diff --git a/addons/common/functions/fnc_addToInventory.sqf b/addons/common/functions/fnc_addToInventory.sqf index 98f61d6661..ce9f12edb8 100644 --- a/addons/common/functions/fnc_addToInventory.sqf +++ b/addons/common/functions/fnc_addToInventory.sqf @@ -47,11 +47,11 @@ switch (_type) do { if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {}; if (_canAdd) then { switch (_container) do { - case "vest": { (vestContainer _unit) addWeaponCargoGlobal [_classname, 1]; }; - case "backpack": { (backpackContainer _unit) addWeaponCargoGlobal [_classname, 1]; }; - case "uniform": { (uniformContainer _unit) addWeaponCargoGlobal [_classname, 1]; }; - default { _unit addWeaponGlobal _classname; }; - }; + case "vest": { (vestContainer _unit) addWeaponCargoGlobal [_classname, 1]; }; + case "backpack": { (backpackContainer _unit) addWeaponCargoGlobal [_classname, 1]; }; + case "uniform": { (uniformContainer _unit) addWeaponCargoGlobal [_classname, 1]; }; + default { _unit addWeaponGlobal _classname; }; + }; } else { _addedToPlayer = false; _pos = _unit modelToWorld [0,1,0.05]; @@ -64,11 +64,11 @@ switch (_type) do { if (!isClass(ConfigFile >> "CfgMagazines" >> _classname)) exitWith {}; if (_canAdd) then { switch (_container) do { - case "vest": { (vestContainer _unit) addMagazineCargoGlobal [_classname, 1]; }; - case "backpack": { (backpackContainer _unit) addMagazineCargoGlobal [_classname, 1]; }; - case "uniform": { (uniformContainer _unit) addMagazineCargoGlobal [_classname, 1]; }; - default { _unit addMagazineGlobal _classname; }; - }; + case "vest": { (vestContainer _unit) addMagazineCargoGlobal [_classname, 1]; }; + case "backpack": { (backpackContainer _unit) addMagazineCargoGlobal [_classname, 1]; }; + case "uniform": { (uniformContainer _unit) addMagazineCargoGlobal [_classname, 1]; }; + default { _unit addMagazineGlobal _classname; }; + }; } else { _addedToPlayer = false; _pos = _unit modelToWorld [0,1,0.05]; @@ -81,11 +81,11 @@ switch (_type) do { if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {}; if (_canAdd) then { switch (_container) do { - case "vest": { _unit addItemToVest _classname; }; - case "backpack": { _unit addItemToBackpack _classname; }; - case "uniform": { _unit addItemToUniform _classname; }; - default { _unit addItem _classname; }; - }; + case "vest": { _unit addItemToVest _classname; }; + case "backpack": { _unit addItemToBackpack _classname; }; + case "uniform": { _unit addItemToUniform _classname; }; + default { _unit addItem _classname; }; + }; } else { _addedToPlayer = false; _pos = _unit modelToWorld [0,1,0.05];