Made debug mode semi-MP compliant

This commit is contained in:
lambdatiger 2024-01-14 18:47:18 -06:00
parent fe1850a34a
commit e1578188c9
2 changed files with 3 additions and 3 deletions

View File

@ -45,7 +45,7 @@ if (_color select [0,1] != "(") then
private _clrStr = "#(argb,8,8,3)color" + _color;
private _sphere = "Sign_Sphere25cm_F" createVehicle [1,2,34];
_sphere setObjectTexture [0, _clrStr];
_sphere setObjectTextureGlobal [0, _clrStr];
_sphere setPosASL _posASL;
GVAR(dev_eventSpheres) pushBack _sphere;

View File

@ -3,8 +3,8 @@
#include "\z\ace\addons\main\script_mod.hpp"
// #define LOG_FRAG_INFO
#define DEBUG_MODE_FULL
#define DEBUG_MODE_DRAW
// #define DEBUG_MODE_FULL
// #define DEBUG_MODE_DRAW
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS