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README.md files added to all modules
This commit is contained in:
parent
42bd8751aa
commit
de033f0ff2
addons
advanced_ballistics
aircraft
apl
atragmx
attach
backpacks
ballistics
captives
cargo
concertina_wire
dagr
disposable
dragging
fcs
fonts
hitreactions
huntir
interact_menu
interaction
inventory
kestrel4500
logistics_uavbattery
logistics_wirecutter
magazinerepack
map
maptools
medical
medical_menu
microdagr
missionmodules
mk6mortar
modules
mx2a
noidle
norearm
optics
overpressure
parachute
ragdolls
rangecard
realisticnames
recoil
reloadlaunchers
repair
sandbag
sitting
slideshow
spottingscope
tacticalladder
testmissions
tripod
ui
vehiclelock
viewdistance
weather
winddeflection
yardage450
zeus
@ -3,8 +3,9 @@ ace_advanced_ballistics
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The Advanced Ballistics module introduces advanced external- and internal ballistics to the game.
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## Maintainers
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||||
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The people responsible for merging changes to this component or answering potential questions.
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||||
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||||
- [Ruthberg] (http://github.com/Ulteq)
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- [Ruthberg](http://github.com/Ulteq)
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@ -1,9 +1,10 @@
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ace_aircraft
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============
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Changes to air weaponry, flightmodels and HUDs.
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Changes to air weaponry, flight models and HUDs.
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- Contributions by Kimi (geraldbolso1899) for HUD updates
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* Contributations by Kimi (geraldbolso1899) for HUD updates
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## Maintainers
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@ -11,4 +12,4 @@ The people responsible for merging changes to this component or answering potent
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- [KoffeinFlummi](https://github.com/KoffeinFlummi)
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- [commy2](https://github.com/commy2)
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- [jaynus](https://github.com/walterpearce)
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- [jaynus](https://github.com/walterpearce)
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11
addons/apl/README.md
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11
addons/apl/README.md
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@ -0,0 +1,11 @@
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ace_apl
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============
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Assets licensed under Arma Public License (APL).
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- None
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@ -3,8 +3,9 @@ ace_atragmx
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ATragMX - Handheld ballistics calculator
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Ruthberg] (http://github.com/Ulteq)
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- [Ruthberg](http://github.com/Ulteq)
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@ -2,7 +2,6 @@ ace_attach
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==========
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Introducing the ability to attach various throwables to yourself or vehicles, to mark your position and assist in IFF.
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Adds item `ACE_IR_Strobe_Item`.
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## Maintainers
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@ -1,7 +1,8 @@
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ace_backpacks
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=================
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Adds indication when someone else opens your backpack (soundeffect / camShake).
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Adds indication when someone else opens your backpack (sound effect and camera shake).
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## Maintainers
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@ -3,10 +3,11 @@ ace_ballistics
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Changes to weapon, magazine and ammunition values.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Ruthberg] (http://github.com/Ulteq)
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- [Ruthberg](http://github.com/Ulteq)
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- [KoffeinFlummi](https://github.com/KoffeinFlummi)
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- [commy2](https://github.com/commy2)
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@ -1,10 +1,7 @@
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ace_captives
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============
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Allows taking people captive/handcuffed
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####Items:
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`ACE_CableTie` - adds ability to take someone captive
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Adds ability to handcuff and surrender.
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## Maintainers
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12
addons/cargo/README.md
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12
addons/cargo/README.md
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@ -0,0 +1,12 @@
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ace_cargo
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============
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Adds cargo menu to vehicles and allows loading and unloading of cargo items.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [commy2](https://github.com/commy2)
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- [Glowbal](https://github.com/Glowbal)
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@ -3,8 +3,9 @@ ace_concertina_wire
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Adds concertina wire.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Ruthberg] (http://github.com/Ulteq)
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- [Ruthberg](http://github.com/Ulteq)
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@ -1,10 +1,11 @@
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ace_dagr
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===============
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Defense Advanced GPS Receiver
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Adds Defense Advanced GPS Receiver.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Ruthberg] (http://github.com/Ulteq)
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- [Ruthberg](http://github.com/Ulteq)
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@ -1,7 +1,7 @@
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ace_disposable
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==============
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Makes the NLAW a disposable one-shot weapon.
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Makes the NLAW a disposable one-shot weapon and provides disposable launchers framework for use by other mods.
