Draw Straight Lines with maptool (#4410)

* Draw Straight Lines

* Fix roamer sides, handle closing map mid-draw

* Add missing privates / formula notes
This commit is contained in:
PabstMirror 2016-10-07 17:21:19 -05:00 committed by GitHub
parent ef9fd92898
commit de1c4bc4d9
9 changed files with 220 additions and 9 deletions

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@ -7,4 +7,11 @@ class ACE_Settings {
description = CSTRING(rotateModifierKey_description);
values[] = {"$STR_A3_OPTIONS_DISABLED", "ALT", "CTRL", "SHIFT"};
};
class GVAR(drawStaightLines) {
value = 1;
typeName = "BOOL";
isClientSettable = 1;
displayName = CSTRING(drawStaightLines_displayName);
description = CSTRING(drawStaightLines_description);
};
};

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@ -1,6 +1,7 @@
PREP(calculateMapScale);
PREP(canUseMapGPS);
PREP(canUseMapTools);
PREP(drawLinesOnRoamer);
PREP(handleMouseButton);
PREP(handleMouseMove);
PREP(isInsideMapTool);

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@ -30,5 +30,13 @@ GVAR(mapTool_isRotating) = false;
} else {
// Hide GPS
[false] call FUNC(openMapGps);
// Handle closing map in middle of line drawing (it's never created)
GVAR(freedrawing) = false;
};
}] call CBA_fnc_addPlayerEventHandler;
GVAR(freeDrawingData) = [];
GVAR(freedrawing) = false;

