</a>

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@ -1,29 +1,34 @@
class ACE_Settings {
class GVAR(enabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(enabled_DisplayName);
description = CSTRING(enabled_Description);
typeName = "BOOL";
value = 0;
};
class GVAR(simulateForSnipers) {
category = CSTRING(DisplayName);
displayName = CSTRING(simulateForSnipers_DisplayName);
description = CSTRING(simulateForSnipers_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(simulateForGroupMembers) {
category = CSTRING(DisplayName);
displayName = CSTRING(simulateForGroupMembers_DisplayName);
description = CSTRING(simulateForGroupMembers_Description);
typeName = "BOOL";
value = 0;
};
class GVAR(simulateForEveryone) {
category = CSTRING(DisplayName);
displayName = CSTRING(simulateForEveryone_DisplayName);
description = CSTRING(simulateForEveryone_Description);
typeName = "BOOL";
value = 0;
};
class GVAR(disabledInFullAutoMode) {
category = CSTRING(DisplayName);
displayName = CSTRING(disabledInFullAutoMod_DisplayName);
description = CSTRING(disabledInFullAutoMod_Description);
typeName = "BOOL";
@ -31,6 +36,7 @@ class ACE_Settings {
};
/* // TODO: We currently do not have firedEHs on vehicles
class GVAR(vehicleGunnerEnabled) {
category = CSTRING(DisplayName);
displayName = "Enabled For Vehicle Gunners";
description = "Enables advanced ballistics for vehicle gunners";
typeName = "BOOL";
@ -38,30 +44,35 @@ class ACE_Settings {
};
*/
class GVAR(ammoTemperatureEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(ammoTemperatureEnabled_DisplayName);
description = CSTRING(ammoTemperatureEnabled_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(barrelLengthInfluenceEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(barrelLengthInfluenceEnabled_DisplayName);
description = CSTRING(barrelLengthInfluenceEnabled_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(bulletTraceEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(bulletTraceEnabled_DisplayName);
description = CSTRING(bulletTraceEnabled_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(simulationInterval) {
category = CSTRING(DisplayName);
displayName = CSTRING(simulationInterval_DisplayName);
description = CSTRING(simulationInterval_Description);
typeName = "SCALAR";
value = 0.0;
};
class GVAR(simulationRadius) {
category = CSTRING(DisplayName);
displayName = CSTRING(simulationRadius_DisplayName);
description = CSTRING(simulationRadius_Description);
typeName = "SCALAR";

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@ -21,7 +21,6 @@ if (!GVAR(extensionAvailable)) exitWith {
};
};
*/
[] call FUNC(initializeTerrainExtension);
if (!hasInterface) exitWith {};
@ -29,10 +28,28 @@ if (!hasInterface) exitWith {};
//If not enabled, dont't add PFEH
if (!GVAR(enabled)) exitWith {};
//Run the terrain processor
[] call FUNC(initializeTerrainExtension);
// Register fire event handler
["firedPlayer", DFUNC(handleFired)] call EFUNC(common,addEventHandler);
["firedPlayerNonLocal", DFUNC(handleFired)] call EFUNC(common,addEventHandler);
//Add warnings for missing compat PBOs (only if AB is on)
{
_x params ["_modPBO", "_compatPBO"];
if ((isClass (configFile >> "CfgPatches" >> _modPBO)) && {!isClass (configFile >> "CfgPatches" >> _compatPBO)}) then {
ACE_LOGWARNING_2("Weapon Mod [%1] missing ace compat pbo [%2] (from @ace\optionals)",_modPBO,_compatPBO);
};
} forEach [
["RH_acc","ace_compat_rh_acc"],
["RH_de_cfg","ace_compat_rh_de"],
["RH_m4_cfg","ace_compat_rh_m4"],
["RH_PDW","ace_compat_rh_pdw"],
["RKSL_PMII","ace_compat_rksl_pm_ii"],
["iansky_opt","ace_compat_sma3_iansky"],
["R3F_Armes","ace_compat_r3f"]
];
}] call EFUNC(common,addEventHandler);
#ifdef DEBUG_MODE_FULL

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@ -47,7 +47,7 @@ GVAR(Protractor) = true;
__ctrl1 ctrlSetTextColor [1, 1, 1, 1];
__ctrl2 ctrlSetScale 1;
__ctrl2 ctrlSetPosition [SafeZoneX + 0.001, SafeZoneY + 0.001 - 0.0012 * (-58 max (asin((ACE_player weaponDirection currentWeapon ACE_player) select 2)) min 58), 0.2, 0.2 * 4/3];
__ctrl2 ctrlSetPosition [SafeZoneX + 0.001, SafeZoneY - 0.001 - 0.1074 * (-0.86 max ((ACE_player weaponDirection currentWeapon ACE_player) select 2) min 0.86), 0.2, 0.2 * 4/3];
__ctrl2 ctrlCommit 0;
__ctrl2 ctrlSetText QUOTE(PATHTOF(UI\protractor_marker.paa));
__ctrl2 ctrlSetTextColor [1, 1, 1, 1];

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@ -88,7 +88,7 @@ if (GVAR(ammoTemperatureEnabled) || GVAR(barrelLengthInfluenceEnabled)) then {
_bulletTraceVisible = false;
if (GVAR(bulletTraceEnabled) && cameraView == "GUNNER") then {
if (currentWeapon ACE_player in ["ACE_Vector", "Binocular", "Rangefinder", "Laserdesignator"]) then {
if (currentWeapon ACE_player == binocular ACE_player) then {
_bulletTraceVisible = true;
} else {
if (currentWeapon ACE_player == primaryWeapon ACE_player && count primaryWeaponItems ACE_player > 2) then {

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@ -24,7 +24,7 @@ _mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize");
if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
#ifdef DEBUG_MODE_FULL
systemChat "AdvancedBallistics: Terrain already initialized";
#endIf
#endif
};
_mapGrids = ceil(_mapSize / 50) + 1;

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@ -42,31 +42,14 @@
* Public: No
*/
#include "script_component.hpp"
private ["_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity", "_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed1", "_windSpeed2", "_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_drag", "_bc", "_dragModel", "_atmosphereModel", "_storeRangeCardData", "_stabilityFactor", "_twistDirection", "_latitude", "_directionOfFire"];
_scopeBaseAngle = _this select 0;
_bulletMass = _this select 1;
_boreHeight = _this select 2;
_airFriction = _this select 3;
_muzzleVelocity = _this select 4;
_temperature = _this select 5;
_barometricPressure = _this select 6;
_relativeHumidity = _this select 7;
_simSteps = _this select 8;
_windSpeed1 = (_this select 9) select 0;
_windSpeed2 = (_this select 9) select 1;
_windDirection = _this select 10;
_inclinationAngle = _this select 11;
_targetSpeed = _this select 12;
_targetRange = _this select 13;
_bc = _this select 14;
_dragModel = _this select 15;
_atmosphereModel = _this select 16;
_storeRangeCardData = _this select 17;
_stabilityFactor = _this select 18;
_twistDirection = _this select 19;
_latitude = _this select 20;
_directionOfFire = _this select 21;
params [
"_scopeBaseAngle", "_bulletMass", "_boreHeight", "_airFriction", "_muzzleVelocity",
"_temperature", "_barometricPressure", "_relativeHumidity", "_simSteps", "_windSpeed",
"_windDirection", "_inclinationAngle", "_targetSpeed", "_targetRange", "_bc", "_dragModel",
"_atmosphereModel", "_storeRangeCardData", "_stabilityFactor", "_twistDirection", "_latitude",
"_directionOfFire"
];
_windSpeed params ["_windSpeed1", "_windSpeed2"];
private ["_bulletPos", "_bulletVelocity", "_bulletAccel", "_bulletSpeed", "_gravity", "_deltaT"];
_bulletPos = [0, 0, 0];
@ -142,7 +125,7 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
_trueSpeed = vectorMagnitude _trueVelocity;
if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
_drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
private _drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3", _dragModel, _bc, _trueSpeed]))
} else {
([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation))

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@ -17,10 +17,7 @@
*/
#include "script_component.hpp"
private ["_gunID", "_restoreMemory", "_updateDisplay"];
_gunID = _this select 0;
_restoreMemory = _this select 1;
_updateDisplay = _this select 2;
params ["_gunID", "_restoreMemory", "_updateDisplay"];
if (_gunID < 0 || _gunID > (count GVAR(gunList)) - 1) exitWith {};

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@ -21,6 +21,5 @@ GVAR(showGunList) = _this;
if (_this) then {
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 6002);
lbSetCurSel [6000, GVAR(currentGun)];
};

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@ -21,7 +21,6 @@ GVAR(showTargetRangeAssist) = _this;
if (_this) then {
ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 7018);
ctrlSetText [7012, Str(parseNumber(ctrlText 320))];
ctrlSetText [7013, Str(parseNumber(ctrlText 340))];

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@ -17,10 +17,7 @@
*/
#include "script_component.hpp"
private ["_slopeDistance", "_azimuth", "_inclination"];
_slopeDistance = _this select 0;
_azimuth = _this select 1;
_inclination = _this select 2;
params ["_slopeDistance", "_azimuth", "_inclination"];
GVAR(inclinationAngle) set [GVAR(currentTarget), round(_inclination)];
GVAR(directionOfFire) set [GVAR(currentTarget), round(_azimuth)];

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="ATragMX">
<Key ID="STR_ACE_ATragMX_Name">

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@ -12,7 +12,7 @@
*/
#include "script_component.hpp"
params [["_backpack", objNull, [objNull]]];
params [["_backpack", objNull, [objNull, ""]]];
if (_backpack isEqualType objNull) then {
_backpack = typeOf _backpack;

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@ -285,6 +285,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -305,6 +307,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -320,6 +324,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -335,6 +341,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -356,6 +364,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -371,6 +381,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",
@ -386,6 +398,8 @@ class CfgWeapons {
"30Rnd_556x45_Stanag_Tracer_Red",
"30Rnd_556x45_Stanag_Tracer_Green",
"30Rnd_556x45_Stanag_Tracer_Yellow",
"30Rnd_556x45_Stanag_red",
"30Rnd_556x45_Stanag_green",
"ACE_30Rnd_556x45_Stanag_M995_AP_mag",
"ACE_30Rnd_556x45_Stanag_Mk262_mag",
"ACE_30Rnd_556x45_Stanag_Mk318_mag",

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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Ballistics">
<!-- MX -->

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@ -1,5 +1,11 @@
#include "script_component.hpp"
["SettingsInitialized", {
// Hold on a little bit longer to ensure anims will work
[{
GVAR(captivityEnabled) = true;
}, [], 0.05] call EFUNC(common,waitAndExecute);
}] call EFUNC(common,addEventHandler);
//Handles when someone starts escorting and then disconnects, leaving the captive attached
//This is normaly handled by the PFEH in doEscortCaptive, but that won't be running if they DC
@ -33,10 +39,3 @@ if (!hasInterface) exitWith {};
["isNotEscorting", {!(GETVAR(_this select 0,GVAR(isEscorting),false))}] call EFUNC(common,addCanInteractWithCondition);
["isNotHandcuffed", {!(GETVAR(_this select 0,GVAR(isHandcuffed),false))}] call EFUNC(common,addCanInteractWithCondition);
["isNotSurrendering", {!(GETVAR(_this select 0,GVAR(isSurrendering),false))}] call EFUNC(common,addCanInteractWithCondition);
["SettingsInitialized", {
// Hold on a little bit longer to ensure anims will work
[{
GVAR(captivityEnabled) = true;
}, [], 0.05] call EFUNC(common,waitAndExecute);
}] call EFUNC(common,addEventHandler);

