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commit
e32bca3d14
@ -99,6 +99,11 @@ private _recurseFnc = {
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_actions
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};
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if ((getNumber (configFile >> "CfgVehicles" >> _objectType >> "isPlayableLogic")) == 1) exitWith {
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TRACE_1("skipping playable logic",_objectType);
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_namespace setVariable [_objectType, []];
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};
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private _actionsCfg = configFile >> "CfgVehicles" >> _objectType >> "ACE_Actions";
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TRACE_1("Building ACE_Actions",_objectType);
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