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Added initial port of CSE medical (CMS)
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1
addons/medical/$PBOPREFIX$
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1
addons/medical/$PBOPREFIX$
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z\ace\Addons\medical
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35
addons/medical/CfgEventHandlers.hpp
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35
addons/medical/CfgEventHandlers.hpp
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE( call compile preprocessFileLineNumbers QUOTE(QUOTE(PATHTOF(XEH_preInit.sqf))));
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE( call compile preprocessFileLineNumbers QUOTE(QUOTE(PATHTOF(XEH_postInit.sqf))));
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};
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};
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class Extended_Killed_Eventhandlers {
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class CaManBase {
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class ADDON {
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Killed = QUOTE(_this call FUNC(eh_killed));
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};
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};
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};
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class Extended_Local_Eventhandlers {
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class CaManBase {
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class ADDON {
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Local = QUOTE(_this call FUNC(eh_local));
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};
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};
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};
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class Extended_Init_Eventhandlers {
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class CaManBase {
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class ADDON {
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init = QUOTE(_this call FUNC(onInitForUnit););
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};
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};
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};
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7
addons/medical/CfgFactionClasses.hpp
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7
addons/medical/CfgFactionClasses.hpp
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class CfgFactionClasses
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{
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class NO_CATEGORY;
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class ACE_medical: NO_CATEGORY {
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displayName = "ACE Medical";
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};
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};
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38
addons/medical/CfgHints.hpp
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38
addons/medical/CfgHints.hpp
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class CfgHints
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{
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class Combat_Space_Enhancement
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{
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displayName = "Combat Space Enhancement";
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class ACE_Module
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{
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displayName = "Combat Medical System";
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displayNameShort = "Combat Medical System";
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description = "Combat Medical System is an advanced medical system for players and AI.";
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tip = "";
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arguments[] = {};
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image = "";
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noImage = true;
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};
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class Assessment
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{
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displayName = "Patient Assessment";
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displayNameShort = "Patient Assessment";
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description = "It is essential when treating a casualty that you fully assess each of the areas of the casualty to determine not only the injuries but the priority of each in severity. <br> You cna assess a patient by clicking on the Assessment ICON <br> Use Check Pulse, check Blood Pressure and Check Response to get an overview.";
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tip = "Medics will get a faster and more accurate result when assessing patients.";
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arguments[] = {};
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image = "";
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noImage = true;
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};
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class Bleeding
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{
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displayName = "Bandaging a wound";
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displayNameShort = "Bandaging a wound";
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description = "For casualties the first priority is to stop the bleeding. You will want to bandage the largest wounds first, before attending to the smaller ones. <br>You can apply a tourniquet on the limbs to stem the bleeding faster, but remember to remove it!";
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tip = "Select a wound in the injury list to bandage that one first!";
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arguments[] = {};
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image = "";
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noImage = true;
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};
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};
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};
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45
addons/medical/CfgSounds.hpp
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45
addons/medical/CfgSounds.hpp
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class CfgSounds
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{
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class GVAR(heartbeat_fast_1)
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{
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name = QGVAR(heartbeat_fast_1);
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sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_1.wav)),"db-1",1};
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titles[] = {};
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};
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class GVAR(heartbeat_fast_2)
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{