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@ -27,27 +27,7 @@ class Extended_Killed_EventHandlers {
//Need initPost or we have problems with setVariable with 'ACE_Cargo'
class Extended_InitPost_EventHandlers {
class StaticWeapon {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class ReammoBox_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class Cargo_base_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class CargoNet_01_box_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class Land_CargoBox_V1_F {
class ThingX {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
@ -57,27 +37,17 @@ class Extended_InitPost_EventHandlers {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class RoadCone_F {
class PlasticCase_01_base_F {
class ADDON {
init = QUOTE(_this call DFUNC(initObject); _this call DFUNC(initVehicle));
};
};
class Car {
class LandVehicle {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class Tank {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class Helicopter {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class Plane {
class Air {
class ADDON {
init = QUOTE(_this call DFUNC(initVehicle));
};
@ -87,16 +57,6 @@ class Extended_InitPost_EventHandlers {
init = QUOTE(_this call DFUNC(initVehicle));
};
};
class ACE_RepairItem_Base {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class ACE_bodyBagObject {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));
};
};
class ACE_ConcertinaWireCoil {
class ADDON {
init = QUOTE(_this call DFUNC(initObject));

View File

@ -194,12 +194,69 @@ class CfgVehicles {
GVAR(hasCargo) = 1;
};
class Heli_Transport_02_base_F;
class I_Heli_Transport_02_F: Heli_Transport_02_base_F {
class Helicopter_Base_H;
class Heli_Light_01_base_F: Helicopter_Base_H {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Heli_Light_02_base_F: Helicopter_Base_H {
GVAR(space) = 4;
};
class Helicopter_Base_F;
class Heli_light_03_base_F: Helicopter_Base_F {
GVAR(space) = 4;
};
class Heli_Transport_01_base_F: Helicopter_Base_H {
GVAR(space) = 8;
};
class Heli_Transport_02_base_F: Helicopter_Base_H {
GVAR(space) = 20;
};
class Heli_Transport_03_base_F: Helicopter_Base_H {
GVAR(space) = 40;
};
class Heli_Transport_04_base_F: Helicopter_Base_H {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class O_Heli_Transport_04_box_F: Heli_Transport_04_base_F {
GVAR(space) = 20;
GVAR(hasCargo) = 1;
};
class O_Heli_Transport_04_repair_F: Heli_Transport_04_base_F {
GVAR(space) = 12;
GVAR(hasCargo) = 1;
};
class O_Heli_Transport_04_ammo_F: Heli_Transport_04_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class O_Heli_Transport_04_fuel_F: Heli_Transport_04_base_F {};
class O_Heli_Transport_04_medevac_F: Heli_Transport_04_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class Heli_Attack_01_base_F: Helicopter_Base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Heli_Attack_02_base_F: Helicopter_Base_F {
GVAR(space) = 4;
};
// jets
class Plane: Air {
GVAR(space) = 0;
@ -207,7 +264,6 @@ class CfgVehicles {
};
// autonomus
class Helicopter_Base_F;
class UAV_01_base_F: Helicopter_Base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
@ -248,6 +304,25 @@ class CfgVehicles {
GVAR(canLoad) = 1;
};
// Taru pods
class Pod_Heli_Transport_04_base_F;
class Land_Pod_Heli_Transport_04_ammo_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_box_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 20;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_medevac_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_repair_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 12;
GVAR(hasCargo) = 1;
};
class StaticMortar;
class Mortar_01_base_F: StaticMortar {
GVAR(size) = 2; // 1 = small, 2 = large
@ -256,6 +331,7 @@ class CfgVehicles {
// Ammo boxes
class ThingX;
class Items_base_F;
class ReammoBox_F: ThingX {
GVAR(size) = 2; // 1 = small, 2 = large
GVAR(canLoad) = 1;
@ -278,6 +354,23 @@ class CfgVehicles {
class Slingload_01_Base_F: Slingload_base_F { //Huron 20ft containers
GVAR(canLoad) = 0;
};
//Plastic and metal case
class PlasticCase_01_base_F: Items_base_F {
GVAR(size) = 1; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
class Land_PlasticCase_01_large_F: PlasticCase_01_base_F {
GVAR(size) = 2; // 1 = small, 2 = large
};
class MetalCase_01_base_F: Items_base_F {
GVAR(size) = 1; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
class Land_MetalCase_01_large_F: MetalCase_01_base_F {
GVAR(size) = 2; // 1 = small, 2 = large
};
// objects
class RoadCone_F: ThingX {
GVAR(size) = 1;

View File

@ -20,6 +20,8 @@ TRACE_1("params", _vehicle);
private _type = typeOf _vehicle;
if (getNumber (configFile >> "CfgVehicles" >> _type >> QGVAR(hasCargo)) != 1) exitWith {};
if (isServer) then {
{
if (isClass _x) then {
@ -38,7 +40,6 @@ if (_type in GVAR(initializedVehicleClasses)) exitWith {};
GVAR(initializedVehicleClasses) pushBack _type;
if (!hasInterface) exitWith {};
if (getNumber (configFile >> "CfgVehicles" >> _type >> QGVAR(hasCargo)) != 1) exitWith {};
TRACE_1("Adding unload cargo action to class", _type);

View File

@ -175,6 +175,7 @@
<Italian>Rendi oggetto caricabile</Italian>
<Spanish>Hacer objeto cargable</Spanish>
<French>Rendre l'objet chargeable</French>
<Czech>Vytvořit objekt nakladatelným</Czech>
</Key>
<Key ID="STR_ACE_Cargo_makeLoadable_description">
<English>Sets the synced object as loadable by the cargo system.</English>
@ -183,6 +184,7 @@
<Italian>Imposta l'oggetto sincronizzato come caricabile dal sistema cargo</Italian>
<Spanish>Sincronizar un objecto para hacerlo cargable.</Spanish>
<French>Rend l'objet synchronisé comme chargeable par le système de cargaison.</French>
<Czech>Nastaví synchronizované objekty nakladatelnými za pomocí Nákladního systému.</Czech>
</Key>
<Key ID="STR_ACE_Cargo_makeLoadable_setSize_displayName">
<English>Object's Size</English>
@ -191,6 +193,7 @@
<Italian>Dimensioni dell'oggetto</Italian>
<Spanish>Tamaño del objeto</Spanish>
<French>Taille de l'objet</French>
<Czech>Velikost objektu</Czech>
</Key>
</Package>
</Project>

View File

@ -49,7 +49,7 @@ class ACE_Settings {
description = CSTRING(SettingFeedbackIconsDesc);
values[] = {ECSTRING(optionsmenu,Hide), ECSTRING(optionsmenu,TopRightDown), ECSTRING(optionsmenu,TopRightLeft), ECSTRING(optionsmenu,TopLeftDown), ECSTRING(optionsmenu,TopLeftRight)};
};
class GVAR(SettingProgressBarLocation) {
class GVAR(settingProgressBarLocation) {
value = 0;
typeName = "SCALAR";
force = 0;

View File

@ -33,7 +33,7 @@ class Extended_InitPost_EventHandlers {
};
class CAManBase {
class GVAR(setName) {
init = QUOTE(if (local (_this select 0)) then {_this call FUNC(setName)};);
init = QUOTE(if (local (_this select 0)) then {[ARR_2(FUNC(setName),_this)] call FUNC(execNextFrame)};);
};
class GVAR(muteUnit) {
init = QUOTE(_this call FUNC(muteUnitHandleInitPost));
@ -76,3 +76,9 @@ class Extended_FiredBIS_EventHandlers {
ADDON = QUOTE(_this call FUNC(firedEH));
};
};
class Extended_Engine_EventHandlers {
class All {
ADDON = QUOTE(_this call FUNC(handleEngine));
};
};

View File

@ -87,6 +87,7 @@ PREP(getWindDirection);
PREP(getZoom);
PREP(goKneeling);
PREP(hadamardProduct);
PREP(handleEngine);
PREP(handleModifierKey);
PREP(handleModifierKeyUp);
PREP(handleScrollWheel);

View File

@ -64,6 +64,7 @@
["blockSprint", false, []] call FUNC(statusEffect_addType);
["setCaptive", true, [QEGVAR(captives,Handcuffed), QEGVAR(captives,Surrendered), QEGVAR(medical,unconscious)]] call FUNC(statusEffect_addType);
["blockDamage", false, ["fixCollision"]] call FUNC(statusEffect_addType);
["blockEngine", false, ["ACE_Refuel"]] call FUNC(statusEffect_addType);
["forceWalk", {
params ["_object", "_set"];
@ -90,6 +91,11 @@
_object allowDamage (_set == 0);
};
}] call FUNC(addEventHandler);
["blockEngine", {
params ["_vehicle", "_set"];
_vehicle setVariable [QGVAR(blockEngine), _set > 0, true];
_vehicle engineOn false;
}] call FUNC(addEventHandler);
//Add a fix for BIS's zeus remoteControl module not reseting variables on DC when RC a unit
//This variable is used for isPlayer checks
@ -133,6 +139,7 @@ if (isServer) then {
["fixFloating", FUNC(fixFloating)] call FUNC(addEventhandler);
["fixPosition", FUNC(fixPosition)] call FUNC(addEventhandler);
["loadPersonEvent", FUNC(loadPersonLocal)] call FUNC(addEventhandler);
["unloadPersonEvent", FUNC(unloadPersonLocal)] call FUNC(addEventhandler);
["lockVehicle", {
@ -146,12 +153,15 @@ if (isServer) then {
["setDir", {(_this select 0) setDir (_this select 1)}] call FUNC(addEventhandler);
["setFuel", {(_this select 0) setFuel (_this select 1)}] call FUNC(addEventhandler);
["engineOn", {(_this select 0) engineOn (_this select 1)}] call FUNC(addEventhandler);
["setSpeaker", {(_this select 0) setSpeaker (_this select 1)}] call FUNC(addEventhandler);
["selectLeader", {(_this select 0) selectLeader (_this select 1)}] call FUNC(addEventHandler);
["setVelocity", {(_this select 0) setVelocity (_this select 1)}] call FUNC(addEventHandler);
["playMove", {(_this select 0) playMove (_this select 1)}] call FUNC(addEventHandler);
["playMoveNow", {(_this select 0) playMoveNow (_this select 1)}] call FUNC(addEventHandler);
["switchMove", {(_this select 0) switchMove (_this select 1)}] call FUNC(addEventHandler);
["setVectorDirAndUp", {(_this select 0) setVectorDirAndUp (_this select 1)}] call FUNC(addEventHandler);
["setVanillaHitPointDamage", {(_this select 0) setHitPointDamage (_this select 1)}] call FUNC(addEventHandler);
if (isServer) then {
["hideObjectGlobal", {(_this select 0) hideObjectGlobal (_this select 1)}] call FUNC(addEventHandler);
@ -323,19 +333,13 @@ enableCamShake true;
GVAR(OldPlayerVehicle) = vehicle objNull;
GVAR(OldPlayerTurret) = [objNull] call FUNC(getTurretIndex);
GVAR(OldPlayerWeapon) = currentWeapon objNull;
GVAR(OldPlayerInventory) = [objNull] call FUNC(getAllGear);
GVAR(OldPlayerInventory) = [];
GVAR(OldPlayerVisionMode) = currentVisionMode objNull;
GVAR(OldCameraView) = "";
GVAR(OldVisibleMap) = false;
GVAR(OldInventoryDisplayIsOpen) = nil; //@todo check this
GVAR(OldIsCamera) = false;
// clean up playerChanged eventhandler from preinit and put it in the same PFH as the other events to reduce overhead and guarantee advantageous execution order
if (!isNil QGVAR(PreInit_playerChanged_PFHID)) then {
[GVAR(PreInit_playerChanged_PFHID)] call CBA_fnc_removePerFrameHandler;
GVAR(PreInit_playerChanged_PFHID) = nil;
};
// PFH to raise varios events
[{
BEGIN_COUNTER(stateChecker);
@ -377,11 +381,11 @@ if (!isNil QGVAR(PreInit_playerChanged_PFHID)) then {
};
// "playerInventoryChanged" event
_data = [ACE_player] call FUNC(getAllGear);
_data = getUnitLoadout ACE_player;
if !(_data isEqualTo GVAR(OldPlayerInventory)) then {
// Raise ACE event locally
GVAR(OldPlayerInventory) = _data;
["playerInventoryChanged", [ACE_player, _data]] call FUNC(localEvent);
["playerInventoryChanged", [ACE_player, [ACE_player, false] call FUNC(getAllGear) ]] call FUNC(localEvent);
};
// "playerVisionModeChanged" event
@ -442,6 +446,11 @@ if (!isNil QGVAR(PreInit_playerChanged_PFHID)) then {
// Add various canInteractWith conditions
//////////////////////////////////////////////////
["isNotDead", {
params ["_unit", "_target"];
alive _unit
}] call FUNC(addCanInteractWithCondition);
["notOnMap", {!visibleMap}] call FUNC(addCanInteractWithCondition);
["isNotInside", {

