README.md files added to all modules

This commit is contained in:
jonpas 2015-08-19 04:18:33 +02:00
parent 42bd8751aa
commit de033f0ff2
62 changed files with 270 additions and 63 deletions

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@ -3,8 +3,9 @@ ace_advanced_ballistics
The Advanced Ballistics module introduces advanced external- and internal ballistics to the game. The Advanced Ballistics module introduces advanced external- and internal ballistics to the game.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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ace_aircraft ace_aircraft
============ ============
Changes to air weaponry, flightmodels and HUDs. Changes to air weaponry, flight models and HUDs.
- Contributions by Kimi (geraldbolso1899) for HUD updates
* Contributations by Kimi (geraldbolso1899) for HUD updates
## Maintainers ## Maintainers
@ -11,4 +12,4 @@ The people responsible for merging changes to this component or answering potent
- [KoffeinFlummi](https://github.com/KoffeinFlummi) - [KoffeinFlummi](https://github.com/KoffeinFlummi)
- [commy2](https://github.com/commy2) - [commy2](https://github.com/commy2)
- [jaynus](https://github.com/walterpearce) - [jaynus](https://github.com/walterpearce)

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addons/apl/README.md Normal file
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ace_apl
============
Assets licensed under Arma Public License (APL).
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- None

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@ -3,8 +3,9 @@ ace_atragmx
ATragMX - Handheld ballistics calculator ATragMX - Handheld ballistics calculator
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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========== ==========
Introducing the ability to attach various throwables to yourself or vehicles, to mark your position and assist in IFF. Introducing the ability to attach various throwables to yourself or vehicles, to mark your position and assist in IFF.
Adds item `ACE_IR_Strobe_Item`.
## Maintainers ## Maintainers

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ace_backpacks ace_backpacks
================= =================
Adds indication when someone else opens your backpack (soundeffect / camShake). Adds indication when someone else opens your backpack (sound effect and camera shake).
## Maintainers ## Maintainers

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@ -3,10 +3,11 @@ ace_ballistics
Changes to weapon, magazine and ammunition values. Changes to weapon, magazine and ammunition values.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)
- [KoffeinFlummi](https://github.com/KoffeinFlummi) - [KoffeinFlummi](https://github.com/KoffeinFlummi)
- [commy2](https://github.com/commy2) - [commy2](https://github.com/commy2)

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ace_captives ace_captives
============ ============
Allows taking people captive/handcuffed Adds ability to handcuff and surrender.
####Items:
`ACE_CableTie` - adds ability to take someone captive
## Maintainers ## Maintainers

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addons/cargo/README.md Normal file
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ace_cargo
============
Adds cargo menu to vehicles and allows loading and unloading of cargo items.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [commy2](https://github.com/commy2)
- [Glowbal](https://github.com/Glowbal)

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@ -3,8 +3,9 @@ ace_concertina_wire
Adds concertina wire. Adds concertina wire.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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ace_dagr ace_dagr
=============== ===============
Defense Advanced GPS Receiver Adds Defense Advanced GPS Receiver.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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ace_disposable ace_disposable
============== ==============
Makes the NLAW a disposable one-shot weapon. Makes the NLAW a disposable one-shot weapon and provides disposable launchers framework for use by other mods.
## Maintainers ## Maintainers

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addons/dragging/README.md Normal file
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ace_dragging
==============
Adds ability to drag and carry objects.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [Garth "L-H" de Wet](https://github.com/CorruptedHeart)
- [commy2](https://github.com/commy2)

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@ -6,7 +6,7 @@ class CfgPatches {
weapons[] = {}; weapons[] = {};
requiredVersion = REQUIRED_VERSION; requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"}; requiredAddons[] = {"ace_interaction"};
author[] = {"Garth 'L-H' de Wet","commy2"}; author[] = {"Garth 'L-H' de Wet", "commy2"};
authorUrl = "https://github.com/commy2/"; authorUrl = "https://github.com/commy2/";
VERSION_CONFIG; VERSION_CONFIG;
}; };

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ace_fcs ace_fcs
======= =======
Adds a fire control system to armoured vehicles and helicoters, allowing the precise engagement of stationary and moving targets. Adds a fire control system to armoured vehicles and helicopters, allowing precise engagement of stationary and moving targets.
## Maintainers ## Maintainers

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ace_fonts
========
Custom fonts including fixed-width font.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [jaynus](https://github.com/jaynus/)

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ace_hitreactions
===========
Adds reactions when getting shot.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [commy2](https://github.com/commy2)

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ace_huntir
===========
Adds High-altitude Unit Navigated Tactical Imaging Round and its Monitor.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg](http://github.com/Ulteq)

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ace_interact_menu
===========
Base framework for interaction menu.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [NouberNou](https://github.com/NouberNou)
- [esteldunedain](https://github.com/esteldunedain)

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@ -3,6 +3,7 @@ ace_interaction
Provides interaction options between units. Provides interaction options between units.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.

