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Functions to perform arithmetic ops on sets (#4514)
* Functions to perform arithmetic ops on a set * fix spelling
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@ -7,6 +7,8 @@ PREP(addToInventory);
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PREP(assignedItemFix);
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PREP(assignObjectsInList);
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PREP(ambientBrightness);
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PREP(arithmeticGetResult);
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PREP(arithmeticSetSource);
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PREP(ASLToPosition);
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PREP(binarizeNumber);
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PREP(blurScreen);
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69
addons/common/functions/fnc_arithmeticGetResult.sqf
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69
addons/common/functions/fnc_arithmeticGetResult.sqf
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@ -0,0 +1,69 @@
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/*
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* Author: PabstMirror
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* Gets arithmetic result from a set.
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*
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* Arguments:
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* 0: Namespace <OBJECT><LOCATION><MISSIONNAMESPACE>
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* 1: Number Set ID <STRING>
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* 2: Operation (sum, product, min, max, avg) <STRING>
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*
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* Return Value:
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* <NUMBER>
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*
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* Example:
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* [ace_player, "ace_aimCoefficents", "product"] call ace_common_fnc_arithmeticGetResult
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* [missionNameSpace, "ace_hearing", "min"] call ace_common_fnc_arithmeticGetResult
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*
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* Public: Yes
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*/
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// #define DEBUG_MODE_FULL
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#include "script_component.hpp"
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params ["_namespace", "_setID", "_op"];
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TRACE_3("params",_namespace,_setID,_op);
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private _data = (_namespace getVariable _setID) param [2, []];
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switch (_op) do {
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case ("sum"): {
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private _result = 0;
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{
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_result = _result + (call _x);
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nil
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} count _data;
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_result // return
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};
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case ("product"): {
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private _result = 1;
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{
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_result = _result * (call _x);
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nil
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} count _data;
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_result // return
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};
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case ("min"): {
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private _result = 1e99;
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{
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_result = _result min (call _x);
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nil
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} count _data;
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_result // return
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};
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case ("max"): {
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private _result = -1e99;
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{
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_result = _result max (call _x);
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nil
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} count _data;
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_result // return
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};
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case ("avg"): {
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private _result = 0;
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{
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_result = _result + (call _x);
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nil
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} count _data;
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_result / (count _data); // return
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};
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default {3735928559};
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};
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39
addons/common/functions/fnc_arithmeticSetSource.sqf
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39
addons/common/functions/fnc_arithmeticSetSource.sqf
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@ -0,0 +1,39 @@
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/*
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* Author: PabstMirror
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* Adds or removes a source to an arithmetic set.
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*
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* Arguments:
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* 0: Namespace <OBJECT><LOCATION><MISSIONNAMESPACE>
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* 1: Number Set ID <STRING>
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* 2: Source <STRING>
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* 3: Code that returns a number (can access var _namespace) [use {} to remove] <CODE>
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*
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* Return Value:
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* Nothing
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*
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* Example:
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* [missionNameSpace, "ace_hearing", "myMission", {0.5}] call ace_common_fnc_arithmeticSetSource
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* [ace_player, "ace_aimCoefficents", "ace_medical", {linearConversion [0,1,(_namespace getVariable "ace_medical_pain",1,0.2,true]}] call ace_common_fnc_arithmeticSetSource
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*
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* Public: Yes
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*/
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// #define DEBUG_MODE_FULL
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#include "script_component.hpp"
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params ["_namespace", "_setID", "_source", "_variable"];
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TRACE_4("params",_namespace,_setID,_source,_variable);
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private _hash = _namespace getVariable _setID;
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if (isNil "_hash") then {
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_hash = [] call CBA_fnc_hashCreate;
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_namespace setVariable [_setID, _hash];
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};
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if (_variable isEqualTo {}) then {
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TRACE_1("removing",_source);
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[_hash, _source] call CBA_fnc_hashRem;
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} else {
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TRACE_2("adding",_source,_variable);
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[_hash, _source, _variable] call CBA_fnc_hashSet;
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};
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nil
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