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## Maintainers
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12
addons/dragging/README.md
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12
addons/dragging/README.md
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@ -0,0 +1,12 @@
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ace_dragging
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==============
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Adds ability to drag and carry objects.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Garth "L-H" de Wet](https://github.com/CorruptedHeart)
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- [commy2](https://github.com/commy2)
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@ -6,7 +6,7 @@ class CfgPatches {
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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author[] = {"Garth 'L-H' de Wet","commy2"};
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author[] = {"Garth 'L-H' de Wet", "commy2"};
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authorUrl = "https://github.com/commy2/";
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VERSION_CONFIG;
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};
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@ -1,7 +1,7 @@
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ace_fcs
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=======
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Adds a fire control system to armoured vehicles and helicoters, allowing the precise engagement of stationary and moving targets.
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Adds a fire control system to armoured vehicles and helicopters, allowing precise engagement of stationary and moving targets.
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## Maintainers
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11
addons/fonts/README.md
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11
addons/fonts/README.md
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@ -0,0 +1,11 @@
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ace_fonts
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========
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Custom fonts including fixed-width font.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [jaynus](https://github.com/jaynus/)
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11
addons/hitreactions/README.md
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11
addons/hitreactions/README.md
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@ -0,0 +1,11 @@
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ace_hitreactions
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===========
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Adds reactions when getting shot.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [commy2](https://github.com/commy2)
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11
addons/huntir/README.md
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11
addons/huntir/README.md
Normal file
@ -0,0 +1,11 @@
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ace_huntir
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===========
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Adds High-altitude Unit Navigated Tactical Imaging Round and its Monitor.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Ruthberg](http://github.com/Ulteq)
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12
addons/interact_menu/README.md
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12
addons/interact_menu/README.md
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@ -0,0 +1,12 @@
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ace_interact_menu
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===========
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Base framework for interaction menu.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [NouberNou](https://github.com/NouberNou)
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- [esteldunedain](https://github.com/esteldunedain)
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@ -3,6 +3,7 @@ ace_interaction
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Provides interaction options between units.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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@ -1,7 +1,7 @@
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ace_inventory
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=============
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Increases the size of the inventory dialog.
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Adds options to increase the size of the inventory dialog.
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## Maintainers
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@ -1,10 +1,11 @@
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ace_kestrel4500
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===============
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Kestrel 4500 Pocket Weather Tracker
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Adds Kestrel 4500 Pocket Weather Tracker.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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- [Ruthberg] (http://github.com/Ulteq)
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- [Ruthberg](http://github.com/Ulteq)
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@ -1,7 +1,7 @@
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ace_logistics_uavbattery
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===========
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Adds an item `ACE_UAVBattery` that allows refueling/recharging of the "Dartar" quadcopter UAVs.
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Adds an item that allows refueling/recharging of the Darter quadcopter UAVs.
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## Maintainers
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@ -1,7 +1,7 @@
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ace_logistics_wirecutter
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===========
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Adds an item `ACE_wirecutter` that allows cutting of fences in A3 and AiA maps.
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Adds an item that allows cutting of fences in Aarma 3 and AiA/CUP maps.
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## Maintainers
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@ -1,7 +1,8 @@
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ace_magazinerepack
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==================
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Adds the ability to consolidate multiple half-empty magazines.
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Adds the ability to consolidate multiple unfull magazines.
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## Maintainers
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@ -1,12 +1,12 @@
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ace_map
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=======
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Various tweaks to the in-game map. Including:
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Various tweaks to the in-game map, including:
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- Better map styling (countours, legend, hiding bushes and trees, etc).
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- Max zoom level (optional)
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- Map shaking while walking (optional)
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- Map illumination (optional)
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- Blufor tracker (optional)
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- Blue Force Tracker (optional)
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## Maintainers
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@ -1,11 +1,12 @@
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ace_maptools
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============
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Map tools:
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Adds the following map tools:
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- Roamer
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- Map drawing
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- Showing GPS on map
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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@ -3,6 +3,7 @@ ace_medical
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Provides a basic and advanced medical system.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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@ -3,6 +3,7 @@ ace_medical_menu
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Provides the CSE medical menu for the advanced medical system.
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## Maintainers
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The people responsible for merging changes to this component or answering potential questions.
