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Map Tools - Improve modded maps support (#8729)
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@ -17,13 +17,7 @@
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visibleMap &&
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visibleMap &&
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{alive ACE_player} &&
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{alive ACE_player} &&
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{
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{getText (configFile >> "CfgWeapons" >> (assignedItems ACE_player param [0, ""]) >> "simulation") == "ItemMap"} &&
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scopeName "hasMap";
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{
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if (_x isKindOf ["ItemMap", configFile >> "CfgWeapons"]) exitWith {true breakOut "hasMap"};
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} forEach (assignedItems ACE_player);
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false
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} &&
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{"ACE_MapTools" in (ACE_player call EFUNC(common,uniqueItems))} &&
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{"ACE_MapTools" in (ACE_player call EFUNC(common,uniqueItems))} &&
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{!GVAR(mapTool_isDragging)} &&
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{!GVAR(mapTool_isDragging)} &&
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{!GVAR(mapTool_isRotating)}
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{!GVAR(mapTool_isRotating)}
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