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Don't let flumi see these
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@ -17,8 +17,8 @@ class CfgModels {
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sections[] = {"camo"};
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skeletonName = "";
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};
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class IVBag_250ml: IVBagBase {};
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class IVBag_500ml: IVBagBase {};
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class IVBag_1000ml: IVBagBase {};
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};
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class IVBag_250ml: IVBagBase {};
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class IVBag_500ml: IVBagBase {};
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class IVBag_1000ml: IVBagBase {};
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};
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@ -2980,7 +2980,7 @@
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<Key ID="STR_ACE_Medical_MedicalSettings_fatalInjuryCondition_Description">
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<English>Defines when you can receive a fatal injury</English>
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</Key>
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<Key ID="STR_ACE_Medical_MedicalSettings_fatalInjuryCondition_InCardiacArrest">
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<Key ID="STR_ACE_Medical_MedicalSettings_fatalInjuryCondition_InCardiacArrest">
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<English>In Cardiac Arrest</English>
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</Key>
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<Key ID="STR_ACE_Medical_MedicalSettings_cardiacArrestTime_DisplayName">
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@ -4049,10 +4049,10 @@
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<Japanese>どれでも、またはオブジェクトを医療車両として割り当てます。</Japanese>
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<Korean>무엇이 되었던간에 이 목록에 있는 물체는 의료 차량이 됩니다.</Korean>
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</Key>
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<Key ID="STR_ACE_Medical_MedicalSettings_allowUnconsciousAnimationOnTreatment_DisplayName">
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<Key ID="STR_ACE_Medical_MedicalSettings_allowUnconsciousAnimationOnTreatment_DisplayName">
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<English>Allow Unconscious Animation</English>
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</Key>
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<Key ID="STR_ACE_Medical_MedicalSettings_allowUnconsciousAnimationOnTreatment_Description">
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<Key ID="STR_ACE_Medical_MedicalSettings_allowUnconsciousAnimationOnTreatment_Description">
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<English>Allow Unconscious Animation on Treatment.</English>
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</Key>
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</Package>
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