View File

@ -47,7 +47,7 @@ GVAR(statusEffect_Names) = [];
GVAR(statusEffect_isGlobal) = [];
//////////////////////////////////////////////////
// Set up PlayerChanged eventhandler for pre init
// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
//////////////////////////////////////////////////
ACE_player = objNull;

View File

@ -23,7 +23,7 @@ if (isServer) then {
params ["_eventName", "_client"];
if (!HASH_HASKEY(GVAR(syncedEvents),_eventName)) exitWith {
ACE_LOGERROR("Request for synced event - key not found.");
ACE_LOGERROR_1("Request for synced event - key [%1] not found.", _eventName);
false
};

View File

@ -17,7 +17,7 @@
params ["_name", "_args", "_ttl"];
if (!HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
ACE_LOGERROR("Synced event key not found.");
ACE_LOGERROR_1("Synced event key [%1] not found (_handleSyncedEvent).", _name);
false
};

View File

@ -45,7 +45,7 @@ if (_actionID == -1) then {
private _addAction = call compile format [
"[
'',
{if (inputAction '%1' == 0) exitWith {}; {if (_this call (_x select 0)) then {_this call (_x select 1)}} forEach (((_this select 0) getVariable '%2') select 1 select 2)},
{[{if (inputAction '%1' == 0) exitWith {}; {if (_this call (_x select 0)) then {_this call (_x select 1)}} forEach (((_this select 0) getVariable '%2') select 1 select 2)}, _this] call CBA_fnc_directCall},
nil,
-1,
false,

View File

@ -52,7 +52,7 @@ _actionIDs pushBack _id;
private _addAction = call compile format [
"[
'%2',
{if (inputAction '%1' == 0) then {if (_this call (%3 select 2)) then {_this call (%3 select 3)}} else {_this call (%3 select 1)}},
{[{if (inputAction '%1' == 0) then {if (_this call (%3 select 2)) then {_this call (%3 select 3)}} else {_this call (%3 select 1)}}, _this] call CBA_fnc_directCall},
nil,
%4,
false,

View File

@ -15,6 +15,8 @@
params ["_statement"];
ACE_DEPRECATED("ace_common_fnc_addScrollWheelEventHandler", "3.8.0", "'MouseZChanged' Display EventHandler");
if (_statement isEqualType "") then {
_statement = compile _statement;
};

View File

@ -10,6 +10,9 @@
* Return Value:
* Boolean of success <BOOL>
*
* Example:
* ["myEvent", {_this call x}, 0] call ace_common_fnc_addSyncedEventHandler
*
* Public: Yes
*/
#include "script_component.hpp"
@ -17,7 +20,7 @@
params ["_name", "_handler", ["_ttl", 0]];
if (HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
ACE_LOGERROR("Duplicate synced event creation.");
ACE_LOGERROR_1("Duplicate synced event [%1] creation.",_name);
false
};

View File

@ -29,39 +29,17 @@ GVAR(AssignedItemsShownItems) = [
];
["playerInventoryChanged", {
params ["_unit", "_assignedItems"];
params ["_unit"];
_assignedItems = _assignedItems select 17;
private _assignedItems = getUnitLoadout _unit param [9, ["","","","","",""]]; // ["ItemMap","ItemGPS","ItemRadio","ItemCompass","ItemWatch","NVGoggles"]
GVAR(AssignedItemsShownItems) = [true, true, true, true, true];
{
if !(_x in GVAR(AssignedItems)) then {
GVAR(AssignedItems) pushBack _x;
GVAR(AssignedItemsInfo) pushBack toLower getText (configFile >> "CfgWeapons" >> _x >> "ACE_hideItemType");
};
switch (GVAR(AssignedItemsInfo) select (GVAR(AssignedItems) find _x)) do {
case ("map"): {
GVAR(AssignedItemsShownItems) set [0, false];
};
case ("compass"): {
GVAR(AssignedItemsShownItems) set [1, false];
};
case ("watch"): {
GVAR(AssignedItemsShownItems) set [2, false];
};
case ("radio"): {
GVAR(AssignedItemsShownItems) set [3, false];
};
case ("gps"): {
GVAR(AssignedItemsShownItems) set [4, false];
};
};
false
} count _assignedItems;
//systemChat str GVAR(AssignedItemsShownItems);
GVAR(AssignedItemsShownItems) = [
!((_assignedItems select 0) isEqualTo "") && {getText (configFile >> "CfgWeapons" >> _assignedItems select 0 >> "ACE_hideItemType") != "map"},
!((_assignedItems select 3) isEqualTo "") && {getText (configFile >> "CfgWeapons" >> _assignedItems select 3 >> "ACE_hideItemType") != "compass"},
!((_assignedItems select 4) isEqualTo "") && {getText (configFile >> "CfgWeapons" >> _assignedItems select 4 >> "ACE_hideItemType") != "watch"},
!((_assignedItems select 2) isEqualTo "") && {getText (configFile >> "CfgWeapons" >> _assignedItems select 2 >> "ACE_hideItemType") != "radio"},
!((_assignedItems select 1) isEqualTo "") && {getText (configFile >> "CfgWeapons" >> _assignedItems select 1 >> "ACE_hideItemType") != "gps"}
];
GVAR(AssignedItemsShownItems) params ["_showMap", "_showCompass", "_showWatch", "_showRadio", "_showGPS"];

View File

@ -19,6 +19,18 @@ private _version = getText (configFile >> "CfgPatches" >> "ace_main" >> "version
ACE_LOGINFO_1("ACE is version %1.",_version);
//CBA Versioning check - close main display if using incompatible version
private _cbaVersionAr = getArray (configFile >> "CfgPatches" >> "cba_main" >> "versionAr");
private _cbaRequiredAr = (getArray (configFile >> "CfgSettings" >> "CBA" >> "Versioning" >> "ACE" >> "dependencies" >> "CBA")) select 1;
ACE_LOGINFO_2("CBA is version %1 [min required %2]",_cbaVersionAr,_cbaRequiredAr);
if ([_cbaRequiredAr, _cbaVersionAr] call cba_versioning_fnc_version_compare) then {
private _errorMsg = format ["CBA Version [%1] is outdated [required %2]", _cbaVersionAr, _cbaRequiredAr];
ACE_LOGERROR(_errorMsg);
if (hasInterface) then {
["[ACE] ERROR", _errorMsg, {findDisplay 46 closeDisplay 0}] call FUNC(errorMessage);
};
};
//private _addons = activatedAddons; // broken with High-Command module, see #2134
private _addons = "true" configClasses (configFile >> "CfgPatches");//
_addons = _addons apply {toLower configName _x};//

View File

@ -12,12 +12,11 @@
*/
#include "script_component.hpp"
params ["_function"];
params ["_code"];
if (_code isEqualType "") exitWith {_code};
if (_function isEqualType "") exitWith {_function};
_code = str(_code);
_code = _code select [1, count _code - 2];
_function = toArray str _function;
_function deleteAt 0;
_function deleteAt (count _function - 1);
_code
toString _function // return

View File

@ -92,6 +92,15 @@ while {_rangeToCheck < _maxDistance} do {
private _point1ASL = (AGLtoASL _roundAGL) vectorAdd [_radiusOfItem * cos _angle, _radiusOfItem * sin _angle, 0.1];
private _point2ASL = (AGLtoASL _roundAGL) vectorAdd [-_radiusOfItem * cos _angle, -_radiusOfItem * sin _angle, (_radiusOfItem + 0.5)];
private _testIntersections = lineIntersectsSurfaces [_point1ASL, _point2ASL];
if (((count _testIntersections) == 1) && {isNull ((_testIntersections select 0) select 2)}) then {
private _hitGroundASL = (_testIntersections select 0) select 0;
private _hitHeightOffset = ((AGLtoASL _roundAGL) select 2) - (_hitGroundASL select 2);
private _hit2dOffset = _roundAGL distance2D _hitGroundASL;
private _slope = _hitHeightOffset atan2 _hit2dOffset;
if (_slope < 25) then { //Ignore ground hit if slope is reasonable
_testIntersections = [];
};
};
if (!(_testIntersections isEqualTo [])) exitWith {
TRACE_2("collision low/high",_roundAGL,_testIntersections);
_roundPointIsValid = false;

View File

@ -16,6 +16,16 @@
// setVectorUp requires local object
if (!local _this) exitWith {};
if ((getText (configFile >> "CfgVehicles" >> (typeOf _this) >> "simulation")) == "house") then {
//Houses don't have gravity/physics, so make sure they are not floating
private _posAbove = (getPos _this) select 2;
TRACE_2("house",_this,_posAbove);
if (_posAbove > 0.1) then {
private _newPosASL = (getPosASL _this) vectorDiff [0,0,_posAbove];
_this setPosASL _newPosASL;
};
};
private _position = getPos _this;
// don't place the object below the ground

View File

@ -33,7 +33,11 @@
*/
#include "script_component.hpp"
params ["_unit"];
params ["_unit", ["_showDeprecated", true]];
if (_showDeprecated) then {
ACE_DEPRECATED("ace_common_fnc_getAllGear","3.7.0","getUnitLoadout");
};
if (isNull _unit) exitWith {[
"",

