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Medical - add tourniquet p3d and other missing tex
Ported tourniquet from cse add missing textures for other items fix paths in rvmats
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@ -227,7 +227,7 @@ class CfgWeapons {
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count = 1;
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type = 16;
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displayName = $STR_ACE_MEDICAL_AID_KIT_DISPLAY;
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//picture = QUOTE(PATHTOF(ui\items\personal_aid_kit.paa));
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picture = QUOTE(PATHTOF(ui\items\personal_aid_kit.paa));
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//model = QUOTE(PATHTOF(equipment\Personal-aidkits\MTP.p3d));
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descriptionShort = $STR_ACE_MEDICAL_AID_KIT_DESC_SHORT;
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descriptionUse = $STR_ACE_MEDICAL_AID_KIT_DESC_USE;
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@ -240,7 +240,7 @@ class CfgWeapons {
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scope=2;
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displayName= $STR_ACE_MEDICAL_SURGICALKIT_DISPLAY;
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model = QUOTE(PATHTOF(data\surgical_kit.p3d));
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//picture = QUOTE(PATHTOF(data\surgical_kit.paa));
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picture = QUOTE(PATHTOF(ui\items\surgicalKit.paa));
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descriptionShort = $STR_ACE_MEDICAL_SURGICALKIT_DESC_SHORT;
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descriptionUse = $STR_ACE_MEDICAL_SURGICALKIT_DESC_USE;
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class ItemInfo: InventoryItem_Base_F {
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BIN
addons/medical/data/Epipen_co.paa
Normal file
BIN
addons/medical/data/Epipen_co.paa
Normal file
Binary file not shown.
@ -8,7 +8,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="z\ace\addons\medical\equipment\data\bodybag_nohq.paa";
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texture="z\ace\addons\medical\data\bodybag_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@ -80,7 +80,7 @@ class Stage6
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};
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class Stage7
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{
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texture="z\ace\addons\medical\equipment\data\env_co.paa";
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texture="z\ace\addons\medical\data\env_co.paa";
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uvSource="tex";
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class uvTransform
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{
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@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="z\ace\addons\medical\equipment\data\bodybagItem_nohq.paa";
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texture="z\ace\addons\medical\data\bodybagItem_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@ -20,7 +20,7 @@ class Stage1
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};
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class Stage2
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{
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texture="z\ace\addons\medical\equipment\data\bodybagItem_smdi.paa";
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texture="z\ace\addons\medical\data\bodybagItem_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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BIN
addons/medical/data/env_co.paa
Normal file
BIN
addons/medical/data/env_co.paa
Normal file
Binary file not shown.
@ -8,7 +8,7 @@ PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="z\ace\addons\medical\equipment\bandages\packingbandage_nohq.paa";
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texture="z\ace\addons\medical\data\packingbandage_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@ -20,7 +20,7 @@ class Stage1
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};
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class Stage2
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{
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texture="z\ace\addons\medical\equipment\bandages\packingbandage_smdi.paa";
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texture="z\ace\addons\medical\data\packingbandage_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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BIN
addons/medical/data/packingbandage_nohq.paa
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BIN
addons/medical/data/packingbandage_nohq.paa
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Binary file not shown.
BIN
addons/medical/data/packingbandage_smdi.paa
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BIN
addons/medical/data/packingbandage_smdi.paa
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Binary file not shown.
@ -8,7 +8,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="z\ace\addons\medical\equipment\data\surgical_kit_nohq.paa";
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texture="z\ace\addons\medical\data\surgical_kit_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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@ -80,7 +80,7 @@ class Stage6
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};
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class Stage7
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{
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texture="z\ace\addons\medical\equipment\data\env_co.tga";
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texture="z\ace\addons\medical\data\env_co.tga";
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uvSource="tex";
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class uvTransform
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{
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BIN
addons/medical/data/tournequit_co.paa
Normal file
BIN
addons/medical/data/tournequit_co.paa
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Binary file not shown.
BIN
addons/medical/data/tourniquet.p3d
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BIN
addons/medical/data/tourniquet.p3d
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Binary file not shown.
BIN
addons/medical/ui/items/personal_aid_kit.paa
Normal file
BIN
addons/medical/ui/items/personal_aid_kit.paa
Normal file
Binary file not shown.
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