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@ -0,0 +1,144 @@
/*
* Author: PabstMirror
* Prevents the cursor from entering the roamer when drawing lines and records the positions
*
* Arguments:
* 0: The Map <CONTROL>
* 1: Roamer Width <NUMBER>
*
* Return Value:
* Nothing
*
* Example:
* [map, 300] call ace_maptools_fnc_drawLinesOnRoamer
*
* Public: No
*/
#include "script_component.hpp"
if (!GVAR(drawStaightLines)) exitWith {};
params ["_theMap", "_roamerWidth"];
GVAR(mapTool_pos) params ["_roamerPosX", "_roamerPosY"];
private _posCenter = [_roamerPosX, _roamerPosY, 0];
private _posTopRight = [
_roamerPosX + (cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
_roamerPosY + (-sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
0];
private _posTopLeft = [
_roamerPosX + (-cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
_roamerPosY + (sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_TOP_TO_CENTER_PERC * _roamerWidth,
0];
private _posBottomLeft = [
_roamerPosX + (-cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
_roamerPosY + (sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
0];
private _posBottomRight = [
_roamerPosX + (cos GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (sin GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
_roamerPosY + (-sin GVAR(mapTool_angle)) * DIST_LEFT_TO_CENTER_PERC * _roamerWidth + (cos GVAR(mapTool_angle)) * DIST_BOTTOM_TO_CENTER_PERC * _roamerWidth,
0];
private _fnc_Distance = { // Get distance point _p is from a line made from _a to _b (uses 3d array commands, but z should be 0)
// Ref: https://en.wikipedia.org/wiki/Distance_from_a_point_to_a_line#Vector_formulation
params ["_a", "_b", "_p"];
private _n = _b vectorDiff _a;
private _pa = _a vectorDiff _p;
private _c = _n vectorMultiply ((_pa vectorDotProduct _n) / (_n vectorDotProduct _n));
private _d = _pa vectorDiff _c;
sqrt (_d vectorDotProduct _d);
};
private _currentMousePos = _theMap ctrlMapScreenToWorld getMousePosition;
_currentMousePos set [2, 0];
// Break the roamer rectangle into 4 triangle, one for each side
switch (true) do {
case (_currentMousePos inPolygon [_posCenter, _posTopLeft, _posBottomLeft]): { // Left
private _distanceToRoamerLine = ([_posTopLeft, _posBottomLeft, _currentMousePos] call _fnc_Distance);
_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) - 90) ,0] call CBA_fnc_polar2vect);
if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
GVAR(freeDrawingData) = ["left", _currentMousePos, _currentMousePos];
} else {
if ((GVAR(freeDrawingData) select 0) == "left") then { // We are already drawing on this line, find best spot
if ((_currentMousePos distance2d _posTopLeft) < ((GVAR(freeDrawingData) select 1) distance2d _posTopLeft)) then {
GVAR(freeDrawingData) set [1, _currentMousePos];
};
if ((_currentMousePos distance2d _posBottomLeft) < ((GVAR(freeDrawingData) select 2) distance2d _posBottomLeft)) then {
GVAR(freeDrawingData) set [2, _currentMousePos];
};
};
};
private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
setMousePosition _screenPosOfCorrectedPos;
};
case (_currentMousePos inPolygon [_posCenter, _posTopLeft, _posTopRight]): { // Top
private _distanceToRoamerLine = ([_posTopLeft, _posTopRight, _currentMousePos] call _fnc_Distance);
_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) + 0) ,0] call CBA_fnc_polar2vect);
if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
GVAR(freeDrawingData) = ["top", _currentMousePos, _currentMousePos];
} else {
if ((GVAR(freeDrawingData) select 0) == "top") then { // We are already drawing on this line, find best spot
if ((_currentMousePos distance2d _posTopLeft) < ((GVAR(freeDrawingData) select 1) distance2d _posTopLeft)) then {
GVAR(freeDrawingData) set [1, _currentMousePos];
};
if ((_currentMousePos distance2d _posTopRight) < ((GVAR(freeDrawingData) select 2) distance2d _posTopRight)) then {
GVAR(freeDrawingData) set [2, _currentMousePos];
};
};
};
private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
setMousePosition _screenPosOfCorrectedPos;
};
case (_currentMousePos inPolygon [_posCenter, _posTopRight, _posBottomRight]): { // Right
private _distanceToRoamerLine = ([_posTopRight, _posBottomRight, _currentMousePos] call _fnc_Distance);
_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) + 90) ,0] call CBA_fnc_polar2vect);
if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
GVAR(freeDrawingData) = ["right", _currentMousePos, _currentMousePos];
} else {
if ((GVAR(freeDrawingData) select 0) == "right") then { // We are already drawing on this line, find best spot
if ((_currentMousePos distance2d _posTopRight) < ((GVAR(freeDrawingData) select 1) distance2d _posTopRight)) then {
GVAR(freeDrawingData) set [1, _currentMousePos];
};
if ((_currentMousePos distance2d _posBottomRight) < ((GVAR(freeDrawingData) select 2) distance2d _posBottomRight)) then {
GVAR(freeDrawingData) set [2, _currentMousePos];
};
};
};
private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
setMousePosition _screenPosOfCorrectedPos;
};
case (_currentMousePos inPolygon [_posCenter, _posBottomLeft, _posBottomRight]): { // Bottom
private _distanceToRoamerLine = ([_posBottomLeft, _posBottomRight, _currentMousePos] call _fnc_Distance);
_currentMousePos = _currentMousePos vectorAdd ([_distanceToRoamerLine, (GVAR(mapTool_angle) + 180) ,0] call CBA_fnc_polar2vect);
if (GVAR(freeDrawingData) isEqualTo []) then { // We start drawing on the line
GVAR(freeDrawingData) = ["bottom", _currentMousePos, _currentMousePos];
} else {
if ((GVAR(freeDrawingData) select 0) == "bottom") then { // We are already drawing on this line, find best spot
if ((_currentMousePos distance2d _posBottomLeft) < ((GVAR(freeDrawingData) select 1) distance2d _posBottomLeft)) then {
GVAR(freeDrawingData) set [1, _currentMousePos];
};
if ((_currentMousePos distance2d _posBottomRight) < ((GVAR(freeDrawingData) select 2) distance2d _posBottomRight)) then {
GVAR(freeDrawingData) set [2, _currentMousePos];
};
};
};
private _screenPosOfCorrectedPos = _theMap ctrlMapWorldToScreen _currentMousePos;
setMousePosition _screenPosOfCorrectedPos;
};
};
#ifdef DEBUG_MODE_FULL
_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posTopRight,24,24,getDir player,'1,1',1,0.03,'TahomaB','right'];
_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posTopLeft,24,24,getDir player,'-1,1',1,0.03,'TahomaB','right'];
_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posBottomLeft,24,24,getDir player,'-1,-1',1,0.03,'TahomaB','right'];
_theMap drawIcon ['iconStaticMG',[1,0,0,1],_posBottomRight,24,24,getDir player,'1,-1',1,0.03,'TahomaB','right'];
if !(GVAR(freeDrawingData) isEqualTo []) then {
_theMap drawIcon ['iconStaticMG',[0,0,1,1],GVAR(freeDrawingData) select 1,24,24,getDir player,'1,-1',1,0.03,'TahomaB','right'];
_theMap drawIcon ['iconStaticMG',[0,0,1,1],GVAR(freeDrawingData) select 2,24,24,getDir player,'1,-1',1,0.03,'TahomaB','right'];
};
#endif