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name = QGVAR(heartbeat_fast_2);
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sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_2.wav)),"db-1",1};
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titles[] = {};
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};
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class GVAR(heartbeat_fast_3)
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{
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name = QGVAR(heartbeat_fast_3);
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sound[] = {QUOTE(PATHTOF(sounds\heart_beats\fast_3.wav)),"db-1",1};
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titles[] = {};
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};
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class GVAR(heartbeat_norm_1)
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{
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name = QGVAR(heartbeat_norm_1);
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sound[] = {QUOTE(PATHTOF(sounds\heart_beats\norm_1.wav)),"db-1",1};
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titles[] = {};
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};
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class GVAR(heartbeat_norm_2)
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{
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name = QGVAR(heartbeat_norm_2);
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sound[] = {QUOTE(PATHTOF(sounds\heart_beats\norm_2.wav)),"db-1",1};
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titles[] = {};
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};
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class GVAR(heartbeat_slow_1)
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{
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name = QGVAR(heartbeat_slow_1);
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sound[] = {QUOTE(PATHTOF(sounds\heart_beats\slow_1.wav)),"db-1",1};
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titles[] = {};
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};
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class GVAR(heartbeat_slow_2)
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{
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name = QGVAR(heartbeat_slow_2);
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sound[] = {QUOTE(PATHTOF(sounds\heart_beats\slow_2.wav)),"db-1",1};
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titles[] = {};
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};
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};
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782
addons/medical/CfgVehicles.hpp
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782
addons/medical/CfgVehicles.hpp
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class CfgVehicles
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{
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class Logic;
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class Module_F: Logic {
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class ArgumentsBaseUnits {
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};
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};
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class ACE_moduleCombatMedicalSystem: Module_F {
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scope = 2;
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displayName = "Combat Medical System [ACE]";
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icon = QUOTE(PATHTOF(data\ACE_medical_module.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(initalizeModuleCMS));
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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author = "Glowbal";
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class Arguments {
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class advancedLevel {
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displayName = "Advanced Level";
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description = "How advanced can the medical system be?";
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typeName = "NUMBER";
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class values {
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class basic {
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name = "Basic. Only bleeding and pain.";
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value = 0;
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default = 1;
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};
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class normal {
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name = "Normal. Bleeding, Pain, Blood pressure and heart rate";
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value = 1;
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};
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class full {
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name = "Full. Everything enabled.";
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value = 2;
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};
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};
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};
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class openingOfWounds {
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displayName = "Advanced Wounds";
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description = "When set to true, bandaged wounds could on occasion re-open, resulting in new open wounds that need to be bandaged.";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class mediACEtting {
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displayName = "Advanced Medic roles";
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description = "Medics only are able to view the detailed information";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class difficultySetting {
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displayName = "Survival Difficulty";
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description = "Select the aggressiveness of the medical simulation";
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typeName = "NUMBER";
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class values {
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class recruit {
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name = "Recruit";
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value = 0.5;
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};
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class regular {
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name = "Regular";
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value = 1;
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default = 1;
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};
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class veteran {
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name = "Veteran";
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value = 1.2;
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};
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class expert {