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ace_inventory ace_inventory
============= =============
Increases the size of the inventory dialog. Adds options to increase the size of the inventory dialog.
## Maintainers ## Maintainers

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ace_kestrel4500 ace_kestrel4500
=============== ===============
Kestrel 4500 Pocket Weather Tracker Adds Kestrel 4500 Pocket Weather Tracker.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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ace_logistics_uavbattery ace_logistics_uavbattery
=========== ===========
Adds an item `ACE_UAVBattery` that allows refueling/recharging of the "Dartar" quadcopter UAVs. Adds an item that allows refueling/recharging of the Darter quadcopter UAVs.
## Maintainers ## Maintainers

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ace_logistics_wirecutter ace_logistics_wirecutter
=========== ===========
Adds an item `ACE_wirecutter` that allows cutting of fences in A3 and AiA maps. Adds an item that allows cutting of fences in Aarma 3 and AiA/CUP maps.
## Maintainers ## Maintainers

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ace_magazinerepack ace_magazinerepack
================== ==================
Adds the ability to consolidate multiple half-empty magazines. Adds the ability to consolidate multiple unfull magazines.
## Maintainers ## Maintainers

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ace_map ace_map
======= =======
Various tweaks to the in-game map. Including: Various tweaks to the in-game map, including:
- Better map styling (countours, legend, hiding bushes and trees, etc). - Better map styling (countours, legend, hiding bushes and trees, etc).
- Max zoom level (optional) - Max zoom level (optional)
- Map shaking while walking (optional) - Map shaking while walking (optional)
- Map illumination (optional) - Map illumination (optional)
- Blufor tracker (optional) - Blue Force Tracker (optional)
## Maintainers ## Maintainers

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ace_maptools ace_maptools
============ ============
Map tools: Adds the following map tools:
- Roamer - Roamer
- Map drawing - Map drawing
- Showing GPS on map - Showing GPS on map
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.

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@ -3,6 +3,7 @@ ace_medical
Provides a basic and advanced medical system. Provides a basic and advanced medical system.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.

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@ -3,6 +3,7 @@ ace_medical_menu
Provides the CSE medical menu for the advanced medical system. Provides the CSE medical menu for the advanced medical system.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.

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ace_microdagr ace_microdagr
=============== ===============
Adds a microDAGR infentry GPS device. Adds a MicroDAGR infantry GPS device.
Press home to open. Then home again to toggle an interactive version. Press CTRL+Home to close. Press home to open. Then home again to toggle an interactive version. Press CTRL+Home to close.
Info/Compass/Minimap modes are selectable by the bottom buttons. Tap the top bar to open the menu and access Mark/Waypoints/Connect To/Settings modes. Info/Compass/Minimap modes are selectable by the bottom buttons. Tap the top bar to open the menu and access Mark/Waypoints/Connect To/Settings modes.
Tap the minimap button again to toggle map modes (if available). Tap the minimap button again to toggle map modes (if available).
@ -9,13 +9,14 @@ Enter waypoints from the menu or double tapping on the minimap.
Can interface with the `ace_vector`. Hold Azimuth+Range and release (see page 14 of vector's manual) Can interface with the `ace_vector`. Hold Azimuth+Range and release (see page 14 of vector's manual)
#### Items Added: #### Items Added:
`ACE_microDAGR` `ACE_microDAGR`
## For Mission Makers: ## For Mission Makers:
#### Modules: #### Modules:
* MicroDAGR Map Fill - Controls the amount of map data avaialbe for the minimap. Can limit to just roads/topographical or disable entirely. - MicroDAGR Map Fill - Controls the amount of map data available for the minimap. Can limit to just roads/topographical or disable entirely.
## Maintainers ## Maintainers

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@ -0,0 +1,11 @@
ace_missionmodules
===========
Adds mission modules.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [Glowbal](https://github.com/Glowbal)

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ace_mk6mortar ace_mk6mortar
========== ==========
Tweaks the mk6 mortar from Arma3 Tweaks the Nk6 Mortar system.
## Maintainers ## Maintainers

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ace_modules
===========
Provides framework for module handling.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [Glowbal](https://github.com/Glowbal)

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@ -3,8 +3,9 @@ ace_mx2a
Adds the MX-2A thermal imaging device. Adds the MX-2A thermal imaging device.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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ace_noidle
===========
Removes idle animations.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [commy2](https://github.com/commy2)

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ace_norearm
===========
Removes rearm action.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [commy2](https://github.com/commy2)

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ace_optics ace_optics
=============== ===============
Adds animated 2D optics. Some of them use picture in picture. Adds animated 2D and PiP (picture-in-picture) optics.
## Maintainers ## Maintainers

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@ -1,7 +1,7 @@
ace_overpressure ace_overpressure
============= =============
Adds backblast to AT launchers and overpressure zones to tank cannons. Adds backblast area to AT launchers and overpressure zones to tank cannons.
## Maintainers ## Maintainers

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@ -3,6 +3,7 @@ ace_parachute
Improves parachutes and adds an altimeter. Improves parachutes and adds an altimeter.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.

