From e0db571e13eae6f669baa6c4b1fc27a296799b55 Mon Sep 17 00:00:00 2001 From: Glowbal Date: Sat, 5 Sep 2015 12:00:45 +0200 Subject: [PATCH] Minor adjustment to fatality change on torso damage --- addons/medical/functions/fnc_determineIfFatal.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/medical/functions/fnc_determineIfFatal.sqf b/addons/medical/functions/fnc_determineIfFatal.sqf index 939bf8c9b7..10a64d79a6 100644 --- a/addons/medical/functions/fnc_determineIfFatal.sqf +++ b/addons/medical/functions/fnc_determineIfFatal.sqf @@ -38,7 +38,7 @@ if (_part == 0) exitwith { // Check if damage to body part is higher as damage torso if (_part == 1) exitwith { - (_damageBodyPart >= (_damageThreshold select 1) && {(random(1) > 0.2)}); + (_damageBodyPart >= (_damageThreshold select 1) && {(random(1) > 0.35)}); }; // Check if damage to body part is higher as damage limbs (_damageBodyPart >= (_damageThreshold select 2) && {(random(1) > 0.95)});