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name = "Expert";
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value = 1.5;
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};
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};
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};
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class enableFor {
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displayName = "Enabled for";
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description = "Select what units CMS will be enabled for";
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typeName = "NUMBER";
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class values {
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class playableUnits {
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name = "Players only";
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value = 0;
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default = 1;
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};
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class playableUnitsAndAI {
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name = "Players and AI";
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value = 1;
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};
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};
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};
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class enableAirway {
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displayName = "Enable Airway";
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description = "Should CMS Airway system be enabled?";
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typeName = "NUMBER";
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class values {
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class enable {
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name = "Yes";
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value = 1;
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};
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class disable {
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name = "No";
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value = 0;
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default = 1;
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};
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};
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};
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class vehCrashes {
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displayName = "Vehicle Crashes";
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description = "Enable injuries on vehicle crashes";
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typeName = "BOOL";
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defaultValue = 1;
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};
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class aidKitUponUsage {
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displayName = "Disposable Aid kit";
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description = "Is a personal aid kit disposable?";
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typeName = "BOOL";
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defaultValue = false;
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};
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class aidKitMedicsOnly {
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displayName = "Medics only";
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description = "Are aid kits restricted to medics only?";
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typeName = "BOOL";
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defaultValue = false;
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};
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class aidKitRestrictions {
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displayName = "Aid kit";
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description = "When can an Aid kit be used?";
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typeName = "NUMBER";
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class values {
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class medFacility {
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name = "Medical Facility";
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value = 0;
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default = 1;
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};
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class medFAcilityNoBleeding {
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name = "Medical Facility & No bleeding";
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value = 1;
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};
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class Everywhere {
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name = "Everywhere";
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value = 2;
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};
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class EverywhereNoBleeding {
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name = "Everywhere & No Bleeding";
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value = 3;
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};
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};
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};
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class bandageTime {
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displayName = "Bandage Time";
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description = "Time it takes for a bandage action to be completed";
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typeName = "NUMBER";
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defaultValue = 5;
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};
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class stitchingAllow {
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displayName = "Can Stitch";
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description = "What units can use stitching?";
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typeName = "NUMBER";
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defaultValue = 0;
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class values {
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class medicsOnly {
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name = "Medics Only";
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value = 0;
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default = 1;
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};
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class everyone {
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name = "Everyone";
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value = 1;
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};
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class noOne {
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name = "No units";
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value = -1;
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};
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};
