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add reload mut ex as canInteractWith condition
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@ -381,7 +381,7 @@ GVAR(OldIsCamera) = false;
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//////////////////////////////////////////////////
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["isNotDead", {
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params ["_unit", "_target"];
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params ["_unit"];
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alive _unit
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}] call FUNC(addCanInteractWithCondition);
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@ -399,6 +399,7 @@ GVAR(OldIsCamera) = false;
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}] call FUNC(addCanInteractWithCondition);
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["isNotInZeus", {isNull curatorCamera}] call FUNC(addCanInteractWithCondition);
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["isNotReloading", {!GVAR(isReloading)}] call FUNC(addCanInteractWithCondition);
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//////////////////////////////////////////////////
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// Set up PlayerJIP eventhandler
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