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Parachute - Fix "hide altimeter" setting (#6721)
* Fix hide altimeter setting not working Signed-off-by: Josuan Albin <josuanalbin@outlook.fr> * Clean up altimeter PFH * Put ! back inside
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@ -6,7 +6,7 @@ class RscInGameUI {
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};
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};
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class RscUnitInfoSoldier: RscUnitInfo {
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class RscUnitInfoSoldier: RscUnitInfo {
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onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgSoldier', _this select 0)];);
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onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgSoldier', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Soldier')])] call CBA_fnc_localEvent;);
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};
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};
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class RscUnitInfoTank: RscUnitInfo {
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class RscUnitInfoTank: RscUnitInfo {
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@ -94,7 +94,7 @@ class RscInGameUI {
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};
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};
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class RscUnitInfoParachute: RscUnitInfo {
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class RscUnitInfoParachute: RscUnitInfo {
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onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgParachute', _this select 0)];);
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onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgParachute', _this select 0)]; [ARR_2('ace_infoDisplayChanged', [ARR_2(_this select 0, 'Parachute')])] call CBA_fnc_localEvent;);
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};
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};
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class RscUnitVehicle {
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class RscUnitVehicle {
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@ -37,4 +37,3 @@ switch (_type) do {
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} forEach [380, 382];
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} forEach [380, 382];
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};
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};
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};
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};
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nil // switch might return true if no case was found. Just to make sure the return value matches
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@ -22,28 +22,47 @@ if (isNull (uiNamespace getVariable ["ACE_Altimeter", displayNull])) exitWith {}
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GVAR(AltimeterActive) = true;
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GVAR(AltimeterActive) = true;
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[{
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private _display = uiNamespace getVariable ["ACE_Altimeter", displayNull];
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if (!GVAR(AltimeterActive)) exitWith {[_this select 1] call CBA_fnc_removePerFrameEventHandler};
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private _HeightText = _display displayCtrl 1100;
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disableSerialization;
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private _DecendRate = _display displayCtrl 1000;
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(_this select 0) params ["_display", "_unit", "_oldHeight", "_prevTime"];
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private _TimeText = _display displayCtrl 1001;
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if !("ACE_Altimeter" in assignedItems _unit) exitWith {[_this select 1] call CBA_fnc_removePerFrameEventHandler; call FUNC(hideAltimeter)};
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private _HeightText = _display displayCtrl 1100;
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[{
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private _DecendRate = _display displayCtrl 1000;
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_this params ["_args", "_pfhID"];
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private _TimeText = _display displayCtrl 1001;
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_args params ["_unit", "_oldHeight", "_prevTime", "_HeightText", "_DecendRate", "_TimeText"];
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if !(GVAR(AltimeterActive)) exitWith {
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_pfhID call CBA_fnc_removePerFrameEventHandler;
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};
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if !("ACE_Altimeter" in assignedItems _unit) exitWith {
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call FUNC(hideAltimeter);
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_pfhID call CBA_fnc_removePerFrameEventHandler;
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};
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private _hour = floor daytime;
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private _hour = floor daytime;
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private _minute = floor ((daytime - _hour) * 60);
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private _minute = floor ((daytime - _hour) * 60);
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private _height = ((getPosASL _unit) select 2) + EGVAR(common,mapAltitude);
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private _curTime = CBA_missionTime;
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private _curTime = CBA_missionTime;
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private _timeDiff = _curTime - _prevTime;
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private _timeDiff = _curTime - _prevTime;
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private _descentRate = if (_timeDiff > 0) then {floor((_oldHeight - _height) / _timeDiff)} else {0};
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private _height = ((getPosASL _unit) select 2) + EGVAR(common,mapAltitude);
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private _descentRate = if (_timeDiff > 0) then {
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floor((_oldHeight - _height) / _timeDiff)
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} else {
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0
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};
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_TimeText ctrlSetText (format ["%1:%2", [_hour, 2] call CBA_fnc_formatNumber, [_minute, 2] call CBA_fnc_formatNumber]);
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_TimeText ctrlSetText (format ["%1:%2", [_hour, 2] call CBA_fnc_formatNumber, [_minute, 2] call CBA_fnc_formatNumber]);
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_HeightText ctrlSetText (format ["%1", floor _height]);
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_HeightText ctrlSetText (format ["%1", floor _height]);
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_DecendRate ctrlSetText (format ["%1", _descentRate max 0]);
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_DecendRate ctrlSetText (format ["%1", _descentRate max 0]);
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(_this select 0) set [2, _height];
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(_this select 0) set [1, _height];
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(_this select 0) set [3, _curTime];
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(_this select 0) set [2, _curTime];
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}, 0.2, [uiNamespace getVariable ["ACE_Altimeter", displayNull], _unit, floor ((getPosASL _unit) select 2), CBA_missionTime]] call CBA_fnc_addPerFrameHandler;
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}, 0.2, [
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_unit,
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floor ((getPosASL _unit) select 2),
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CBA_missionTime,
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_HeightText,
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_DecendRate,
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_TimeText
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]] call CBA_fnc_addPerFrameHandler;
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