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@ -1,7 +1,7 @@
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ace_microdagr
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===============
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Adds a microDAGR infentry GPS device.
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Adds a MicroDAGR infantry GPS device.
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Press home to open. Then home again to toggle an interactive version. Press CTRL+Home to close.
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Info/Compass/Minimap modes are selectable by the bottom buttons. Tap the top bar to open the menu and access Mark/Waypoints/Connect To/Settings modes.
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Tap the minimap button again to toggle map modes (if available).
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@ -9,13 +9,14 @@ Enter waypoints from the menu or double tapping on the minimap.
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Can interface with the `ace_vector`. Hold Azimuth+Range and release (see page 14 of vector's manual)
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#### Items Added:
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`ACE_microDAGR`
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## For Mission Makers:
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#### Modules:
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* MicroDAGR Map Fill - Controls the amount of map data avaialbe for the minimap. Can limit to just roads/topographical or disable entirely.
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- MicroDAGR Map Fill - Controls the amount of map data available for the minimap. Can limit to just roads/topographical or disable entirely.
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## Maintainers
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|
11
addons/missionmodules/README.md
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11
addons/missionmodules/README.md
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@ -0,0 +1,11 @@
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ace_missionmodules
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===========
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Adds mission modules.
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## Maintainers
|
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The people responsible for merging changes to this component or answering potential questions.
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- [Glowbal](https://github.com/Glowbal)
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@ -1,7 +1,8 @@
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ace_mk6mortar
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==========
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Tweaks the mk6 mortar from Arma3
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Tweaks the Nk6 Mortar system.
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## Maintainers
|
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|
11
addons/modules/README.md
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11
addons/modules/README.md
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@ -0,0 +1,11 @@
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ace_modules
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===========
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Provides framework for module handling.
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## Maintainers
|
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|
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The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Glowbal](https://github.com/Glowbal)
|
@ -3,8 +3,9 @@ ace_mx2a
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Adds the MX-2A thermal imaging device.
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## Maintainers
|
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|
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The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
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- [Ruthberg](http://github.com/Ulteq)
|
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|
11
addons/noidle/README.md
Normal file
11
addons/noidle/README.md
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@ -0,0 +1,11 @@
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ace_noidle
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===========
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Removes idle animations.
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## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [commy2](https://github.com/commy2)
|
11
addons/norearm/README.md
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11
addons/norearm/README.md
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@ -0,0 +1,11 @@
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ace_norearm
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===========
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Removes rearm action.
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## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [commy2](https://github.com/commy2)
|
@ -1,7 +1,7 @@
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ace_optics
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===============
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Adds animated 2D optics. Some of them use picture in picture.
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Adds animated 2D and PiP (picture-in-picture) optics.
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||||
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## Maintainers
|
||||
|
@ -1,7 +1,7 @@
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ace_overpressure
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=============
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Adds backblast to AT launchers and overpressure zones to tank cannons.
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Adds backblast area to AT launchers and overpressure zones to tank cannons.
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||||
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||||
## Maintainers
|
||||
|
@ -3,6 +3,7 @@ ace_parachute
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|
||||
Improves parachutes and adds an altimeter.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
@ -1,7 +1,7 @@
|
||||
ace_ragdolls
|
||||
============
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||||
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||||
Tweaks the ragdoll behaviour to be more resposive to bullet impacts and explosions.
|
||||
Tweaks the ragdoll behaviour to be more responsive to bullet impacts and explosions.
|
||||
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||||
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||||
## Maintainers
|
||||
|
@ -1,10 +1,11 @@
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ace_rangecards
|
||||
===============
|
||||
|
||||
Adds range cards
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||||
Adds range cards.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
||||
- [Ruthberg](http://github.com/Ulteq)
|
||||
|
@ -1,7 +1,7 @@
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ace_realisticnames
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==================
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||||
|
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Changes the names of various weapons and vehicles to those of their RL counterparts.
