messing with animations

This commit is contained in:
commy2 2015-04-21 05:21:04 +02:00
parent 5e440686bb
commit de660cf45f

View File

@ -11,6 +11,12 @@ class CfgMovesBasic {
};
class RifleProneActions: RifleBaseStandActions {
Civil = "AmovPpneMstpSnonWnonDnon";
SecondaryWeapon = "AmovPpneMstpSrasWlnrDnon";
};
class PistolStandActions;
class PistolProneActions: PistolStandActions {
SecondaryWeapon = "AmovPpneMstpSrasWlnrDnon";
};
// WEAPON RAISED - RUNNING