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Completed code porting and interaction
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@ -40,53 +40,53 @@ class CfgVehicles {
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};
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class ACE_Actions: ACE_Actions {
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class GVAR(unloadMagazine) {
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displayName = CSTRING(unloadMagazine);
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displayName = CSTRING(unloadMortar);
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distance = 4;
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canUnloadMagazine));
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(unloadMagazine));
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condition = QUOTE(_this call FUNC(canUnloadMagazine));
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statement = QUOTE([ARR_3(_target,_player,5)] call FUNC(unloadMagazineTimer));
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icon = "";
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selection = "usti hlavne";
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};
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class GVAR(LoadActions) {
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displayName = CSTRING(loadMortar);
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distance = 4;
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canLoadMagazine));
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condition = QUOTE([ARR_2(_target,_player)] call FUNC(canLoadMagazine));
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statement = "";
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icon = "";
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selection = "usti hlavne";
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class GVAR(loadMagazine_HE_Guided) {
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displayName = CSTRING(loadMagazine_HE_Guided);
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distance = 4;
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condition = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(loadMagazine));
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_HE_LaserGuided) {
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displayName = CSTRING(loadMagazine_HE_LaserGuided);
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distance = 4;
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condition = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(loadMagazine));
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_Illum) {
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displayName = CSTRING(loadMagazine_Illum);
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distance = 4;
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condition = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_Illum')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_Illum')] call FUNC(loadMagazine));
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_Illum')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_Illum')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_Smoke) {
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displayName = CSTRING(loadMagazine_Smoke);
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distance = 4;
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condition = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(loadMagazine));
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,3,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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class GVAR(loadMagazine_HE) {
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displayName = CSTRING(loadMagazine_HE);
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distance = 4;
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condition = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_3(_player,_target,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(loadMagazine));
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condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(canLoadMagazine));
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statement = QUOTE([ARR_4(_target,_player,3,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(loadMagazineTimer));
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icon = "";
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};
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};
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@ -13,6 +13,7 @@ PREP(canUnloadMagazine);
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PREP(handleFired);
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PREP(handlePlayerVehicleChanged);
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PREP(loadMagazine);
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PREP(loadMagazineTimer);
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PREP(moduleInit);
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PREP(rangeTableCanUse);
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PREP(rangeTableOpen);
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@ -21,5 +22,6 @@ PREP(rangeTablePreCalculatedValues);
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PREP(toggleMils);
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PREP(turretDisplayLoaded);
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PREP(unloadMagazine);
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PREP(unloadMagazineTimer);
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ADDON = true;
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@ -1,6 +1,3 @@
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// Artificially low for testing
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#DEFINE __MASS = 10
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class cfgMagazines {
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class 8Rnd_82mm_Mo_shells;
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class ACE_1Rnd_82mm_Mo_HE: 8Rnd_82mm_Mo_shells {
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@ -10,9 +7,9 @@ class cfgMagazines {
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author = ECSTRING(common,ACETeam);
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displayName = CSTRING(magazine_HE_displayName);
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descriptionShort = CSTRING(magazine_HE_descriptionShort);
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model = "";
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picture = "";
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mass = __MASS;
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model = "\A3\weapons_f\launchers\RPG32\tbg32v_rocket_item.p3d";
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picture = "\A3\Weapons_F\launchers\RPG32\data\UI\gear_tbg32v_rocket_ca.paa";