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||||
Changes the names of various weapons and vehicles to those of their real life counterparts.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
11
addons/recoil/README.md
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11
addons/recoil/README.md
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@ -0,0 +1,11 @@
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||||
ace_recoil
|
||||
===========
|
||||
|
||||
Tweaks weapon recoils and adds camera shake.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [commy2](https://github.com/commy2)
|
11
addons/reloadlaunchers/README.md
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11
addons/reloadlaunchers/README.md
Normal file
@ -0,0 +1,11 @@
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||||
ace_reloadlaunchers
|
||||
===========
|
||||
|
||||
Add the ability to reload someone else's launcher.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [commy2](https://github.com/commy2)
|
@ -6,8 +6,8 @@ class CfgPatches {
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ace_interaction"};
|
||||
author[] = {""};
|
||||
authorUrl = "";
|
||||
author[] = {"commy2"};
|
||||
authorUrl = "https://github.com/commy2";
|
||||
VERSION_CONFIG;
|
||||
};
|
||||
};
|
||||
|
12
addons/repair/README.md
Normal file
12
addons/repair/README.md
Normal file
@ -0,0 +1,12 @@
|
||||
ace_repair
|
||||
===========
|
||||
|
||||
Adds repair system.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [commy2](https://github.com/commy2)
|
||||
- [Glowbal](https://github.com/Glowbal)
|
@ -1,10 +1,11 @@
|
||||
ace_sandbag
|
||||
===============
|
||||
|
||||
Stackable sandbags.
|
||||
Adds stackable sandbags.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
||||
- [Ruthberg](http://github.com/Ulteq)
|
||||
|
@ -1,10 +1,11 @@
|
||||
ace_sitting
|
||||
===============
|
||||
|
||||
The Sitting module introduces ability to sit on different chairs and toilets.
|
||||
The Sitting module introduces ability to sit on chairs.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Jonpas] (https://github.com/jonpas)
|
||||
- [Jonpas](https://github.com/jonpas)
|
||||
|
@ -3,8 +3,9 @@ ace_slideshow
|
||||
|
||||
Adds ability to have slide-shows on them and control them with a controller (another object).
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Jonpas] (https://github.com/jonpas)
|
||||
- [Jonpas](https://github.com/jonpas)
|
||||
|
@ -3,8 +3,9 @@ ace_spottingscope
|
||||
|
||||
Adds a spotting scope.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
||||
- [Ruthberg](http://github.com/Ulteq)
|
||||
|
@ -3,8 +3,9 @@ ace_tacticalladder
|
||||
|
||||
Adds a packable tactical ladder.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
||||
- [Ruthberg](http://github.com/Ulteq)
|
||||
|
11
addons/testmissions/README.md
Normal file
11
addons/testmissions/README.md
Normal file
@ -0,0 +1,11 @@
|
||||
ace_testmissions
|
||||
===========
|
||||
|
||||
Provides test missions.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- None
|
@ -3,8 +3,9 @@ ace_tripod
|
||||
|
||||
Adds a packable tripod.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
||||
- [Ruthberg](http://github.com/Ulteq)
|
||||
|
@ -1,9 +1,11 @@
|
||||
ace_ui
|
||||
=======
|
||||
|
||||
Changes the chat contrast on the map to allow easier reading
|
||||
Changes the chat contrast on the map to allow easier reading.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [VKing](https://github.com/VKing6)
|
||||
|
@ -7,7 +7,7 @@ class CfgPatches {
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ace_common"};
|
||||
author[] = {"VKing"};
|
||||
authorUrl = "https://github.com/ACEMod/";
|
||||
authorUrl = "http://ace3mod.com/";
|
||||
VERSION_CONFIG;
|
||||
};
|
||||
};
|
||||
|
@ -5,11 +5,10 @@ Adds keys as an item, to lock and unlock vehicles.
|
||||
Primary target would be role play or TVT, but has uses in all game types, even co-ops (e.g.: DAC AI will steal unlocked vehicles)
|
||||
|
||||
Two key modes (can be used together):
|
||||
* Simple Side based keys (e.g. "ACE_key_west" works on any [WEST] vehicle like the M-ATV//hunter)
|
||||
* Custom keys (one key will only open a specific vehicle and nothing else)
|
||||
- Simple Side based keys (e.g. "ACE_key_west" works on any [WEST] vehicle like the M-ATV//hunter)
|
||||
- Custom keys (one key will only open a specific vehicle and nothing else)
|
||||
|
||||
#### Items Added:
|
||||
|
||||
`ACE_key_lockpick`
|
||||
`ACE_key_master`
|
||||
`ACE_key_west`
|
||||
@ -20,19 +19,21 @@ Two key modes (can be used together):
|
||||
#### Magazine added:
|
||||
`ACE_key_customKeyMagazine` (should never be manualy added, needs to be "programed" to work on a vehicle, see `ACE_VehicleLock_fnc_addKeyForVehicle`)
|
||||
|
||||
|
||||
## For Mission Makers:
|
||||
|
||||
#### Modules:
|
||||
* Vehicle Lock Setup - Settings for locking inventory of locked vehicles, default lockpick time, and initial vehicle lock state.