View File

@ -22,27 +22,81 @@ private _long = getNumber (configFile >> "CfgWorlds" >> _map >> "longitude");
private _lat = getNumber (configFile >> "CfgWorlds" >> _map >> "latitude");
private _altitude = getNumber (configFile >> "CfgWorlds" >> _map >> "elevationOffset");
if (_map in ["Chernarus", "Bootcamp_ACR", "Woodland_ACR", "utes"]) then { _lat = 50; _altitude = 0; };
if (_map in ["Altis", "Stratis"]) then { _lat = 40; _altitude = 0; };
if (_map in ["Takistan", "Zargabad", "Mountains_ACR"]) then { _lat = 35; _altitude = 2000; };
if (_map in ["Shapur_BAF", "ProvingGrounds_PMC"]) then { _lat = 35; _altitude = 100; };
_map = toLower _map;
if (_map in ["abbottabad"]) then { _lat = 34; _altitude = 1256; }; //Abbottabad elevation 1256m (Wikipedia)
if (_map in ["abramia"]) then { _lat = 60; _altitude = 0; };
if (_map in ["af_kandahar_province"]) then { _lat = 42; _altitude = 0; };
if (_map in ["altis"]) then { _lat = 40; _altitude = 0; };
if (_map in ["angel"]) then { _lat = 38; _altitude = 0; };
if (_map in ["anim_helvantis_v2"]) then { _lat = 50; _altitude = 0; };
if (_map in ["australia"]) then { _lat = -25; _altitude = 0; };
if (_map in ["bootcamp_acr"]) then { _lat = 50; _altitude = 0; };
if (_map in ["bornholm"]) then { _lat = 55; _altitude = 0; };
if (_map in ["bozcaada"]) then { _lat = 40; _altitude = 0; };
if (_map in ["caribou"]) then { _lat = 68; _altitude = 0; };
if (_map in ["catalina"]) then { _lat = 33; _altitude = 0; };
if (_map in ["chernarus", "chernarus_summer", "chernarus_winter"]) then { _lat = 50; _altitude = 0; };
if (_map in ["chernobylzone", "chernobylzonea2"]) then { _lat = 51; _altitude = 0; };
if (_map in ["clafghan"]) then { _lat = 34; _altitude = 640; };
if (_map in ["dakrong"]) then { _lat = 17; _altitude = 0; }; //Unsung Mod
if (_map in ["desert_e"]) then { _lat = 40; _altitude = 800; };
if (_map in ["dya"]) then { _lat = 34; _altitude = 110; }; //Diyala Iraq - default elevationOffset
if (_map in ["esseker"]) then { _lat = 43; _altitude = 2000; };
if (_map in ["evergreen"]) then { _lat = 41; _altitude = 0; }; //Burgazada, Turkey - default elevationOffset
if (_map in ["fallujah"]) then { _lat = 33; _altitude = 0; };
if (_map in ["fata", "Abbottabad"]) then { _lat = 30; _altitude = 1000; };
if (_map in ["sfp_wamako"]) then { _lat = 14; _altitude = 0; };
if (_map in ["sfp_sturko"]) then { _lat = 56; _altitude = 0; };
if (_map in ["Bornholm"]) then { _lat = 55; _altitude = 0; };
if (_map in ["Imrali"]) then { _lat = 40; _altitude = 0; };
if (_map in ["Caribou"]) then { _lat = 68; _altitude = 0; };
if (_map in ["Namalsk"]) then { _lat = 65; _altitude = 0; };
if (_map in ["MCN_Aliabad"]) then { _lat = 36; _altitude = 0; };
if (_map in ["Clafghan"]) then { _lat = 34; _altitude = 640; };
if (_map in ["Sangin", "hellskitchen"]) then { _lat = 32; _altitude = 0; };
if (_map in ["Sara"]) then { _lat = 40; _altitude = 0; };
if (_map in ["fata"]) then { _lat = 33; _altitude = 1347; };
if (_map in ["gorgona"]) then { _lat = 43; _altitude = 0; };
if (_map in ["hellskitchen", "hellskitchens"]) then { _lat = 32; _altitude = 900; }; //Sangin summer, Sangin winter - Sangin elevation 888m (Wikipedia)
if (_map in ["hindukush"]) then { _lat = 36; _altitude = 0; };
if (_map in ["imrali", "imralispring"]) then { _lat = 40; _altitude = 0; };
if (_map in ["intro"]) then { _lat = 40; _altitude = 0; };
if (_map in ["isladuala3"]) then { _lat = -19; _altitude = 0; };
if (_map in ["jacobi"]) then { _lat = 34; _altitude = 2000; }; //default elevationOffset
if (_map in ["kapaulio"]) then { _lat = 0; _altitude = 0; };
if (_map in ["kerama"]) then { _lat = 26; _altitude = 0; }; //Kerama Islands, Japan - default elevationOffset
if (_map in ["kholm"]) then { _lat = 36; _altitude = 0; };
if (_map in ["koplic"]) then { _lat = 42; _altitude = 0; };
if (_map in ["kunduz"]) then { _lat = 37; _altitude = 0; };
if (_map in ["lingor", "lingor3"]) then { _lat = -4; _altitude = 0; };
if (_map in ["lost", "lostw"]) then { _lat = 60; _altitude = 0; };
if (_map in ["mcn_aliabad"]) then { _lat = 36; _altitude = 0; };
if (_map in ["malvinas"]) then { _lat = -52; _altitude = 0; };
if (_map in ["namalsk"]) then { _lat = 65; _altitude = 0; };
if (_map in ["mef_alaska"]) then { _lat = 60; _altitude = 5; };
if (_map in ["mountains_acr"]) then { _lat = 35; _altitude = 2000; };
if (_map in ["napf", "napfwinter"]) then { _lat = 47; _altitude = 0; };
if (_map in ["panthera3"]) then { _lat = 46; _altitude = 0; };
if (_map in ["pianosa_aut"]) then { _lat = 43; _altitude = 0; }; //Pianosa, Italy - default elevationOffset
if (_map in ["pja305"]) then { _lat = 0; _altitude = 0; }; //G.O.S N'Ziwasogo
if (_map in ["pja306"]) then { _lat = 35; _altitude = 0; }; //G.O.S Kalu Khan
if (_map in ["pja307"]) then { _lat = 17; _altitude = 0; }; //F.S.F Daryah
if (_map in ["pja308"]) then { _lat = 36; _altitude = 0; }; //G.O.S Gunkizli
if (_map in ["pja310"]) then { _lat = 36; _altitude = 0; }; //G.O.S Al Rayak
if (_map in ["pja312"]) then { _lat = 16; _altitude = 0; }; //G.O.S Song Bin Tanh
if (_map in ["porquerolles"]) then { _lat = 43; _altitude = 0; };
if (_map in ["porto"]) then { _lat = 40; _altitude = 0; };
if (_map in ["provinggrounds_pmc"]) then { _lat = 35; _altitude = 100; };
if (_map in ["reshmaan"]) then { _lat = 35; _altitude = 2000; };
if (_map in ["Thirsk"]) then { _lat = 65; _altitude = 0; };
if (_map in ["lingor"]) then { _lat = -4; _altitude = 0; };
if (_map in ["Panthera3"]) then { _lat = 46; _altitude = 0; };
if (_map in ["Kunduz"]) then { _lat = 37; _altitude = 400; };
if (_map in ["sara", "sara_dbe1"]) then { _lat = 40; _altitude = 0; };
if (_map in ["saralite"]) then { _lat = 40; _altitude = 0; };
if (_map in ["sb3"]) then { _lat = 53; _altitude = 25; }; //TrpUebPl Einfelde Nord (Munster North Training Area, Germany) - default elevationOffset
if (_map in ["shapur_baf"]) then { _lat = 35; _altitude = 100; };
if (_map in ["sfp_sturko"]) then { _lat = 56; _altitude = 0; };
if (_map in ["sfp_wamako"]) then { _lat = 14; _altitude = 0; };
if (_map in ["stratis"]) then { _lat = 40; _altitude = 0; };
if (_map in ["sugarlake"]) then { _lat = 29; _altitude = 0; };
if (_map in ["takistan"]) then { _lat = 35; _altitude = 2000; };
if (_map in ["thirsk"]) then { _lat = 65; _altitude = 0; };
if (_map in ["tilos"]) then { _lat = 36; _altitude = 0; };
if (_map in ["utes"]) then { _lat = 50; _altitude = 0; };
if (_map in ["vt5"]) then { _lat = 61; _altitude = 100; }; //Vt5, Suomi Finland - default elevationOffset
if (_map in ["wake"]) then { _lat = 19; _altitude = 0; };
if (_map in ["waziristan"]) then { _lat = 33; _altitude = 0; };
if (_map in ["wintermap"]) then { _lat = 61; _altitude = 0; }; //Nordkvingo - default elevationOffset
if (_map in ["wintertown", "wintertowna3"]) then { _lat = 39; _altitude = 600; }; //U.S. state Kansas mean elevation 610m (Wikipedia)
if (_map in ["woodland_acr"]) then { _lat = 50; _altitude = 0; };
if (_map in ["xcam_prototype"]) then { _lat = 35; _altitude = 0; };
if (_map in ["zargabad"]) then { _lat = 35; _altitude = 2000; };
private _UTM = [_long,_lat] call BIS_fnc_posDegToUTM;
private _easting = _UTM select 0;

View File

@ -18,7 +18,7 @@ private _muzzles = getArray (configFile >> "CfgWeapons" >> _weapon >> "muzzles")
{
if (_x == "this") then {
_muzzles set [_forEachIndex, _weapon];
_muzzles set [_forEachIndex, configName (configFile >> "CfgWeapons" >> _weapon)];
};
} forEach _muzzles;

View File

@ -4,7 +4,7 @@
*
* Arguments:
* 0: unit <OBJECT>
* 1: weapon <STRING>
* 1: weapon (optional, default: units current weapon) <STRING>
*
* Return Value:
* 0: Attachements <ARRAY>
@ -16,21 +16,19 @@
*/
#include "script_component.hpp"
params ["_unit", "_weapon"];
params [["_unit", objNull, [objNull]], ["_weapon", nil, [""]]];
if (isNil "_weapon") then {
_weapon = currentWeapon _unit;
};
private _attachments = [_unit weaponAccessories _weapon] param [0, ["","","",""]];
private _muzzles = _weapon call FUNC(getWeaponMuzzles);
private _weaponInfo = [["","","",""], primaryWeaponItems _unit, secondaryWeaponItems _unit, handgunItems _unit] select ((["", primaryWeapon _unit, secondaryWeapon _unit, handgunWeapon _unit] find _weapon) max 0);
// get loaded magazines and ammo
private _magazines = [];
private _ammo = [];
{
_magazines pushBack "";
_ammo pushBack 0;
false
} count _muzzles;
private _magazines = _muzzles apply {""};
private _ammo = _muzzles apply {0};
{
if (_x select 2) then {
@ -44,6 +42,4 @@ private _ammo = [];
false
} count magazinesAmmoFull _unit;
_weaponInfo append [_muzzles, _magazines, _ammo];
_weaponInfo
[_attachments, _muzzles, _magazines, _ammo];

View File

@ -0,0 +1,19 @@
/*
* Author: BaerMitUmlaut
* Blocks turning on the vehicles engine if set by the status effect handler.
*
* Arguments:
* 0: Vehicle <OBJECT>
* 1: Engine state <BOOL>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle", "_engineOn"];
if (local _vehicle && {_engineOn} && {_vehicle getVariable [QGVAR(blockEngine), false]}) then {
_vehicle engineOn false;
};