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mass = 10;
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};
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class 8Rnd_82mm_Mo_Smoke_white;
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class ACE_1Rnd_82mm_Mo_Smoke: 8Rnd_82mm_Mo_Smoke_white {
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@ -22,9 +19,9 @@ class cfgMagazines {
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author = ECSTRING(common,ACETeam);
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displayName = CSTRING(magazine_Smoke_displayName);
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descriptionShort = CSTRING(magazine_Smoke_descriptionShort);
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model = "";
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picture = "";
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mass = __MASS;
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model = "\A3\weapons_f\launchers\RPG32\tbg32v_rocket_item.p3d";
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picture = "\A3\Weapons_F\launchers\RPG32\data\UI\gear_tbg32v_rocket_ca.paa";
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mass = 10;
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};
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class 8Rnd_82mm_Mo_Flare_white;
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class ACE_1Rnd_82mm_Mo_Illum: 8Rnd_82mm_Mo_Flare_white {
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@ -34,9 +31,9 @@ class cfgMagazines {
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author = ECSTRING(common,ACETeam);
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displayName = CSTRING(magazine_Illum_displayName);
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descriptionShort = CSTRING(magazine_Illum_descriptionShort);
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model = "";
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picture = "";
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mass = __MASS;
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model = "\A3\weapons_f\launchers\RPG32\tbg32v_rocket_item.p3d";
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picture = "\A3\Weapons_F\launchers\RPG32\data\UI\gear_tbg32v_rocket_ca.paa";
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mass = 10;
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};
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class 8Rnd_82mm_Mo_guided;
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class ACE_1Rnd_82mm_Mo_HE_Guided: 8Rnd_82mm_Mo_guided {
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@ -46,9 +43,9 @@ class cfgMagazines {
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author = ECSTRING(common,ACETeam);
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displayName = CSTRING(magazine_HE_Guided_displayName);
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descriptionShort = CSTRING(magazine_HE_Guided_descriptionShort);
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model = "";
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picture = "";
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mass = __MASS;
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model = "\A3\weapons_f\launchers\RPG32\tbg32v_rocket_item.p3d";
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picture = "\A3\Weapons_F\launchers\RPG32\data\UI\gear_tbg32v_rocket_ca.paa";
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mass = 10;
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};
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class 8Rnd_82mm_Mo_LG;
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class ACE_1Rnd_82mm_Mo_HE_LaserGuided: 8Rnd_82mm_Mo_LG {
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@ -58,8 +55,8 @@ class cfgMagazines {
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author = ECSTRING(common,ACETeam);
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displayName = CSTRING(magazine_HE_LaserGuided_displayName);
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descriptionShort = CSTRING(magazine_HE_LaserGuided_descriptionShort);
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model = "";
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picture = "";
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mass = __MASS;
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model = "\A3\weapons_f\launchers\RPG32\tbg32v_rocket_item.p3d";
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picture = "\A3\Weapons_F\launchers\RPG32\data\UI\gear_tbg32v_rocket_ca.paa";
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mass = 10;
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};
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};
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@ -11,14 +11,14 @@
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* canLoadMagazine <BOOL>
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*
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* Example:
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* [_target,_player,'16aa_static_magazine_1Rnd_105mm_HE'] call lsr_staticweapons_canLoadMagazine
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* [_target,_player,"ACE_1Rnd_82mm_Mo_HE"] call ace_mk6mortar_fnc_canLoadMagazine
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_unit","_static",["_magazineClassOptional","",[""]]];
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params ["_static","_unit",["_magazineClassOptional","",[""]]];
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private ["_canLoadMagazine","_currentMagazine","_weapon","_magazines","_listOfMagNames",
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"_hasCompatibleMagazine","_count"];
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@ -10,13 +10,13 @@
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* canUnloadMagazine <BOOL>
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*
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* Example:
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* [_target,_player] call lsr_staticweapons_canUnloadMagazine
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* [_target,_player] call ace_mk6mortar_fnc_canUnloadMagazine
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_unit","_static"];
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params ["_static","_unit"];
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private ["_canUnloadMagazine","_ammoCount"];
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if !(alive _static) exitWith {false};
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@ -11,13 +11,13 @@
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* None
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*
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* Example:
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* [_target,_player,'16aa_static_magazine_l16_illum'] call lsr_staticweapons_loadMagazine