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@ -1,7 +1,7 @@
ace_ragdolls ace_ragdolls
============ ============
Tweaks the ragdoll behaviour to be more resposive to bullet impacts and explosions. Tweaks the ragdoll behaviour to be more responsive to bullet impacts and explosions.
## Maintainers ## Maintainers

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ace_rangecards ace_rangecards
=============== ===============
Adds range cards Adds range cards.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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ace_realisticnames ace_realisticnames
================== ==================
Changes the names of various weapons and vehicles to those of their RL counterparts. Changes the names of various weapons and vehicles to those of their real life counterparts.
## Maintainers ## Maintainers

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ace_recoil
===========
Tweaks weapon recoils and adds camera shake.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [commy2](https://github.com/commy2)

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ace_reloadlaunchers
===========
Add the ability to reload someone else's launcher.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [commy2](https://github.com/commy2)

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@ -6,8 +6,8 @@ class CfgPatches {
weapons[] = {}; weapons[] = {};
requiredVersion = REQUIRED_VERSION; requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"}; requiredAddons[] = {"ace_interaction"};
author[] = {""}; author[] = {"commy2"};
authorUrl = ""; authorUrl = "https://github.com/commy2";
VERSION_CONFIG; VERSION_CONFIG;
}; };
}; };

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ace_repair
===========
Adds repair system.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [commy2](https://github.com/commy2)
- [Glowbal](https://github.com/Glowbal)

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@ -1,10 +1,11 @@
ace_sandbag ace_sandbag
=============== ===============
Stackable sandbags. Adds stackable sandbags.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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@ -1,10 +1,11 @@
ace_sitting ace_sitting
=============== ===============
The Sitting module introduces ability to sit on different chairs and toilets. The Sitting module introduces ability to sit on chairs.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Jonpas] (https://github.com/jonpas) - [Jonpas](https://github.com/jonpas)

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@ -3,8 +3,9 @@ ace_slideshow
Adds ability to have slide-shows on them and control them with a controller (another object). Adds ability to have slide-shows on them and control them with a controller (another object).
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Jonpas] (https://github.com/jonpas) - [Jonpas](https://github.com/jonpas)

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@ -3,8 +3,9 @@ ace_spottingscope
Adds a spotting scope. Adds a spotting scope.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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@ -3,8 +3,9 @@ ace_tacticalladder
Adds a packable tactical ladder. Adds a packable tactical ladder.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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@ -0,0 +1,11 @@
ace_testmissions
===========
Provides test missions.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- None

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@ -3,8 +3,9 @@ ace_tripod
Adds a packable tripod. Adds a packable tripod.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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@ -1,9 +1,11 @@
ace_ui ace_ui
======= =======
Changes the chat contrast on the map to allow easier reading Changes the chat contrast on the map to allow easier reading.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [VKing](https://github.com/VKing6)

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@ -7,7 +7,7 @@ class CfgPatches {
requiredVersion = REQUIRED_VERSION; requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"}; requiredAddons[] = {"ace_common"};
author[] = {"VKing"}; author[] = {"VKing"};
authorUrl = "https://github.com/ACEMod/"; authorUrl = "http://ace3mod.com/";
VERSION_CONFIG; VERSION_CONFIG;
}; };
}; };