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@ -21,33 +21,18 @@ private _vehicle = objNull;
if (!([_caller, _unit, ["isNotDragging", "isNotCarrying"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith {_vehicle};
private _loadcar = nearestObject [_unit, "Car"];
private _nearVehicles = nearestObjects [_unit, ["Car", "Air", "Tank", "Ship_F"], 10];
if (_unit distance _loadcar <= 10) then {
_vehicle = _loadcar;
} else {
private _loadair = nearestObject [_unit, "Air"];
if (_unit distance _loadair <= 10) then {
_vehicle = _loadair;
} else {
private _loadtank = nearestObject [_unit, "Tank"];
if (_unit distance _loadtank <= 10) then {
_vehicle = _loadtank;
} else {
private _loadboat = nearestObject [_unit, "Ship_F"];
if (_unit distance _loadboat <= 10) then {
_vehicle = _loadboat;
};
};
};
{
TRACE_1("",_x);
if ((_x emptyPositions "cargo" > 0) || {_x emptyPositions "gunner" > 0}) exitWith {
_vehicle = _x;
};
} forEach _nearVehicles;
if (!isNull _vehicle) then {
[_unit, true, GROUP_SWITCH_ID, side group _caller] call FUNC(switchToGroupSide);
[[_unit, _vehicle, _caller], QFUNC(loadPersonLocal), _unit, false] call FUNC(execRemoteFnc);
["loadPersonEvent", _unit, [_unit, _vehicle, _caller]] call FUNC(objectEvent);
};
_vehicle

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@ -34,7 +34,7 @@ createDialog QGVAR(ProgressBar_Dialog);
//Adjust position based on user setting:
private _ctrlPos = ctrlPosition (uiNamespace getVariable QGVAR(ctrlProgressBarTitle));
_ctrlPos set [1, ((0 + 29 * GVAR(SettingProgressBarLocation)) * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2))];
_ctrlPos set [1, ((0 + 29 * GVAR(settingProgressBarLocation)) * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2))];
(uiNamespace getVariable QGVAR(ctrlProgressBG)) ctrlSetPosition _ctrlPos;
(uiNamespace getVariable QGVAR(ctrlProgressBG)) ctrlCommit 0;

View File

@ -15,7 +15,7 @@
params ["_name"];
if (!HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
ACE_LOGERROR("Synced event key not found.");
ACE_LOGERROR_1("Synced event key [%1] not found (removeSyncedEventHandler).", _name);
false
};

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@ -18,6 +18,8 @@
*/
#include "script_component.hpp"
ACE_DEPRECATED("ace_common_fnc_setAllGear","3.7.0","setUnitLoadout");
params ["_unit", "_allGear", ["_clearAttachments", false], ["_clearBackpack", false]];
if (!local _unit) exitWith {

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@ -54,5 +54,5 @@ private _lowestVolume = 1;
0 fadeMusic _lowestVolume;
// Set Radio mod variables.
player setVariable ["tf_globalVolume", _lowestVolume];
ACE_player setVariable ["tf_globalVolume", _lowestVolume];
if (!isNil "acre_api_fnc_setGlobalVolume") then { [_lowestVolume^0.33] call acre_api_fnc_setGlobalVolume; };

View File

@ -20,12 +20,6 @@ if (_unit isKindOf "CAManBase") then {
private _sanitizedName = [name _unit, true] call FUNC(sanitizeString);
private _rawName = [name _unit, false] call FUNC(sanitizeString);
//Debug Testing Code (with html tags):
// private _sanitizedName = ["<TAG>Name", true] call FUNC(sanitizeString);
// private _rawName = ["<TAG>Name", false] call FUNC(sanitizeString);
//if (_name != _unit getVariable ["ACE_Name", ""]) then {
_unit setVariable ["ACE_Name", _sanitizedName, true];
_unit setVariable ["ACE_NameRaw", _rawName, true];
//};
};

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@ -17,7 +17,7 @@
params ["_name", "_args", ["_ttl", 0]];
if (!HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
ACE_LOGERROR("Synced event key not found.");
ACE_LOGERROR_1("Synced event key [%1] not found (syncedEvent).", _name);
false
};

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@ -12,9 +12,17 @@
*/
#include "script_component.hpp"
_this spawn {//
waitUntil {!isNull findDisplay 46};//
sleep 2;//
disableSerialization;
params ["_display"];
_display displayAddEventHandler ["KeyDown", FUNC(handleModifierKey)];
_display displayAddEventHandler ["KeyUp", FUNC(handleModifierKeyUp)];
_display displayAddEventHandler ["KeyDown", {_this call FUNC(handleModifierKey)}];
_display displayAddEventHandler ["KeyUp", {_this call FUNC(handleModifierKeyUp)}];
};//
//@todo, remove all lines with comments after CBA update, events rewrite branch
// note 2, will break in save games after ~ 10 seconds thanks to CBA, fixed with above

View File

@ -802,6 +802,7 @@
<Italian>Non c'è spazio per scaricare</Italian>
<Spanish>No hay espacio para descargar.</Spanish>
<French>Pas de place pour décharger</French>
<Czech>Nedostatek místa k vyložení</Czech>
</Key>
</Package>
</Project>

View File

@ -86,7 +86,7 @@ class CfgVehicles {
selection = "";
displayName = "$STR_ACE_UNROLLWIRE";
distance = 5;
condition = "true";
condition = "alive _target";
statement = QUOTE([ARR_2(_target,_player)] call FUNC(dismount));
showDisabled = 0;
exceptions[] = {};
@ -119,7 +119,7 @@ class CfgVehicles {
accuracy = 1000;
autocenter = 0;
EGVAR(dragging,canDrag) = 1;
EGVAR(dragging,dragPosition[]) = {0,0.5,0.5};
EGVAR(dragging,dragPosition)[] = {0,0.5,0.5};
EGVAR(dragging,dragDirection) = 0;
EGVAR(cargo,size) = 1;
EGVAR(cargo,canLoad) = 1;

View File

@ -14,13 +14,17 @@
*/
#include "script_component.hpp"
params ["_wire", "_killer"];
TRACE_2("params",_wire,_killer);
private ["_distance", "_vehicle"];
if (isNull _killer) then {
_killer = _wire getVariable ["ace_concertina_wire_lastDamager", objNull];
if (isNull _killer) then {
_killer = nearestObject [_wire, "car"];
private _midPoint = ((_wire selectionPosition "start") vectorAdd (_wire selectionPosition "deploy")) vectorMultiply 0.5;
{
if ((vectorMagnitude velocity _x) > 0) exitWith {_killer = _x};
} forEach (nearestObjects [(_wire modelToWorld _midPoint), ["Car"], 8]);
};
};
if (isNull _killer || {_killer == _wire} || {_killer == gunner (vehicle _killer)}) exitWith {};

View File

@ -522,7 +522,7 @@ GVAR(menuRun) = true;
(__dsp displayCtrl __mainText) ctrlSetText "Connecting...";
};
if (CBA_missionTime - GVAR(busyTimer) > 0.6) then {
if (ACE_player hasWeapon "ACE_Vector") then {
if (({_x isKindOf ["ACE_Vector", configFile >> "CfgWeapons"]} count (weapons ACE_player)) > 0) then {
GVAR(displaySelection) = "VECTOR";
(__dsp displayCtrl __mainText) ctrlSetText "Vector Connected";
GVAR(vectorConnected) = true;

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@ -1 +0,0 @@
z\ace\addons\difficulties

View File

@ -1,33 +0,0 @@
class CfgDifficulties {
class Mercenary {
class Flags {
armor[] = {0,0};
friendlyTag[] = {0,0};
enemyTag[] = {0,0};
mineTag[] = {0,0};
hud[] = {0,1};//{1,1};
hudPerm[] = {0,0};
hudWp[] = {0,0};
hudWpPerm[] = {0,0};
autoSpot[] = {0,1};
map[] = {0,0};
weaponCursor[] = {0,1};//{1,1};
autoGuideAT[] = {0,0};
clockIndicator[] = {0,0};
3rdPersonView[] = {0,0};
autoAim[] = {0,0};
unlimitedSaves[] = {0,0};
deathMessages[] = {0,1};//{1,1};
netStats[] = {0,1};//{1,1};
vonID[] = {0,1};
cameraShake[] = {1,0};
hudGroupInfo[] = {0,0};
extendetInfoType[] = {0,0};
roughLanding[] = {0,0};
windEnabled[] = {1,0};
autoTrimEnabled[] = {0,0};
stressDamageEnabled[] = {1,0};
};
};
};

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@ -1,15 +0,0 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
#include "CfgDifficulties.hpp"

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@ -1,17 +0,0 @@
#define COMPONENT difficulties
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_DIFFICULTIES
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_ENABLED_DIFFICULTIES
#define DEBUG_SETTINGS DEBUG_ENABLED_DIFFICULTIES
#endif
#include "\z\ace\addons\main\script_macros.hpp"

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Disarming">
<Key ID="STR_ACE_Disarming_OpenInventory">

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Disposable">
<Key ID="STR_ACE_Disposable_UsedTube">

View File

@ -55,3 +55,9 @@ class Extended_AnimChanged_EventHandlers {
};
};
};
class Extended_DisplayLoad_EventHandlers {
class RscDisplayMission {
ADDON = QUOTE(_this call COMPILE_FILE(XEH_missionDisplayLoad));
};
};

View File

@ -6,14 +6,19 @@ class CfgVehicles {
class LandVehicle;
class StaticWeapon: LandVehicle {
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1.2,0};
GVAR(carryPosition)[] = {0,1.2,0};
GVAR(carryDirection) = 0;
GVAR(canDrag) = 1;
GVAR(dragPosition[]) = {0,1.2,0};
GVAR(dragPosition)[] = {0,1.2,0};
GVAR(dragDirection) = 0;
};
class StaticCannon: StaticWeapon {
GVAR(canCarry) = 0;
GVAR(canDrag) = 0;
};
//remove actions from Taru Pods
class Pod_Heli_Transport_04_base_F: StaticWeapon {
GVAR(canCarry) = 0;
@ -23,23 +28,24 @@ class CfgVehicles {
class StaticMortar;
class Mortar_01_base_F: StaticMortar {
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1.2,0};
GVAR(carryPosition)[] = {0,1.2,0};
GVAR(carryDirection) = 0;
GVAR(canDrag) = 1;
GVAR(dragPosition[]) = {0,1.2,0};
GVAR(dragPosition)[] = {0,1.2,0};
GVAR(dragDirection) = 0;
};
// ammo boxes
class ThingX;
class Items_base_F;
class ReammoBox_F: ThingX {
GVAR(canCarry) = 0;
GVAR(carryPosition[]) = {0,1,1};
GVAR(carryPosition)[] = {0,1,1};
GVAR(carryDirection) = 0;
GVAR(canDrag) = 0;
GVAR(dragPosition[]) = {0,1.2,0};
GVAR(dragPosition)[] = {0,1.2,0};
GVAR(dragDirection) = 0;
};
@ -85,6 +91,32 @@ class CfgVehicles {
GVAR(canDrag) = 0;
};
//Plastic and metal case
class PlasticCase_01_base_F: Items_base_F {
class EventHandlers {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1,1};
GVAR(carryDirection) = 270;
GVAR(canDrag) = 1;
GVAR(dragPosition[]) = {0,1.2,0};
GVAR(dragDirection) = 0;
};
class MetalCase_01_base_F: Items_base_F {
class EventHandlers {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1,1};
GVAR(carryDirection) = 270;
GVAR(canDrag) = 1;
GVAR(dragPosition[]) = {0,1.2,0};
GVAR(dragDirection) = 0;
};
// Barrier
class RoadCone_F: ThingX {
class EventHandlers {
@ -92,40 +124,40 @@ class CfgVehicles {
};
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1,1};
GVAR(carryPosition)[] = {0,1,1};
GVAR(carryDirection) = 0;
GVAR(canDrag) = 1;
GVAR(dragPosition[]) = {0,1.2,0};
GVAR(dragPosition)[] = {0,1.2,0};
GVAR(dragDirection) = 0;
};
class RoadBarrier_F: RoadCone_F {
GVAR(carryPosition[]) = {0,1,0.300671};
GVAR(carryPosition)[] = {0,1,0.300671};
};
class ACE_RepairItem_Base: ThingX {};
class ACE_Track: ACE_RepairItem_Base {
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1,1};
GVAR(carryPosition)[] = {0,1,1};
GVAR(carryDirection) = 0;
};
class ACE_Wheel: ACE_RepairItem_Base {
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1,1};
GVAR(carryPosition)[] = {0,1,1};
GVAR(carryDirection) = 0;
};
class Lamps_base_F;
class Land_PortableLight_single_F: Lamps_base_F {
GVAR(canCarry) = 1;
GVAR(carryPosition[]) = {0,1.2,0};
GVAR(carryPosition)[] = {0,1.2,0};
GVAR(carryDirection) = 180;
GVAR(canDrag) = 1;
GVAR(dragPosition[]) = {0,1.2,0};
GVAR(dragPosition)[] = {0,1.2,0};
GVAR(dragDirection) = 180;
};
};

