scopes: cba keybinds

This commit is contained in:
Nicolás Badano 2015-01-18 17:01:18 -03:00
parent 60649d780c
commit dc8c5758f1
2 changed files with 21 additions and 15 deletions

View File

@ -1,5 +1,24 @@
// by commy2
// by CAA-Picard
//["Soldier", {_player = ACE_player; if (currentWeapon _player in (_player getVariable [QGVAR(safedWeapons), []])) then {[false] call FUNC(setSafeModeVisual)}] call EFUNC(common,addInfoDisplayEventHandler);
//@todo addEventHandler infoDisplayChanged with select 1 == "Soldier"
// Add keybinds
["ACE3",
localize "STR_ACE_SafeMode_SafeMode",
{
// Conditions: canInteract
_exceptions = [QEGVAR(interaction,isNotEscorting)];
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
// Conditions: specific
if !([ACE_player] call EFUNC(common,canUseWeapon)) exitWith {false};
// Statement
[ACE_player, currentWeapon ACE_player, currentMuzzle ACE_player] call FUNC(lockSafety);
true
},
[41, [false, true, false]],
false,
"keydown"
] call cba_fnc_registerKeybind;

View File

@ -13,16 +13,3 @@ class CfgPatches {
};
#include "CfgEventHandlers.hpp"
class ACE_Default_Keys {
class safeWeapon {
displayName = "$STR_ACE_SafeMode_SafeMode";
condition = QUOTE([_player] call EFUNC(common,canUseWeapon));
statement = QUOTE([ARR_3(_player, currentWeapon _player, currentMuzzle _player)] call FUNC(lockSafety));
exceptions[] = {"ACE_interaction_isNotEscorting"};
key = 41;
shift = 0;
control = 1;
alt = 0;
};
};