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@ -15,6 +15,51 @@ params ["_dir", "_params"];
_params params ["_control", "_button", "_screenPosX", "_screenPosY", "_shiftKey", "_ctrlKey", "_altKey"];
TRACE_2("params",_dir,_params);
// Using line drawing
if ((_button == 0) && {GVAR(freedrawing) || _ctrlKey}) exitWith {
if (GVAR(freedrawing) && {_dir == 0}) then {
GVAR(freedrawing) = false;
GVAR(drawPosEnd) = _control ctrlMapScreenToWorld [_screenPosX, _screenPosY];
TRACE_1("Ending Line",GVAR(freedrawing),GVAR(drawPosEnd));
[{
if (allMapMarkers isEqualTo []) exitWith {};
private _markerName = allMapMarkers select (count allMapMarkers - 1);
private _markerPos = getMarkerPos _markerName;
private _distanceCheck = _markerPos distance2d GVAR(drawPosStart);
TRACE_3("Line Drawn",_markerName,_markerPos,_distanceCheck);
if (_distanceCheck > 1) exitWith {WARNING("Wrong Marker!");};
if ((count GVAR(freeDrawingData)) != 3) exitWith {TRACE_1("never touched roamer",GVAR(freeDrawingData));};
GVAR(freeDrawingData) params ["", "_startStraightPos", "_endStraightPos"];
_startStraightPos set [2, 0];
_endStraightPos set [2, 0];
// Convert marker to rectangle and change it's pos/size/dir
_markerName setMarkerShape "RECTANGLE";
private _difPos = _endStraightPos vectorDiff _startStraightPos;
private _mag = vectorMagnitude _difPos;
_markerName setMarkerPos (_startStraightPos vectorAdd (_difPos vectorMultiply 0.5));
_markerName setMarkerSize [10, _mag / 2];
_markerName setMarkerDir (_difPos call CBA_fnc_vectDir);
}, []] call CBA_fnc_execNextFrame;
} else {
if (_ctrlKey && {_dir == 1}) then {
GVAR(freeDrawingData) = [];
GVAR(freedrawing) = true;
GVAR(drawPosStart) = _control ctrlMapScreenToWorld [_screenPosX, _screenPosY];
TRACE_2("Starting Line",GVAR(freedrawing),GVAR(drawPosStart));
} else {
GVAR(freedrawing) = false;
TRACE_1("weird - reseting",GVAR(freedrawing));
};
};
false
};
private _handled = false;
// If it's not a left button event, exit

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@ -11,11 +11,6 @@
*/
#include "script_component.hpp"
#define TEXTURE_WIDTH_IN_M 6205
#define DIST_BOTTOM_TO_CENTER_PERC -0.33
#define DIST_TOP_TO_CENTER_PERC 0.65
#define DIST_LEFT_TO_CENTER_PERC 0.30
if (GVAR(mapTool_Shown) == 0) exitWith {false};
private _textureWidth = [TEXTURE_WIDTH_IN_M, TEXTURE_WIDTH_IN_M / 2] select (GVAR(mapTool_Shown) - 1);

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@ -12,10 +12,6 @@
*/
#include "script_component.hpp"
#define TEXTURE_WIDTH_IN_M 6205
#define CENTER_OFFSET_Y_PERC 0.1606
#define CONSTANT_SCALE 0.2
params ["_theMap"];
if ((GVAR(mapTool_Shown) == 0) || {!("ACE_MapTools" in items ACE_player)}) exitWith {};
@ -30,6 +26,8 @@ if (GVAR(mapTool_Shown) == 1) then {
_textureWidth = TEXTURE_WIDTH_IN_M / 2;
};
if (GVAR(freedrawing)) then {[_theMap, _textureWidth] call FUNC(drawLinesOnRoamer);};
// Update scale of both parts
getResolution params ["_resWidth", "_resHeight", "", "", "_aspectRatio"];
private _scaleX = 32 * _textureWidth * CONSTANT_SCALE * (call FUNC(calculateMapScale));

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@ -15,3 +15,10 @@
#endif
#include "\z\ace\addons\main\script_macros.hpp"
#define TEXTURE_WIDTH_IN_M 6205
#define CENTER_OFFSET_Y_PERC 0.1606
#define CONSTANT_SCALE 0.2
#define DIST_BOTTOM_TO_CENTER_PERC -0.33
#define DIST_TOP_TO_CENTER_PERC 0.65
#define DIST_LEFT_TO_CENTER_PERC 0.30

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@ -158,5 +158,11 @@
<Japanese>マップ ツールを回転させるキーを編集できます。</Japanese>
<Polish>Modyfikator pozwalający na obracanie narzędzi nawigacyjnych</Polish>
</Key>
<Key ID="STR_ACE_MapTools_drawStaightLines_displayName">
<English>Draw straight lines with maptools</English>
</Key>
<Key ID="STR_ACE_MapTools_drawStaightLines_description">
<English>Draw on the edge of maptools to draw straight lines. Note: Must hover at midpoint to delete.</English>
</Key>
</Package>
</Project>