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@ -0,0 +1,5 @@
#include "script_component.hpp"
params ["_display"];
_display displayAddEventHandler ["MouseZChanged", {(_this select 1) call FUNC(handleScrollWheel)}];

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@ -8,8 +8,6 @@ if (isServer) then {
if (!hasInterface) exitWith {};
[{_this call FUNC(handleScrollWheel)}] call EFUNC(common,addScrollWheelEventHandler);
if (isNil "ACE_maxWeightDrag") then {
ACE_maxWeightDrag = 800;
};

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@ -40,4 +40,8 @@ detach _carriedItem;
_carriedItem setPosATL _position;
_carriedItem attachTo [_unit];
//reset the carry direction
private _direction = _carriedItem getVariable [QGVAR(carryDirection), 0];
["setDir", _carriedItem, [_carriedItem, _direction]] call EFUNC(common,targetEvent);
true

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@ -43,7 +43,9 @@ if (_type in _initializedClasses) exitWith {};
_initializedClasses pushBack _type;
GVAR(initializedClasses_carry) = _initializedClasses;
private _carryAction = [QGVAR(carry), localize LSTRING(Carry), "", {[_player, _target] call FUNC(startCarry)}, {[_player, _target] call FUNC(canCarry)}] call EFUNC(interact_menu,createAction);
private _icon = [QUOTE(PATHTOF(UI\icons\box_carry.paa)), QUOTE(PATHTOF(UI\icons\person_carry.paa))] select (_object isKindOf "Man");
private _carryAction = [QGVAR(carry), localize LSTRING(Carry), _icon, {[_player, _target] call FUNC(startCarry)}, {[_player, _target] call FUNC(canCarry)}] call EFUNC(interact_menu,createAction);
private _dropAction = [QGVAR(drop_carry), localize LSTRING(Drop), "", {[_player, _target] call FUNC(dropObject_carry)}, {[_player, _target] call FUNC(canDrop_carry)}] call EFUNC(interact_menu,createAction);
[_type, 0, ["ACE_MainActions"], _carryAction] call EFUNC(interact_menu,addActionToClass);

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@ -44,7 +44,9 @@ if (_type in _initializedClasses) exitWith {};
_initializedClasses pushBack _type;
GVAR(initializedClasses) = _initializedClasses;
private _dragAction = [QGVAR(drag), localize LSTRING(Drag), "", {[_player, _target] call FUNC(startDrag)}, {[_player, _target] call FUNC(canDrag)}] call EFUNC(interact_menu,createAction);
private _icon = [QUOTE(PATHTOF(UI\icons\box_drag.paa)), QUOTE(PATHTOF(UI\icons\person_drag.paa))] select (_object isKindOf "Man");
private _dragAction = [QGVAR(drag), localize LSTRING(Drag), _icon, {[_player, _target] call FUNC(startDrag)}, {[_player, _target] call FUNC(canDrag)}] call EFUNC(interact_menu,createAction);
private _dropAction = [QGVAR(drop), localize LSTRING(Drop), "", {[_player, _target] call FUNC(dropObject)}, {[_player, _target] call FUNC(canDrop)}] call EFUNC(interact_menu,createAction);
[_type, 0, ["ACE_MainActions"], _dragAction] call EFUNC(interact_menu,addActionToClass);

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@ -1,13 +1,17 @@
class ACE_Settings {
class GVAR(RequireSpecialist) {
class GVAR(requireSpecialist) {
displayName = CSTRING(RequireSpecialist_DisplayName);
description = CSTRING(RequireSpecialist_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(PunishNonSpecialists) {
class GVAR(punishNonSpecialists) {
displayName = CSTRING(PunishNonSpecialists_DisplayName);
description = CSTRING(PunishNonSpecialists_Description);
value = 1;
typeName = "BOOL";
};
class GVAR(ExplodeOnDefuse) {
class GVAR(explodeOnDefuse) {
displayName = CSTRING(ExplodeOnDefuse_DisplayName);
description = CSTRING(ExplodeOnDefuse_Description);
value = 1;

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@ -31,14 +31,14 @@ class CfgAmmo {
class ClaymoreDirectionalMine_Remote_Ammo: DirectionalBombBase {
GVAR(magazine) = "ClaymoreDirectionalMine_Remote_Mag";
GVAR(Explosive) = "ClaymoreDirectionalMine_Remote_Ammo_Scripted";
GVAR(defuseObjectPosition[]) = {0, 0, 0.038};
GVAR(defuseObjectPosition)[] = {0, 0, 0.038};
soundActivation[] = {"", 0, 0, 0};
soundDeactivation[] = {"", 0, 0, 0};
};
// class ClaymoreDirectionalMine_Remote_Ammo_Scripted: ClaymoreDirectionalMine_Remote_Ammo {};
class APERSTripMine_Wire_Ammo: DirectionalBombBase {
GVAR(defuseObjectPosition[]) = {-1.415, 0, 0.12};
GVAR(defuseObjectPosition)[] = {-1.415, 0, 0.12};
};
class SLAMDirectionalMine_Wire_Ammo: DirectionalBombBase {
@ -66,7 +66,7 @@ class CfgAmmo {
class DemoCharge_Remote_Ammo: PipeBombBase {
GVAR(magazine) = "DemoCharge_Remote_Mag";
GVAR(Explosive) = "DemoCharge_Remote_Ammo_Scripted";
GVAR(defuseObjectPosition[]) = {0.07, 0, 0.055};
GVAR(defuseObjectPosition)[] = {0.07, 0, 0.055};
soundActivation[] = {"", 0, 0, 0};
soundDeactivation[] = {"", 0, 0, 0};
hit = 500;
@ -76,7 +76,7 @@ class CfgAmmo {
class SatchelCharge_Remote_Ammo: PipeBombBase {
GVAR(magazine) = "SatchelCharge_Remote_Mag";
GVAR(Explosive) = "SatchelCharge_Remote_Ammo_Scripted";
GVAR(defuseObjectPosition[]) = {0.1, 0.1, 0.05};
GVAR(defuseObjectPosition)[] = {0.1, 0.1, 0.05};
soundActivation[] = {"", 0, 0, 0};
soundDeactivation[] = {"", 0, 0, 0};
};

View File

@ -32,3 +32,9 @@ class Extended_Put_EventHandlers {
GVAR(takeHandler) = QUOTE([ARR_3(_this select 1, _this select 0, _this select 2)] call FUNC(onInventoryChanged));
};
};
class Extended_DisplayLoad_EventHandlers {
class RscDisplayMission {
ADDON = QUOTE(_this call COMPILE_FILE(XEH_missionDisplayLoad));
};
};

View File

@ -50,8 +50,7 @@ class CfgVehicles {
mapSize = 0.2;
icon = "iconObject_1x2";
model = "\A3\Weapons_f\dummyweapon.p3d";
scope = 2;
scopeCurator = 1;
scope = 1;
vehicleClass = "Cargo";
class ACE_Actions {
class ACE_MainActions {
@ -66,7 +65,6 @@ class CfgVehicles {
showDisabled = 0;
icon = PATHTOF(UI\Defuse_ca.paa);
priority = 0.8;
distance = 1;
};
};
};
@ -82,18 +80,16 @@ class CfgVehicles {
mapSize = 0.2;
icon = "iconObject_1x2";
model = "\A3\Structures_F\Items\Tools\MultiMeter_F.p3d";
scope = 2;
scopeCurator = 1;
scope = 1;
vehicleClass = "Cargo";
class ACE_Actions {
class ACE_MainActions {
selection = "";
distance = 1;
distance = 1.5;
condition = "true";
class ACE_SetTrigger {
selection = "";
displayName = CSTRING(TriggerMenu);
distance = 1;
condition = "true";
statement = "";
insertChildren = QUOTE([ARR_3(_target getVariable QUOTE(QGVAR(class)),_target,_player)] call FUNC(addTriggerActions););
@ -105,7 +101,6 @@ class CfgVehicles {
class ACE_PickUp {
selection = "";
displayName = CSTRING(Pickup);
distance = 1;
condition = "true";
statement = QUOTE([ARR_2(_player,_target getVariable QUOTE(QGVAR(class)))] call EFUNC(common,addToInventory);deleteVehicle _target;);
showDisabled = 0;

View File

@ -6,6 +6,7 @@ PREP(addExplosiveActions);
PREP(addToSpeedDial);
PREP(addTransmitterActions);
PREP(addTriggerActions);
PREP(cancelPlacement);
PREP(canDefuse);
PREP(canDetonate);
PREP(connectExplosive);

View File

@ -0,0 +1,6 @@
#include "script_component.hpp"
params ["_display"];
_display displayAddEventHandler ["MouseZChanged", {(_this select 1) call FUNC(handleScrollWheel)}];
_display displayAddEventHandler ["MouseButtonDown", {[ACE_player, _this select 1] call FUNC(cancelPlacement)}];

View File

@ -27,18 +27,7 @@ if (isServer) then {
TRACE_1("Knocked Out, Doing Deadman", _unit);
[_unit] call FUNC(onIncapacitated);
}] call EFUNC(common,addEventHandler);
};
if (!hasInterface) exitWith {};
GVAR(PlacedCount) = 0;
GVAR(Setup) = objNull;
GVAR(pfeh_running) = false;
GVAR(CurrentSpeedDial) = 0;
// In case we are a JIP client, ask the server for orientation of any previously
// placed mine.
if (isServer) then {
["clientRequestsOrientations", {
params ["_logic"];
TRACE_1("clientRequestsOrientations received:",_logic);
@ -50,7 +39,18 @@ if (isServer) then {
TRACE_1("serverSendsOrientations sent:",GVAR(explosivesOrientations));
["serverSendsOrientations", _logic, [GVAR(explosivesOrientations)]] call EFUNC(common,targetEvent);
}] call EFUNC(common,addEventHandler);
} else {
};
if (!hasInterface) exitWith {};
GVAR(PlacedCount) = 0;
GVAR(Setup) = objNull;
GVAR(pfeh_running) = false;
GVAR(CurrentSpeedDial) = 0;
// In case we are a JIP client, ask the server for orientation of any previously
// placed mine.
if (didJIP) then {
["serverSendsOrientations", {
params ["_explosivesOrientations"];
TRACE_1("serverSendsOrientations received:",_explosivesOrientations);
@ -59,14 +59,12 @@ if (isServer) then {
TRACE_3("orientation set:",_explosive,_direction,_pitch);
[_explosive, _direction, _pitch] call FUNC(setPosition);
} forEach _explosivesOrientations;
private _group = group GVAR(localLogic);
deleteVehicle GVAR(localLogic);
GVAR(localLogic) = nil;
deleteGroup _group;
}] call EFUNC(common,addEventHandler);
// Create a logic to get the client ID
GVAR(localLogic) = (createGroup sideLogic) createUnit ["Logic", [0,0,0], [], 0, "NONE"];
GVAR(localLogic) = ([sideLogic] call CBA_fnc_getSharedGroup) createUnit ["Logic", [0,0,0], [], 0, "NONE"];
TRACE_1("clientRequestsOrientations sent:",GVAR(localLogic));
["clientRequestsOrientations", [GVAR(localLogic)]] call EFUNC(common,serverEvent);
};
@ -81,5 +79,3 @@ if (isServer) then {
_this call FUNC(interactEH);
}] call EFUNC(common,addEventHandler);
[{(_this select 0) call FUNC(handleScrollWheel);}] call EFUNC(common,addScrollWheelEventHandler);

