Fix back blast if damage not allowed (#6030)

This commit is contained in:
Dystopian 2018-01-07 03:24:44 +03:00 committed by PabstMirror
parent 3eddd5ef72
commit e24ed0fa92

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@ -54,8 +54,8 @@ if (_distance < _backblastRange) then {
if (isClass (configFile >> "CfgPatches" >> "ACE_Medical") && {([_unit] call EFUNC(medical,hasMedicalEnabled))}) then {
[_unit, _damage, "body", "backblast"] call EFUNC(medical,addDamageToUnit);
} else {
TRACE_1("",isDamageAllowed _x);
if (!isDamageAllowed _x) exitWith {}; // Skip damage if not allowed
TRACE_1("",isDamageAllowed _unit);
if (!isDamageAllowed _unit) exitWith {}; // Skip damage if not allowed
_unit setDamage (damage _unit + _damage);
};
};