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* [_target,_player,"ACE_1Rnd_82mm_Mo_HE"] call ace_mk6mortar_fnc_loadMagazine
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_unit","_static",["_magazineClassOptional","",[""]]];
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params ["_static","_unit",["_magazineClassOptional","",[""]]];
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private ["_weapon","_currentMagazine","_count","_magazines","_magazineDetails","_listOfMagNames",
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"_magazineClass","_magazineClassDetails","_parsed","_roundsLeft","_configMortar"];
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29
addons/mk6mortar/functions/fnc_loadMagazineTimer.sqf
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29
addons/mk6mortar/functions/fnc_loadMagazineTimer.sqf
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@ -0,0 +1,29 @@
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/*
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* Author: Grey
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* Loads Magazine into static weapon using a timer
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*
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* Arguments:
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* 0: static <OBJECT>
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* 1: unit <OBJECT>
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* 2: time to load <NUMBER>
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* 3: magazineClassOptional <OPTIONAL><STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_target,_player,"ACE_1Rnd_82mm_Mo_HE"] call ace_mk6mortar_fnc_loadMagazineTimer
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_static","_unit","_timeToLoad",["_magazineClassOptional","",[""]]];
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private _progressText = localize LSTRING(loadingMortar);
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//Move player into animation if player is standing
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if ((_unit call CBA_fnc_getUnitAnim) select 0 == "stand") then {
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[_unit, "AmovPercMstpSrasWrflDnon_diary", 1] call EFUNC(common,doAnimation);
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};
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[_timeToLoad, [_static,_unit,_magazineClassOptional], {(_this select 0) call FUNC(loadMagazine);}, {}, _progressText] call EFUNC(common,progressBar);
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* None
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*
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* Example:
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* [_target, _player] call lsr_staticweapons_unloadMagazine
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* [_target, _player] call ace_mk6mortar_fnc_unloadMagazine
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_unit","_static"];
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params ["_static","_unit"];
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private ["_weapon","_currentMagazine","_currentMagazineClass","_ammoCount"];
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//Get weapon & magazine information about static weapon
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30
addons/mk6mortar/functions/fnc_unloadMagazineTimer.sqf
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30
addons/mk6mortar/functions/fnc_unloadMagazineTimer.sqf
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@ -0,0 +1,30 @@
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/*
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* Author: Grey
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*
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* Unload current magazine from static weapon using a timer
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*
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* Arguments:
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* 0: static <OBJECT>
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* 1: unit <OBJECT>
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* 2: time to unload <NUMBER>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_target, _player, 5] call ace_mk6mortar_fnc_unloadMagazineTimer
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_static","_unit","_timeToUnload"];
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private _progressText = localize LSTRING(unloadingMortar);
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//Move player into animation if player is standing
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if ((_unit call CBA_fnc_getUnitAnim) select 0 == "stand") then {
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[_unit, "AmovPercMstpSrasWrflDnon_diary", 1] call EFUNC(common,doAnimation);
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};
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[_timeToUnload, [_static,_unit], {(_this select 0) call FUNC(unloadMagazine);}, {}, _progressText] call EFUNC(common,progressBar);
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@ -135,9 +135,18 @@
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<Russian>Модуль настройки миномета MK6.</Russian>
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<French>Ce module permet de régler les options du mortier MK6</French>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_unloadMortar">
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<English>Unload Round</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_loadMortar">
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<English>Load Mortar</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_unloadingMortar">
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<English>Unloading Round</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_loadingMortar">
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<English>Preparing Round</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_loadMagazine_HE">
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<English>Load HE</English>
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</Key>
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@ -153,9 +162,6 @@
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<Key ID="STR_ACE_Mk6Mortar_loadMagazine_HE_LaserGuided">
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<English>Load Laser Guided HE</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_unloadMagazine">
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<English>Unload Round</English>
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</Key>
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<Key ID="STR_ACE_Mk6Mortar_magazine_HE_displayName">
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<English>82mm HE Round</English>
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</Key>
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