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};
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};
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class ModuleDescription {
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description = "Provides a more realistic medical system for both players and AI."; // Short description, will be formatted as structured text
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sync[] = {};
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};
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};
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class ACE_moduleAssignMedicRoles: Module_F {
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scope = 2;
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displayName = "Set Medic Class [ACE]";
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icon = QUOTE(PATHTOF(data\ACE_medical_module.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(assignMedicRoles));
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functionPriority = 10;
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isGlobal = 2;
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isTriggerActivated = 0;
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isDisposable = 0;
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author = "Glowbal";
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class Arguments {
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class EnableList {
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displayName = "List";
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description = "List of unit names that will be classified as medic, separated by commas.";
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defaultValue = "";
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};
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class class {
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displayName = "Is Medic";
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description = "Medics allow for more advanced treatment in case of Advanced Medic roles enabled";
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typeName = "BOOL";
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defaultValue = true;
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};
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};
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class ModuleDescription {
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description = "Assigns the ACE medic class to a unit"; // Short description, will be formatted as structured text
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sync[] = {};
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};
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};
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class ACE_moduleAssignMedicalVehicle: Module_F {
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scope = 2;
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displayName = "set Medical Vehicle [ACE]";
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icon = QUOTE(PATHTOF(data\ACE_medical_module.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(assignMedicalVehicle));
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functionPriority = 10;
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isGlobal = 2;
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isTriggerActivated = 0;
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isDisposable = 0;
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author = "Glowbal";
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class Arguments {
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class EnableList {
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displayName = "List";
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description = "List of object names that will be classified as medical vehicle, separated by commas.";
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defaultValue = "";
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};
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class enabled {
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displayName = "Is Medical Vehicle";
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description = "Whatever or not the objects in the list will be a medical vehicle.";
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typeName = "BOOL";
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defaultValue = true;
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};
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};
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class ModuleDescription {
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description = "Assigns the ACE medical vehicle class to a vehicle.";
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sync[] = {};
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};
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};
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class ACE_moduleAssignMedicalFacility: Module_F {
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scope = 2;
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displayName = "Set Medical Facility [ACE]";
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icon = QUOTE(PATHTOF(data\ACE_medical_module.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(assignMedicalFacility));
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functionPriority = 10;
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isGlobal = 2;
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isTriggerActivated = 0;
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isDisposable = 0;
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author = "Glowbal";
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class Arguments {
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class class {
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displayName = "Is Medical Facility";
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description = "Registers an object as a medical facility for CMS";
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typeName = "BOOL";
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};
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};
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class ModuleDescription {
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description = "Defines an object as a medical facility for CMS. This allows for more advanced treatments. Can be used on buildings and vehicles. ";
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sync[] = {};
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};
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};
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class ACE_moduleAssignMedicalEquipment: Module_F {
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scope = 2;
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displayName = "Assign Medical Equipment [ACE]";
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icon = QUOTE(PATHTOF(data\ACE_medical_module.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(assignMedicalEquipment));
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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author = "Glowbal";
