From dae81be8486873c406bd1e78c6d588f0d49acc43 Mon Sep 17 00:00:00 2001 From: lambdatiger Date: Sat, 24 Aug 2024 12:28:16 -0500 Subject: [PATCH] This isn't worthy of a warning as most of the time _objectHit is null is due to the projectile hitting the ground --- addons/frag/functions/fnc_doSpall.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/frag/functions/fnc_doSpall.sqf b/addons/frag/functions/fnc_doSpall.sqf index b6e6bb95a3..2995249e92 100644 --- a/addons/frag/functions/fnc_doSpall.sqf +++ b/addons/frag/functions/fnc_doSpall.sqf @@ -24,7 +24,7 @@ params ["_objectHit", "_roundType", "_round", "_oldPosASL", "_oldVelocity", "_sh TRACE_6("",_objectHit,_roundType,_round,_oldPosASL,_oldVelocity,_shotParents); if ((isNil "_objectHit") || {isNull _objectHit}) exitWith { - WARNING_1("Problem with hitPart data - bad object [%1]",_objectHit); + TRACE_1("Problem with hitPart data - bad object [%1]",_objectHit); }; private _caliber = getNumber (configFile >> "CfgAmmo" >> _roundType >> "caliber");