Add ACE settings

This commit is contained in:
SilentSpike 2015-05-11 16:30:46 +01:00
parent 755581be40
commit e16ea007e4
3 changed files with 26 additions and 2 deletions

View File

@ -0,0 +1,23 @@
class ACE_Settings {
class GVAR(zeusAscension) {
typeName = "BOOL";
value = 1;
};
class GVAR(zeusBird) {
typeName = "BOOL";
value = 1;
};
class GVAR(radioOrdnance) {
typeName = "BOOL";
value = 1;
};
class GVAR(revealMines) {
typeName = "SCALAR";
value = 2;
values[] = {"Disabled", "Partially", "Fully"};
};
class GVAR(remoteWind) {
typeName = "BOOL";
value = 1;
};
};

View File

@ -6,7 +6,7 @@ class CfgVehicles {
class GVAR(moduleZeusSettings): ACE_Module {
scope = 2;
displayName = "Zeus Settings [ACE]";
icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
//icon = QUOTE(PATHTOF(iconGoesHere));
category = "ACE_zeus";
function = QUOTE(DFUNC(moduleZeusSettings));
functionPriority = 1;

View File

@ -14,4 +14,5 @@ class CfgPatches {
#include "CfgEventHandlers.hpp"
#include "CfgFactionClasses.hpp"
#include "CfgVehicles.hpp"
#include "CfgVehicles.hpp"
#include "ACE_Settings.hpp"