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class Arguments {
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class equipment {
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displayName = "Assign Equipment";
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description = "Assign Medical equipment to all players";
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typeName = "NUMBER";
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defaultValue = 0;
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class values {
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class AllPlayers {
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name = "All Players";
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value = 0;
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default = 1;
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};
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class MedicsOnly {
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name = "Medics only";
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value = 1;
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};
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};
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};
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};
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class ModuleDescription {
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description = "Assigns medical equipment to units";
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sync[] = {};
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};
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};
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class MapBoard_altis_F;
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class ACE_bodyBag: MapBoard_altis_F {
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scope = 1;
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side = -1;
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model = QUOTE(PATHTOF(equipment\bodybag.p3d));
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icon = "";
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displayName = $STR_ACE_MAG_BODYBAG_DISPLAY;
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};
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class Item_Base_F;
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class ACE_bandage_basicItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = $STR_ACE_MAG_BANDAGE_BASIC_DISPLAY;
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author = "Glowbal";
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vehicleClass = "Items";
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class TransportItems
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{
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class ACE_bandage_basic
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{
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name = "ACE_bandage_basic";
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count = 1;
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};
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};
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};
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class ACE_packing_bandageItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = $STR_ACE_MAG_PACKING_BANDAGE_DISPLAY;
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author = "Glowbal";
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vehicleClass = "Items";
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class TransportItems
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{
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class ACE_packing_bandage
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{
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name = "ACE_packing_bandage";
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count = 1;
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};
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};
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};
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class ACE_bandageElasticItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = $STR_ACE_MAG_BANDAGE_ELASTIC_DISPLAY;
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author = "Glowbal";
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vehicleClass = "Items";
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class TransportItems
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{
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class ACE_bandageElastic
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{
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name = "ACE_bandageElastic";
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count = 1;
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};
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};
|
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};
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class ACE_tourniquetItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = $STR_ACE_MAG_TOURNIQUET_DISPLAY;
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author = "Glowbal";
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vehicleClass = "Items";
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class TransportItems
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{
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class ACE_tourniquet
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{
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name = "ACE_tourniquet";
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count = 1;
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};
|
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};
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};
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class ACE_splintItem: Item_Base_F {
|
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scope = 2;
|
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scopeCurator = 2;
|
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displayName = $STR_ACE_MAG_SPLINT_DISPLAY;
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author = "Glowbal";
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vehicleClass = "Items";
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class TransportItems
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{
|
||||
class ACE_splint
|
||||
{
|
||||
name = "ACE_splint";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_morphineItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_MORPHINE_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_morphine
|
||||
{
|
||||
name = "ACE_morphine";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_atropineItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_ATROPINE_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_atropine
|
||||
{
|
||||
name = "ACE_atropine";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_epinephrineItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_EPINEPHRINE_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_epinephrine
|
||||
{
|
||||
name = "ACE_epinephrine";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_plasma_ivItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_PLASMA_IV;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_plasma_iv