View File

@ -0,0 +1,23 @@
/*
* Author: Garth 'L-H' de Wet
* Cancels explosives placement.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Key <NUMBER>
*
* Return Value:
* None
*
* Example:
* [unit, 1] call ace_explosives_fnc_cancelPlacement
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_key"];
if (_key != 1 || {!GVAR(pfeh_running)}) exitWith {};
GVAR(placeAction) = PLACE_CANCEL;

View File

@ -15,7 +15,7 @@
*/
#include "script_component.hpp"
if ((!GVAR(pfeh_running)) || {ACE_Modifier == 0}) exitWith {false};
if (!GVAR(pfeh_running)) exitWith {false};
GVAR(TweakedAngle) = ((GVAR(TweakedAngle) + 7.2 * _this) + 360) % 360;

View File

@ -4,7 +4,7 @@
* detonate editor-placed explosives.
*
* Arguments:
* 0: Explosives objects to detonate <ARRAY>
* 0: Explosives objects to detonate <OBJECT or ARRAY>
* 1: Fuze delay (for each explosive; use negative number for random time up to value) <NUMBER> <OPTIONAL>
*
* Return Value:
@ -18,10 +18,13 @@
*/
#include "script_component.hpp"
params ["_explosiveArr",["_fuzeTime",0]];
params [["_explosiveArr", [], [[], objNull]], ["_fuzeTime", 0, [0]]];
if (_explosiveArr isEqualType objNull) then {
_explosiveArr = [_explosiveArr];
};
private _detTime;
{
_detTime = if (_fuzeTime < 0) then {random abs _fuzeTime} else {_fuzeTime};
private _detTime = if (_fuzeTime < 0) then {random abs _fuzeTime} else {_fuzeTime};
[objNull, -1, [_x, _detTime]] call FUNC(detonateExplosive);
} forEach _explosiveArr;

View File

@ -15,7 +15,6 @@
* Public: No
*/
#include "script_component.hpp"
private ["_speedDial", "_amount"];
_speedDial = ace_player getVariable [QGVAR(SpeedDial), []];

View File

@ -141,10 +141,10 @@ GVAR(TweakedAngle) = 0;
//Don't allow placing in a bad position:
if (_badPosition && {GVAR(placeAction) == PLACE_APPROVE}) then {GVAR(placeAction) = PLACE_WAITING;};
if (((inputAction "zoomTemp") > 0) || //Cancel on RMB, For some reason this works (when held) but AddActionEventHandler doesn't
{_unit != ACE_player} ||
if (_unit != ACE_player ||
{!([_unit, objNull, ["isNotSwimming"]] call EFUNC(common,canInteractWith))} ||
{!(_magClassname in (magazines _unit))}) then {
{!(_magClassname in (magazines _unit))}
) then {
GVAR(placeAction) = PLACE_CANCEL;
};

View File

@ -107,16 +107,16 @@
<Russian>Отмена</Russian>
</Key>
<Key ID="STR_ACE_Explosives_ScrollAction">
<English>+Ctrl rotate</English>
<German>+Strg drehen</German>
<Spanish>+Ctrl girar</Spanish>
<French>+Ctrl tourner</French>
<Italian>+Ctrl rotazione</Italian>
<Czech>+Ctrl otočit</Czech>
<Hungarian>+Ctrl forgatás</Hungarian>
<Polish>+Ctrl obrót</Polish>
<Portuguese>+Ctrl rotaciona</Portuguese>
<Russian>+Ctrl Bращать</Russian>
<English>Rotate</English>
<German>Drehen</German>
<Spanish>Girar</Spanish>
<French>Tourner</French>
<Italian>Rotazione</Italian>
<Czech>Otočit</Czech>
<Hungarian>Forgatás</Hungarian>
<Polish>Obrót</Polish>
<Portuguese>Rotaciona</Portuguese>
<Russian>Bращать</Russian>
</Key>
<Key ID="STR_ACE_Explosives_Jammer_TurnOn">
<English>Turn On Thor III</English>
@ -647,6 +647,8 @@
<Polish>Mina M6 SLAM (atak od dołu)</Polish>
<Spanish>Mina M6 SLAM (Ataque Inferior)</Spanish>
<French>Mine M6 SLAM (par le bas)</French>
<Italian>Mina M6 SLAM (base)</Italian>
<Czech>M6 SLAM (Útok zespoda)</Czech>
</Key>
<Key ID="STR_ACE_Explosives_Module_SLAMSideAttack_DisplayName">
<English>M6 SLAM Mine (Side Attack)</English>
@ -661,6 +663,8 @@
<Polish>Mina M6 SLAM (atak od boku)</Polish>
<Spanish>Mina M6 SLAM (Ataque Lateral)</Spanish>
<French>Mine M6 SLAM (de flanc)</French>
<Italian> STR_ACE_Explosives_Module_SLAMBottomAttack_DisplayName M6 SLAM Mine (Bottom Attack) Mine M6 SLAM (par le bas) M6-SLAM-Mine (Bodenangriff) Mina M6 SLAM (base) Mina M6 SLAM (atak od dołu) Mina M6 SLAM (Laterale)</Italian>
<Czech>M6 SLAM (Útok do strany)</Czech>
</Key>
<Key ID="STR_ACE_Explosives_Module_IEDUrbanBig_Range_DisplayName">
<English>Large IED (Urban, Pressure Plate)</English>
@ -675,6 +679,8 @@
<Polish>Duży IED (miejski, płyta naciskowa)</Polish>
<Spanish>IED Grande (Urbano, Placa de presión)</Spanish>
<French>Grand EEI (Urbain, plaque de pression)</French>
<Italian>IED grande (urbano, a pressione)</Italian>
<Czech>IED, Velké (Městské, Nášlapné)</Czech>
</Key>
<Key ID="STR_ACE_Explosives_Module_IEDLandBig_Range_DisplayName">
<English>Large IED (Dug-in, Pressure Plate)</English>
@ -689,6 +695,8 @@
<Polish>Duży IED (zakopany, płyta naciskowa)</Polish>
<Spanish>IED Grande (Enterrado, Placa de presión)</Spanish>
<French>Grand EEI (Enterré, plaque de pression)</French>
<Italian>IED grande (interrato, a pressione)</Italian>
<Czech>IED, Velké (Zakopané, Nášlapné)</Czech>
</Key>
<Key ID="STR_ACE_Explosives_Module_IEDUrbanSmall_Range_DisplayName">
<English>Small IED (Urban, Pressure Plate)</English>
@ -703,6 +711,8 @@
<Polish>Mały IED (miejski, płyta naciskowa)</Polish>
<Spanish>IED Pequeño (Urbano, Placa de presión)</Spanish>
<French>Petit EEI (Urbain, plaque de pression)</French>
<Italian>IED piccolo (urbano, a pressione)</Italian>
<Czech>IED, Malé (Městské, Nášlapné)</Czech>
</Key>
<Key ID="STR_ACE_Explosives_Module_IEDLandSmall_Range_DisplayName">
<English>Small IED (Dug-in, Pressure Plate)</English>
@ -717,6 +727,8 @@
<Polish>Mały IED (zakopany, płyta naciskowa)</Polish>
<Spanish>IED Pequeño (Enterrado, Placa de presión)</Spanish>
<French>Petit EEI (Enterré, plaque de pression)</French>
<Italian>IED piccolo (interrato, a pressione)</Italian>
<Czech>IED, Malé (Zakopané, Nášlapné)</Czech>
</Key>
<Key ID="STR_ACE_Explosives_connectInventoryExplosiveToDeadman">
<English>Connect to %1</English>

View File

@ -1,3 +1,9 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));

View File

@ -0,0 +1,12 @@
class CfgSounds {
class GVAR(Rope) {
name = "ACE_Fastroping_Rope";
sound[] = {QUOTE(PATHTOF(data\sounds\fastroping_rope.ogg)), 10, 1.0};
titles[] = {};
};
class GVAR(Thud) {
name = "ACE_Fastroping_Thud";
sound[] = {QUOTE(PATHTOF(data\sounds\fastroping_thud.ogg)), 10, 1.0};
titles[] = {};
};
};