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@ -5,11 +5,10 @@ Adds keys as an item, to lock and unlock vehicles.
Primary target would be role play or TVT, but has uses in all game types, even co-ops (e.g.: DAC AI will steal unlocked vehicles) Primary target would be role play or TVT, but has uses in all game types, even co-ops (e.g.: DAC AI will steal unlocked vehicles)
Two key modes (can be used together): Two key modes (can be used together):
* Simple Side based keys (e.g. "ACE_key_west" works on any [WEST] vehicle like the M-ATV//hunter) - Simple Side based keys (e.g. "ACE_key_west" works on any [WEST] vehicle like the M-ATV//hunter)
* Custom keys (one key will only open a specific vehicle and nothing else) - Custom keys (one key will only open a specific vehicle and nothing else)
#### Items Added: #### Items Added:
`ACE_key_lockpick` `ACE_key_lockpick`
`ACE_key_master` `ACE_key_master`
`ACE_key_west` `ACE_key_west`
@ -20,19 +19,21 @@ Two key modes (can be used together):
#### Magazine added: #### Magazine added:
`ACE_key_customKeyMagazine` (should never be manualy added, needs to be "programed" to work on a vehicle, see `ACE_VehicleLock_fnc_addKeyForVehicle`) `ACE_key_customKeyMagazine` (should never be manualy added, needs to be "programed" to work on a vehicle, see `ACE_VehicleLock_fnc_addKeyForVehicle`)
## For Mission Makers: ## For Mission Makers:
#### Modules: #### Modules:
* Vehicle Lock Setup - Settings for locking inventory of locked vehicles, default lockpick time, and initial vehicle lock state. - Vehicle Lock Setup - Settings for locking inventory of locked vehicles, default lockpick time, and initial vehicle lock state.
* Vehicle Key Assign - Sync with vehicles and players. Will handout custom keys to players for every synced vehicle. Will NOT work for JIP units. - Vehicle Key Assign - Sync with vehicles and players. Will handout custom keys to players for every synced vehicle. Will NOT work for JIP units.
#### Vehicle setVariables: #### Vehicle setVariables:
* `ACE_VehicleLock_lockSide` - SIDE: overrides a vehicle's side, allows indfor to use little-bird's with indp keys - `ACE_VehicleLock_lockSide` - SIDE: overrides a vehicle's side, allows indfor to use little-bird's with indp keys
* `ACE_vehicleLock_lockpickStrength` - NUMBER: secons, determines how long lockpicking with take, overrides ACE_VehicleLock_DefaultLockpickStrength - `ACE_vehicleLock_lockpickStrength` - NUMBER: secons, determines how long lockpicking with take, overrides ACE_VehicleLock_DefaultLockpickStrength
#### Public Functions: #### Public Functions:
`[bob, car1, true] call ACE_VehicleLock_fnc_addKeyForVehicle;` - will add a `ACE_key_customKeyMagazine` to bob and program it to work on car1 `[bob, car1, true] call ACE_VehicleLock_fnc_addKeyForVehicle;` - will add a `ACE_key_customKeyMagazine` to bob and program it to work on car1
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.

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@ -0,0 +1,11 @@
ace_viewdistance
===========
Adds various View Distance settings and allows limiting maximum view distance that can be set by players.
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [Winter](https://github.com/Winter259)

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@ -4,6 +4,7 @@ ace_weather
This module simulates realistic weather effects, according to the geographical location of the map, the date and time. This module simulates realistic weather effects, according to the geographical location of the map, the date and time.
It also ensures that all players experience the same weather effects. It also ensures that all players experience the same weather effects.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.

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@ -3,9 +3,10 @@ ace_winddeflection
Wind deflection for projectiles/bullets. Wind deflection for projectiles/bullets.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Glowbal](https://github.com/Glowbal) - [Glowbal](https://github.com/Glowbal)
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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@ -8,7 +8,7 @@ class CfgPatches {
requiredAddons[] = {"ace_weather"}; requiredAddons[] = {"ace_weather"};
versionDesc = "ACE Wind Deflection"; versionDesc = "ACE Wind Deflection";
author[] = {ECSTRING(common,ACETeam), "Glowbal", "Ruthberg"}; author[] = {ECSTRING(common,ACETeam), "Glowbal", "Ruthberg"};
authorUrl = "http://csemod.com"; authorUrl = "http://ace3mod.com/";
VERSION_CONFIG; VERSION_CONFIG;
}; };
}; };
@ -23,4 +23,4 @@ class CfgAddons {
#include "CfgEventHandlers.hpp" #include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp" #include "CfgVehicles.hpp"
#include "ACE_Settings.hpp" #include "ACE_Settings.hpp"

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@ -3,8 +3,9 @@ ace_yardage450
Adds the Bushnell Yardage Pro Sport 450 Laser Rangefinder. Adds the Bushnell Yardage Pro Sport 450 Laser Rangefinder.
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [Ruthberg] (http://github.com/Ulteq) - [Ruthberg](http://github.com/Ulteq)

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@ -1,15 +1,16 @@
ace_zeus ace_zeus
========== ==========
Provides control over various aspects of zeus: Provides control over various aspects of Zeus:
- Ascension messages - Ascension messages
- Eagle - Eagle
- Wind sounds - Wind sounds
- Ordnance radio messages - Ordnance radio messages
- Mine markers - Mine markers
## Maintainers ## Maintainers
The people responsible for merging changes to this component or answering potential questions. The people responsible for merging changes to this component or answering potential questions.
- [SilentSpike] (http://github.com/SilentSpike) - [SilentSpike](http://github.com/SilentSpike)