|
||||
{
|
||||
name = "ACE_plasma_iv";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_plasma_iv_500Item: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_PLASMA_IV_500;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_plasma_iv_500
|
||||
{
|
||||
name = "ACE_plasma_iv_500";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_plasma_iv_250Item: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_PLASMA_IV_250;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_plasma_iv_250
|
||||
{
|
||||
name = "ACE_plasma_iv_250";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_blood_ivItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_BLOOD_IV;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_blood_iv
|
||||
{
|
||||
name = "ACE_blood_iv";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_blood_iv_500Item: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_BLOOD_IV_500;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_blood_iv_500
|
||||
{
|
||||
name = "ACE_blood_iv_500";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_blood_iv_250Item: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_BLOOD_IV_250;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_blood_iv_250
|
||||
{
|
||||
name = "ACE_blood_iv_250";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_saline_ivItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_SALINE_IV;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_saline_iv
|
||||
{
|
||||
name = "ACE_saline_iv";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_saline_iv_500Item: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_SALINE_IV_500;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_saline_iv_500
|
||||
{
|
||||
name = "ACE_saline_iv_500";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_saline_iv_250Item: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_SALINE_IV_250;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_saline_iv_250
|
||||
{
|
||||
name = "ACE_saline_iv_250";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_quikclotItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_QUIKCLOT_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_quikclot
|
||||
{
|
||||
name = "ACE_quikclot";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_nasopharyngeal_tubeItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_NPA_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_nasopharyngeal_tube
|
||||
{
|
||||
name = "ACE_nasopharyngeal_tube";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_opaItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_OPA_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_opa
|
||||
{
|
||||
name = "ACE_opa";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_liquidSkinItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_LIQUID_SKIN_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_liquidSkin
|
||||
{
|
||||
name = "ACE_liquidSkin";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_chestsealItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_CHEST_SEAL_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_chestseal
|
||||
{
|
||||
name = "ACE_chestseal";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_personal_aid_kitItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_AID_KIT_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_personal_aid_kit
|
||||
{
|
||||
name = "ACE_personal_aid_kit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_bodyBagItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MAG_BODYBAG_DISPLAY;
|
||||
author = "Glowbal";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
class ACE_itemBodyBag
|
||||
{
|
||||
name = "ACE_itemBodyBag";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
class NATO_Box_Base;
|
||||
class ACE_medical_supply_crate_cms : NATO_Box_Base {
|
||||
scope = 2;
|
||||
accuracy = 1000;
|
||||
displayName = "Medical Supply Crate [ACE]";
|
||||
model = "\A3\weapons_F\AmmoBoxes\AmmoBox_F";
|
||||
author = "Glowbal";
|
||||
class TransportItems {
|
||||
class ACE_bandage_basic {
|
||||
name = "ACE_bandage_basic";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_packing_bandage {
|
||||
name = "ACE_packing_bandage";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_tourniquet {
|
||||
name = "ACE_tourniquet";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_splint {
|
||||
name = "ACE_splint";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_plasma_iv {
|
||||
name = "ACE_plasma_iv";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_plasma_iv_500 {
|
||||
name = "ACE_plasma_iv_500";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_plasma_iv_250 {
|
||||
name = "ACE_plasma_iv_250";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_blood_iv {
|
||||
name = "ACE_blood_iv";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_blood_iv_500 {
|
||||
name = "ACE_blood_iv_500";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_blood_iv_250 {
|
||||
name = "ACE_blood_iv_250";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_saline_iv {
|
||||
name = "ACE_saline_iv";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_saline_iv_500 {
|
||||
name = "ACE_saline_iv_500";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_saline_iv_250 {
|
||||
name = "ACE_saline_iv_250";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_morphine {
|
||||
name = "ACE_morphine";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_epinephrine {
|
||||
name = "ACE_epinephrine";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_atropine {
|
||||
name = "ACE_atropine";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_quikclot {
|
||||
name = "ACE_quikclot";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_nasopharyngeal_tube {
|
||||
name = "ACE_nasopharyngeal_tube";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_bandageElastic {
|
||||
name = "ACE_bandageElastic";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_liquidSkin {
|
||||
name = "ACE_liquidSkin";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_chestseal {
|
||||
name = "ACE_chestseal";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_personal_aid_kit {
|
||||
name = "ACE_personal_aid_kit";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_surgical_kit {
|
||||
name = "ACE_surgical_kit";
|
||||
count = 25;
|
||||
};
|
||||
class ACE_itemBodyBag {
|
||||
name = "ACE_itemBodyBag";
|
||||
count = 5;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
317
addons/medical/CfgWeapons.hpp
Normal file
317
addons/medical/CfgWeapons.hpp
Normal file
@ -0,0 +1,317 @@
|
||||
class CfgWeapons {
|
||||
class ItemCore;
|
||||
class InventoryItem_Base_F;
|
||||
class ACE_bandage_basic: ItemCore
|
||||
{
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_BANDAGE_BASIC_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\field_dressing.paa));
|
||||
model = QUOTE(PATHTOF(equipment\bandages\fielddressing.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_BANDAGE_BASIC_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_BANDAGE_BASIC_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=0.5;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_packing_bandage: ItemCore
|
||||
{
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_PACKING_BANDAGE_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\packing_bandage.paa));
|
||||
