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Added 2 strings, changed 1
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@ -1,6 +1,6 @@
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/*
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* Author: Jonpas
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* Finds the localized string of the given hitpoint name.
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* Finds the localized string of the given hitpoint name or uses default text if none found.
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*
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* Arguments:
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* 0: Hitpoint <STRING>
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@ -269,15 +269,18 @@
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<Key ID="STR_ACE_Repair_HitStaticPort">
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<English>Static Port</English>
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</Key>
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<Key ID="STR_ACE_Repair_HitAmmo">
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<English>Ammo</English>
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</Key>
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<Key ID="STR_ACE_Repair_HitTurret">
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<English>Main Turret</English>
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<English>Turret</English>
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<German>Turm</German>
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<Spanish>Torreta príncipal</Spanish>
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<Spanish>Torreta</Spanish>
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<French>Tourelle</French>
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<Polish>Wieżyczka</Polish>
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<Czech>Hlavní Věž</Czech>
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<Portuguese>Torre principal</Portuguese>
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<Italian>Torretta principale</Italian>
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<Czech>Věž</Czech>
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<Portuguese>Torre</Portuguese>
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<Italian>Torretta</Italian>
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<Hungarian>Lövegtorony</Hungarian>
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<Russian>Башню</Russian>
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</Key>
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@ -293,6 +296,9 @@
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<Hungarian>Ágyú</Hungarian>
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<Russian>Пушку</Russian>
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</Key>
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<Key ID="STR_ACE_Repair_HitMissiles">
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<English>Missiles</English>
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</Key>
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<Key ID="STR_ACE_Repair_HitLTrack">
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<English>Left Track</English>
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<German>Linke Kette</German>
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