View File

@ -4,7 +4,7 @@
control = "Checkbox"; \
displayName = CSTRING(Eden_equipFRIES); \
tooltip = CSTRING(Eden_equipFRIES_Tooltip); \
expression = [_this] call FUNC(equipFRIES); \
expression = QUOTE([_this] call FUNC(equipFRIES)); \
typeName = "BOOL"; \
condition = "objectVehicle"; \
defaultValue = false; \
@ -12,74 +12,6 @@
}
class CfgVehicles {
class Building;
class NonStrategic: Building {
class AnimationSources;
};
class ACE_friesBase: NonStrategic {
destrType = "";
};
class ACE_friesAnchorBar: ACE_friesBase {
author = "jokoho48";
scope = 1;
model = PATHTOF(data\friesAnchorBar.p3d);
animated = 1;
class AnimationSources: AnimationSources {
class extendHookRight {
source = "user";
initPhase = 0;
animPeriod = 1.5;
};
class extendHookLeft {
source = "user";
initPhase = 0;
animPeriod = 1.5;
};
};
};
class ACE_friesGantry: ACE_friesBase {
author = "jokoho48";
scope = 1;
model = PATHTOF(data\friesGantry.p3d);
animated = 1;
class AnimationSources: AnimationSources {
class adjustWidth {
source = "user";
initPhase = 0.211;
animPeriod = 0;
};
class rotateGantryLeft {
source = "user";
initPhase = 0;
animPeriod = 0;
};
class rotateGantryRight {
source = "user";
initPhase = 0;
animPeriod = 0;
};
};
};
class ACE_friesGantryReverse: ACE_friesGantry {
class AnimationSources: AnimationSources {
class adjustWidth {
source = "user";
initPhase = 0.213;
animPeriod = 0;
};
class rotateGantryLeft {
source = "user";
initPhase = 0.5;
animPeriod = 0;
};
class rotateGantryRight {
source = "user";
initPhase = 0.5;
animPeriod = 0;
};
};
};
class Logic;
class Module_F: Logic {
class ModuleDescription;
@ -108,15 +40,15 @@ class CfgVehicles {
class ACE_SelfActions {
class ACE_prepareFRIES {
displayName = CSTRING(Interaction_prepareFRIES);
condition = [vehicle _player] call FUNC(canPrepareFRIES);
statement = [vehicle _player] call FUNC(prepareFRIES);
condition = QUOTE([vehicle _player] call FUNC(canPrepareFRIES));
statement = QUOTE([vehicle _player] call FUNC(prepareFRIES));
showDisabled = 0;
priority = 1;
};
class ACE_deployRopes {
displayName = CSTRING(Interaction_deployRopes);
condition = [_player, vehicle _player] call FUNC(canDeployRopes);
statement = [QGVAR(deployRopes), [vehicle _player]] call EFUNC(common,serverEvent);
condition = QUOTE([ARR_2(_player, vehicle _player)] call FUNC(canDeployRopes));
statement = QUOTE([ARR_2(QUOTE(QGVAR(deployRopes)), [vehicle _player])] call EFUNC(common,serverEvent));
showDisabled = 0;
priority = 1;
};
@ -137,71 +69,174 @@ class CfgVehicles {
};
};
class Helicopter_Base_H;
class Helicopter_Base_F;
class ACE_friesBase: Helicopter_Base_F {
destrType = "";
class Turrets {};
class ACE_Actions {};
class ACE_SelfActions {};
EGVAR(cargo,hasCargo) = 0;
EGVAR(cargo,space) = 0;
};
class ACE_friesAnchorBar: ACE_friesBase {
author = "jokoho48";
scope = 1;
model = QUOTE(PATHTOF(data\friesAnchorBar.p3d));
animated = 1;
class AnimationSources {
class extendHookRight {
source = "user";
initPhase = 0;
animPeriod = 1.5;
};
class extendHookLeft {
source = "user";
initPhase = 0;
animPeriod = 1.5;
};
};
};
class ACE_friesGantry: ACE_friesBase {
author = "jokoho48";
scope = 1;
model = QUOTE(PATHTOF(data\friesGantry.p3d));
animated = 1;
class AnimationSources {
class adjustWidth {
source = "user";
initPhase = 0.211;
animPeriod = 0;
};
class rotateGantryLeft {
source = "user";
initPhase = 0;
animPeriod = 0;
};
class rotateGantryRight {
source = "user";
initPhase = 0;
animPeriod = 0;
};
class hideGantryLeft {
source = "user";
initPhase = 0;
animPeriod = 0;
};
class hideGantryRight {
source = "user";
initPhase = 0;
animPeriod = 0;
};
};
};
class ACE_friesGantryReverse: ACE_friesGantry {
class AnimationSources: AnimationSources {
class adjustWidth {
source = "user";
initPhase = 0.213;
animPeriod = 0;
};
class rotateGantryLeft {
source = "user";
initPhase = 0.5;
animPeriod = 0;
};
class rotateGantryRight {
source = "user";
initPhase = 0.5;
animPeriod = 0;
};
};
};
class GVAR(helper): Helicopter_Base_F {
author = "KoffeinFlummi";
scope = 1;
model = PATHTOF(data\helper.p3d);
class ACE_Actions {
class ACE_MainActions {
condition = "false";
};
};
class ACE_Actions {};
class Turrets {};
};
class Helicopter_Base_H;
class Heli_Light_02_base_F: Helicopter_Base_H {
GVAR(enabled) = 1;
GVAR(ropeOrigins[]) = {{1.41, 1.38, 0}, {-1.41, 1.38, 0}};
GVAR(ropeOrigins)[] = {{1.41, 1.38, 0}, {-1.41, 1.38, 0}};
GVAR(onPrepare) = QFUNC(onPrepareCommon);
GVAR(onCut) = QFUNC(onCutCommon);
};
class Heli_Attack_02_base_F: Helicopter_Base_F {
GVAR(enabled) = 1;
GVAR(ropeOrigins[]) = {{1.25, 1.5, -0.6}, {-1.1, 1.5, -0.6}};
GVAR(ropeOrigins)[] = {{1.25, 1.5, -0.6}, {-1.1, 1.5, -0.6}};
GVAR(onPrepare) = QFUNC(onPrepareCommon);
GVAR(onCut) = QFUNC(onCutCommon);
};
class Heli_Transport_01_base_F: Helicopter_Base_H {
GVAR(enabled) = 2;
GVAR(ropeOrigins[]) = {"ropeOriginRight", "ropeOriginLeft"};
GVAR(ropeOrigins)[] = {"ropeOriginRight", "ropeOriginLeft"};
GVAR(friesType) = "ACE_friesAnchorBar";
GVAR(friesAttachmentPoint[]) = {0.065, 2.2, -0.15};
GVAR(friesAttachmentPoint)[] = {0.065, 2.2, -0.15};
GVAR(onPrepare) = QFUNC(onPrepareCommon);
GVAR(onCut) = QFUNC(onCutCommon);
EQUIP_FRIES_ATTRIBUTE;
};
class Heli_Transport_02_base_F: Helicopter_Base_H {
GVAR(enabled) = 1;
GVAR(ropeOrigins[]) = {{0.94, -4.82, -1.16}, {-0.94, -4.82, -1.16}};
GVAR(ropeOrigins)[] = {{0.94, -4.82, -1.16}, {-0.94, -4.82, -1.16}};
GVAR(onPrepare) = QFUNC(onPrepareCommon);
GVAR(onCut) = QFUNC(onCutCommon);
class UserActions {
class Ramp_Open;
class Ramp_Close: Ramp_Open {
condition = QUOTE([ARR_5(this,'CargoRamp_Open',[[0],[1],[2]])] call FUNC(canCloseRamp));
};
};
};
class Heli_Transport_03_base_F: Helicopter_Base_H {
GVAR(enabled) = 1;
GVAR(ropeOrigins[]) = {{0.75, -5.29, -0.11}, {-0.87, -5.29, -0.11}};
GVAR(ropeOrigins)[] = {{0.75, -5.29, -0.11}, {-0.87, -5.29, -0.11}};
GVAR(onPrepare) = QFUNC(onPrepareCommon);
GVAR(onCut) = QFUNC(onCutCommon);
class UserActions {
class Ramp_Open;
class Ramp_Close: Ramp_Open {
condition = QUOTE([ARR_5(this,'Door_rear_source',[[0],[3],[4]])] call FUNC(canCloseRamp));
};
};
};
class Heli_light_03_base_F: Helicopter_Base_F {
GVAR(enabled) = 2;
GVAR(ropeOrigins[]) = {"ropeOriginRight", "ropeOriginLeft"};
GVAR(ropeOrigins)[] = {"ropeOriginRight", "ropeOriginLeft"};
GVAR(friesType) = "ACE_friesGantryReverse";
GVAR(friesAttachmentPoint[]) = {1.04, 2.5, -0.34};
GVAR(friesAttachmentPoint)[] = {-1.04, 2.5, -0.34};
EQUIP_FRIES_ATTRIBUTE;
};
class Heli_light_03_unarmed_base_F: Heli_light_03_base_F {
GVAR(enabled) = 2;
GVAR(ropeOrigins[]) = {"ropeOriginRight", "ropeOriginLeft"};
GVAR(ropeOrigins)[] = {"ropeOriginRight", "ropeOriginLeft"};
GVAR(friesType) = "ACE_friesGantry";
GVAR(friesAttachmentPoint[]) = {-1.07, 3.26, -0.5};
GVAR(friesAttachmentPoint)[] = {-1.07, 3.26, -0.5};
EQUIP_FRIES_ATTRIBUTE;
};
class Heli_Transport_04_base_F;
class Heli_Transport_04_base_F: Helicopter_Base_H {
class UserActions;
};
class O_Heli_Transport_04_bench_F: Heli_Transport_04_base_F {
GVAR(enabled) = 1;
GVAR(ropeOrigins[]) = {{1.03, 1.6, -0.23}, {1.03, -1.36, -0.23}, {-1.23, 1.6, -0.23}, {-1.23, -1.36, -0.23}};
GVAR(ropeOrigins)[] = {{1.03, 1.6, -0.23}, {1.03, -1.36, -0.23}, {-1.23, 1.6, -0.23}, {-1.23, -1.36, -0.23}};
};
class O_Heli_Transport_04_covered_F: Heli_Transport_04_base_F {
GVAR(enabled) = 1;
GVAR(ropeOrigins[]) = {{0.83, -4.7, -0.03}, {-1.02, -4.7, -0.03}};
GVAR(ropeOrigins)[] = {{0.83, -4.7, -0.03}, {-1.02, -4.7, -0.03}};
GVAR(onPrepare) = QFUNC(onPrepareCommon);
GVAR(onCut) = QFUNC(onCutCommon);
class UserActions: UserActions {
class CloseDoor_6;
class Ramp_Close: CloseDoor_6 {
condition = QUOTE([ARR_6(this,'Door_6_source',[[0],[1],[2],[3]])] call FUNC(canCloseRamp));
};
};
};
};

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@ -0,0 +1,11 @@
class CfgWaypoints {
class ACE {
displayName = "ACE";
class Fastrope {
displayName = CSTRING(Waypoint_Fastrope);
displayNameDebug = "Fastrope";
file = QUOTE(PATHTOF(functions\fnc_deployAIWaypoint.sqf));
icon = QUOTE(PATHTOF(UI\Icon_Waypoint.paa));
};
};
};

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@ -1,12 +1,11 @@
ace_difficulties
================
Changes the elite difficulty setting to more closely resemble Arma 2.
ace_fastroping
==========
Introducing the ability to fastrope out of heliocopters.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [BaerMitUmlaut](https://github.com/BaerMitUmlaut)
- [KoffeinFlummi](https://github.com/KoffeinFlummi)
- [commy2](https://github.com/commy2)

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@ -0,0 +1,18 @@
PREP(canCloseRamp);
PREP(canCutRopes);
PREP(canDeployRopes);
PREP(canFastRope);
PREP(canPrepareFRIES);
PREP(checkVehicleThread);
PREP(cutRopes);
PREP(deployAI);
PREP(deployRopes);
PREP(equipFRIES);
PREP(fastRope);
PREP(fastRopeLocalPFH);
PREP(fastRopeServerPFH);
PREP(moduleEquipFRIES);
PREP(onCutCommon);
PREP(onPrepareCommon);
PREP(onRopeBreak);
PREP(prepareFRIES);

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@ -7,8 +7,3 @@
[QGVAR(startFastRope), {
[FUNC(fastRopeServerPFH), 0, _this] call CBA_fnc_addPerFrameHandler;
}] call EFUNC(common,addEventHandler);
[QGVAR(ropeDetach), {
params ["_object", "_rope"];
_object ropeDetach _rope;
}] call EFUNC(common,addEventHandler);

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@ -2,21 +2,6 @@
ADDON = false;
PREP(canCutRopes);
PREP(canDeployRopes);
PREP(canFastRope);
PREP(canPrepareFRIES);
PREP(checkVehicleThread);
PREP(cutRopes);
PREP(deployRopes);
PREP(equipFRIES);
PREP(fastRope);
PREP(fastRopeLocalPFH);
PREP(fastRopeServerPFH);
PREP(moduleEquipFRIES);
PREP(onCutCommon);
PREP(onPrepareCommon);
PREP(onRopeBreak);
PREP(prepareFRIES);
#include "XEH_PREP.hpp"
ADDON = true;

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@ -0,0 +1,3 @@
#include "script_component.hpp"
#include "XEH_PREP.hpp"

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@ -14,4 +14,6 @@ class CfgPatches {
#include "CfgEventHandlers.hpp"
#include "CfgMoves.hpp"
#include "CfgSounds.hpp"
#include "CfgVehicles.hpp"
#include "CfgWaypoints.hpp"

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