model = QUOTE(PATHTOF(equipment\bandages\packingbandage.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_PACKING_BANDAGE_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_PACKING_BANDAGE_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_bandageElastic: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_BANDAGE_ELASTIC_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\bandageElastic.paa));
|
||||
model = "\A3\Structures_F_EPA\Items\Medical\Bandage_F.p3d";
|
||||
descriptionShort = $STR_ACE_MAG_BANDAGE_ELASTIC_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_BANDAGE_ELASTIC_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_tourniquet: ItemCore
|
||||
{
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_TOURNIQUET_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\tourniquet.paa));
|
||||
model = QUOTE(PATHTOF(equipment\Tourniquet.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_TOURNIQUET_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_TOURNIQUET_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_splint: ItemCore
|
||||
{
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_SPLINT_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\splint.paa));
|
||||
descriptionUse = $STR_ACE_MAG_SPLINT_DESC_USE;
|
||||
descriptionShort = $STR_ACE_MAG_SPLINT_DESC_SHORT;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_morphine: ItemCore
|
||||
{
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_MORPHINE_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\morphine.paa));
|
||||
model = QUOTE(PATHTOF(equipment\Morphinpen.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_MORPHINE_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_MORPHINE_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_atropine: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_ATROPINE_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\atropine.paa));
|
||||
model = QUOTE(PATHTOF(equipment\Atropin-pen.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_ATROPINE_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_ATROPINE_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_epinephrine: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_EPINEPHRINE_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\epinephrine.paa));
|
||||
model = QUOTE(PATHTOF(equipment\Epipen.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_EPINEPHRINE_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_EPINEPHRINE_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_plasma_iv: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
displayName = $STR_ACE_MAG_PLASMA_IV;
|
||||
picture = QUOTE(PATHTOF(equipment\img\plasma_iv.paa));
|
||||
descriptionShort = $STR_ACE_MAG_PLASMA_IV_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_PLASMA_IV_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_plasma_iv_500: ACE_plasma_iv {
|
||||
displayName = $STR_ACE_MAG_PLASMA_IV_500;
|
||||
};
|
||||
class ACE_plasma_iv_250: ACE_plasma_iv_500 {
|
||||
displayName = $STR_ACE_MAG_PLASMA_IV_250;
|
||||
};
|
||||
class ACE_blood_iv: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
model = "\A3\Structures_F_EPA\Items\Medical\BloodBag_F.p3d";
|
||||
displayName = $STR_ACE_MAG_BLOOD_IV;
|
||||
picture = QUOTE(PATHTOF(equipment\img\bloodbag.paa));
|
||||
descriptionShort = $STR_ACE_MAG_BLOOD_IV_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_BLOOD_IV_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_blood_iv_500: ACE_blood_iv {
|
||||
displayName = $STR_ACE_MAG_BLOOD_IV_500;
|
||||
};
|
||||
class ACE_blood_iv_250: ACE_blood_iv_500 {
|
||||
displayName = $STR_ACE_MAG_BLOOD_IV_250;
|
||||
};
|
||||
class ACE_saline_iv: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
displayName = $STR_ACE_MAG_SALINE_IV;
|
||||
picture = QUOTE(PATHTOF(equipment\img\saline_iv.paa));
|
||||
descriptionShort = $STR_ACE_MAG_SALINE_IV_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_SALINE_IV_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_saline_iv_500: ACE_saline_iv {
|
||||
displayName = $STR_ACE_MAG_SALINE_IV_500;
|
||||
};
|
||||
class ACE_saline_iv_250: ACE_saline_iv_500 {
|
||||
displayName = $STR_ACE_MAG_SALINE_IV_250;
|
||||
};
|
||||
class ACE_quikclot: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_QUIKCLOT_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\quickclot.paa));
|
||||
descriptionShort = $STR_ACE_MAG_QUIKCLOT_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_QUIKCLOT_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_nasopharyngeal_tube: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_NPA_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\nasopharyngeal_tube.paa));
|
||||
descriptionUse = $STR_ACE_MAG_NPA_DESC_USE;
|
||||
descriptionShort = $STR_ACE_MAG_NPA_DESC_SHORT;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_opa: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_OPA_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\nasopharyngeal_tube.paa));
|
||||
descriptionShort = $STR_ACE_MAG_OPA_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_OPA_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_liquidSkin: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_LIQUID_SKIN_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\liquidSkin.paa));
|
||||
model = QUOTE(PATHTOF(equipment\skinliquid.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_LIQUID_SKIN_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_LIQUID_SKIN_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_chestseal: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_CHEST_SEAL_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\chestseal.paa));
|
||||
descriptionShort = $STR_ACE_MAG_CHEST_SEAL_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_CHEST_SEAL_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=1;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_personal_aid_kit: ItemCore {
|
||||
scope = 2;
|
||||
value = 1;
|
||||
count = 1;
|
||||
type = 16;
|
||||
displayName = $STR_ACE_MAG_AID_KIT_DISPLAY;
|
||||
picture = QUOTE(PATHTOF(equipment\img\personal_aid_kit.paa));
|
||||
model = QUOTE(PATHTOF(equipment\Personal-aidkits\MTP.p3d));
|
||||
descriptionShort = $STR_ACE_MAG_AID_KIT_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_AID_KIT_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass=2;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_surgical_kit: ItemCore
|
||||
{
|
||||
scope=2;
|
||||
displayName= $STR_ACE_MAG_SURGICALKIT_DISPLAY;
|
||||
model = QUOTE(PATHTOF(equipment\surgical_kit.p3d));
|
||||
picture = QUOTE(PATHTOF(equipment\img\surgical_kit.paa));
|
||||
descriptionShort = $STR_ACE_MAG_SURGICALKIT_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_SURGICALKIT_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass= 5;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
class ACE_itemBodyBag: ItemCore
|
||||
{
|
||||
scope=2;
|
||||
displayName= $STR_ACE_MAG_BODYBAG_DISPLAY;
|
||||
model = QUOTE(PATHTOF(equipment\bodybagItem.p3d));
|
||||
picture = QUOTE(PATHTOF(equipment\img\bodybag.paa));
|
||||
descriptionShort = $STR_ACE_MAG_BODYBAG_DESC_SHORT;
|
||||
descriptionUse = $STR_ACE_MAG_BODYBAG_DESC_USE;
|
||||
class ItemInfo: InventoryItem_Base_F
|
||||
{
|
||||
mass= 15;
|
||||
type=201;
|
||||
};
|
||||
};
|
||||
};
|
217
addons/medical/XEH_postInit.sqf
Normal file
217
addons/medical/XEH_postInit.sqf
Normal file
@ -0,0 +1,217 @@
|
||||
/**
|
||||
* XEH_postInit.sqf
|
||||
* @Descr: N/A
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: []