|
||||
* Vehicle Key Assign - Sync with vehicles and players. Will handout custom keys to players for every synced vehicle. Will NOT work for JIP units.
|
||||
- Vehicle Lock Setup - Settings for locking inventory of locked vehicles, default lockpick time, and initial vehicle lock state.
|
||||
- Vehicle Key Assign - Sync with vehicles and players. Will handout custom keys to players for every synced vehicle. Will NOT work for JIP units.
|
||||
|
||||
#### Vehicle setVariables:
|
||||
* `ACE_VehicleLock_lockSide` - SIDE: overrides a vehicle's side, allows indfor to use little-bird's with indp keys
|
||||
* `ACE_vehicleLock_lockpickStrength` - NUMBER: secons, determines how long lockpicking with take, overrides ACE_VehicleLock_DefaultLockpickStrength
|
||||
- `ACE_VehicleLock_lockSide` - SIDE: overrides a vehicle's side, allows indfor to use little-bird's with indp keys
|
||||
- `ACE_vehicleLock_lockpickStrength` - NUMBER: secons, determines how long lockpicking with take, overrides ACE_VehicleLock_DefaultLockpickStrength
|
||||
|
||||
#### Public Functions:
|
||||
`[bob, car1, true] call ACE_VehicleLock_fnc_addKeyForVehicle;` - will add a `ACE_key_customKeyMagazine` to bob and program it to work on car1
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
11
addons/viewdistance/README.md
Normal file
11
addons/viewdistance/README.md
Normal file
@ -0,0 +1,11 @@
|
||||
ace_viewdistance
|
||||
===========
|
||||
|
||||
Adds various View Distance settings and allows limiting maximum view distance that can be set by players.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Winter](https://github.com/Winter259)
|
@ -4,6 +4,7 @@ ace_weather
|
||||
This module simulates realistic weather effects, according to the geographical location of the map, the date and time.
|
||||
It also ensures that all players experience the same weather effects.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
@ -3,9 +3,10 @@ ace_winddeflection
|
||||
|
||||
Wind deflection for projectiles/bullets.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Glowbal](https://github.com/Glowbal)
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
||||
- [Ruthberg](http://github.com/Ulteq)
|
||||
|
@ -8,7 +8,7 @@ class CfgPatches {
|
||||
requiredAddons[] = {"ace_weather"};
|
||||
versionDesc = "ACE Wind Deflection";
|
||||
author[] = {ECSTRING(common,ACETeam), "Glowbal", "Ruthberg"};
|
||||
authorUrl = "http://csemod.com";
|
||||
authorUrl = "http://ace3mod.com/";
|
||||
VERSION_CONFIG;
|
||||
};
|
||||
};
|
||||
@ -23,4 +23,4 @@ class CfgAddons {
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "ACE_Settings.hpp"
|
||||
#include "ACE_Settings.hpp"
|
||||
|
@ -3,8 +3,9 @@ ace_yardage450
|
||||
|
||||
Adds the Bushnell Yardage Pro Sport 450 Laser Rangefinder.
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [Ruthberg] (http://github.com/Ulteq)
|
||||
- [Ruthberg](http://github.com/Ulteq)
|
||||
|
@ -1,15 +1,16 @@
|
||||
ace_zeus
|
||||
==========
|
||||
|
||||
Provides control over various aspects of zeus:
|
||||
Provides control over various aspects of Zeus:
|
||||
- Ascension messages
|
||||
- Eagle
|
||||
- Wind sounds
|
||||
- Ordnance radio messages
|
||||
- Mine markers
|
||||
|
||||
|
||||
## Maintainers
|
||||
|
||||
The people responsible for merging changes to this component or answering potential questions.
|
||||
|
||||
- [SilentSpike] (http://github.com/SilentSpike)
|
||||
- [SilentSpike](http://github.com/SilentSpike)
|
||||
|
Loading…
x
Reference in New Issue
Block a user