|
||||
* @Return:
|
||||
* @PublicAPI: false
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
#include "variable_defines.sqf"
|
||||
|
||||
|
||||
|
||||
GVAR(injuredUnitCollection) = [];
|
||||
[{
|
||||
{
|
||||
if (!alive _x || !local _x) then {
|
||||
GVAR(injuredUnitCollection) set [ _forEachIndex, ObjNull];
|
||||
} else {
|
||||
[_x] call FUNC(handleUnitVitals);
|
||||
|
||||
private "_pain";
|
||||
_pain = _X getvariable [QGVAR(amountOfPain), 0];
|
||||
if (_pain > 5 && (random(1) > 0.5)) then {
|
||||
_x setvariable [QGVAR(amountOfPain), _pain + 0.002];
|
||||
};
|
||||
if (_pain > 45) then {
|
||||
if (random(1) > 0.6) then {
|
||||
[_X] call EFUNC(common,setUnconsciousState);
|
||||
};
|
||||
//[_X] call FUNC(playInjuredSound);
|
||||
};
|
||||
};
|
||||
}foreach GVAR(injuredUnitCollection);
|
||||
GVAR(injuredUnitCollection) = GVAR(injuredUnitCollection) - [ObjNull];
|
||||
}, 1, [] ] call CBA_fnc_addPerFrameHandler;
|
||||
|
||||
[
|
||||
{(([_this select 0,QGVAR(bloodVolume)] call EFUNC(common,getDefinedVariable)) < 65)},
|
||||
{(([_this select 0,QGVAR(amountOfPain)] call EFUNC(common,getDefinedVariable)) > 48)}
|
||||
] call EFUNC(common,registerUnconsciousCondition);
|
||||
|
||||
call FUNC(handleDisplayEffects);
|
||||
|
||||
// Assigning all eventhandlers
|
||||
["Medical_treatmentCompleted", FUNC(onTreatmentCompleted)] call ace_common_fnc_addEventHandler;
|
||||
["onStartMovingUnit", FUNC(onStartMovingUnit)] call ace_common_fnc_addEventHandler;
|
||||
["onUnconscious", FUNC(onUnconscious)] call ace_common_fnc_addEventHandler;
|
||||
|
||||
|
||||
// Keybindings
|
||||
|
||||
["ACE3",
|
||||
localize "STR_ACE_OPEN_CMS_MENU_DESC",
|
||||
{ [] call FUNC(openMenu) },
|
||||
[ 0, [false, false, false]],
|
||||
false,
|
||||
"keydown"] call cba_fnc_registerKeybind;
|
||||
|
||||
|
||||
|
||||
// Adding the treatment options for all available medical equipment.
|
||||
|
||||
// Advanced Treatment options
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_BLOODIV_1000ml","STR_ACE_ACTION_BLOODIV_1000ML_TOOLTIP",'ACE_blood_iv');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_BLOODIV_500ml","STR_ACE_ACTION_BLOODIV_500ML_TOOLTIP",'ACE_blood_iv_500');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_BLOODIV_250ml","STR_ACE_ACTION_BLOODIV_250ML_TOOLTIP",'ACE_blood_iv_250');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_PLASMAIV_1000ml","STR_ACE_ACTION_PLASMAIV_1000ML_TOOLTIP",'ACE_plasma_iv');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_PLASMAIV_500ml","STR_ACE_ACTION_PLASMAIV_500ML_TOOLTIP",'ACE_plasma_iv_500');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_PLASMAIV_250ml","STR_ACE_ACTION_PLASMAIV_250ML_TOOLTIP",'ACE_plasma_iv_250');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_SALINEIV_1000ml","STR_ACE_ACTION_SALINEIV_1000ML_TOOLTIP",'ACE_saline_iv');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_SALINEIV_500ml","STR_ACE_ACTION_SALINEIV_500ML_TOOLTIP",'ACE_saline_iv_500');
|
||||
ADD_TREATMENT_ADVANCED("STR_ACE_ACTION_SALINEIV_250ml","STR_ACE_ACTION_SALINEIV_250ML_TOOLTIP",'ACE_saline_iv_250');
|
||||
|
||||
["STR_ACE_ACTION_PERSONAL_AID_KIT","STR_ACE_ACTION_PERSONAL_AID_KIT_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
if !([_this select 0,_this select 1, 'ACE_personal_aid_kit'] call FUNC(hasEquipment)) exitwith {
|
||||
false;
|
||||
};
|
||||
_inMedFacility = ([_caller] call FUNC(inMedicalFacility));
|
||||
_hasOpenWounds = ([_target] call FUNC(hasOpenWounds));
|
||||
|
||||
if ((GVAR(setting_aidKitRestrictions) == 0 && _inMedFacility) ||
|
||||
(GVAR(setting_aidKitRestrictions) == 1 && _inMedFacility && (!_hasOpenWounds)) ||
|
||||
(GVAR(setting_aidKitRestrictions) == 2) ||
|
||||
(GVAR(setting_aidKitRestrictions) == 3 && (!_hasOpenWounds))) exitwith {
|
||||
|
||||
((GVAR(setting_aidKitMedicsOnly) && [_caller] call FUNC(medicClass) || !GVAR(setting_aidKitMedicsOnly)));
|
||||
};
|
||||
false;
|
||||
},TREATMENT_ADVANCED('ACE_personal_aid_kit'),'advanced'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_PERFORM_CPR","STR_ACE_ACTION_PERFORM_CPR_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
(!(_caller getvariable[QGVAR(isProvidingCPR), false]) && ((_target getvariable [QGVAR(inCardiacArrest),false]) || !([_target] call EFUNC(common,isAwake))))
|
||||
},TREATMENT_ADVANCED('ACE_CPR'),'advanced'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_STOP_CPR","STR_ACE_ACTION_STOP_CPR_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
(_caller getvariable[QGVAR(isProvidingCPR), false])
|
||||
},{((_this select 0) setvariable[QGVAR(isProvidingCPR), nil, true])},'advanced'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_STITCHING","STR_ACE_ACTION_STITCHING_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
((GVAR(setting_allowStitching) == 0 && [_Caller] call FUNC(medicClass)) || GVAR(setting_allowStitching) == 1)
|
||||
},TREATMENT_ADVANCED('ACE_surgical_kit'),'advanced'] call FUNC(addTreatmentOption);
|
||||
|
||||
// Airway Management
|
||||
["STR_ACE_ACTION_APPLY_NPA","STR_ACE_ACTION_APPLY_NPA_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
if !([_this select 0,_this select 1, 'ACE_nasopharyngeal_tube'] call FUNC(hasEquipment)) exitwith {
|
||||
false;
|
||||
};
|
||||
(!([_target, QGVAR(airwayTreated)] call EFUNC(common,getDefinedVariable)) && !([_target] call EFUNC(common,isAwake)))
|
||||
},TREATMENT_AIRWAY('ACE_nasopharyngeal_tube'),'advanced'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_REMOVE_NPA","STR_ACE_ACTION_REMOVE_NPA_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
([_target, QGVAR(airwayTreated)] call EFUNC(common,getDefinedVariable));
|
||||
}, {GVAR(INTERACTION_TARGET) setvariable [QGVAR(airwayTreated), nil, true]; (_this select 0) addItem 'ACE_nasopharyngeal_tube';},'airway'] call FUNC(addTreatmentOption);
|
||||
|
||||
|
||||
// Bandaging
|
||||
ADD_TREATMENT_BANDAGE("STR_ACE_ACTION_BANDAGE_BASIC","STR_ACE_ACTION_BANDAGE_BASIC_TOOLTIP",'ACE_bandage_basic');
|
||||
ADD_TREATMENT_BANDAGE("STR_ACE_ACTION_QUIKCLOT","STR_ACE_ACTION_QUIKCLOT_TOOLTIP",'ACE_quikclot');
|
||||
ADD_TREATMENT_BANDAGE("STR_ACE_ACTION_BANDAGE_ELASTIC","STR_ACE_ACTION_BANDAGE_ELASTIC_TOOLTIP",'ACE_bandageElastic');
|
||||
ADD_TREATMENT_BANDAGE("STR_ACE_ACTION_PACKING_BANDAGE","STR_ACE_ACTION_PACKING_BANDAGE_TOOLTIP",'ACE_packing_bandage');
|
||||
|
||||
["STR_ACE_ACTION_REMOVE_TOURNIQUET","STR_ACE_ACTION_REMOVE_TOURNIQUET_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
([_target, call FUNC(getSelectedBodyPart)] call FUNC(hasTourniquetAppliedTo));
|
||||
},{[_this select 0,_this select 1,call FUNC(getSelectedBodyPart)] call FUNC(actionRemoveTourniquet)},'bandage'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_APPLY_TOURNIQUET","STR_ACE_ACTION_APPLY_TOURNIQUET_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
(!([_target, call FUNC(getSelectedBodyPart)] call FUNC(hasTourniquetAppliedTo)) && ([_caller,_target,'ACE_tourniquet'] call FUNC(hasEquipment)));
|
||||
},TREATMENT_BANDAGE('ACE_tourniquet'),'bandage'] call FUNC(addTreatmentOption);
|
||||
|
||||
|
||||
// Medication
|
||||
ADD_TREATMENT_MEDICATION("STR_ACE_ACTION_MORPHINE","STR_ACE_ACTION_MORPHINE_TOOLTIP",'ACE_morphine');
|
||||
ADD_TREATMENT_MEDICATION("STR_ACE_ACTION_ATROPINE","STR_ACE_ACTION_ATROPINE_TOOLTIP",'ACE_atropine');
|
||||
ADD_TREATMENT_MEDICATION("STR_ACE_ACTION_EPINEPHRINE","STR_ACE_ACTION_EPINEPHRINE_TOOLTIP",'ACE_epinephrine');
|
||||
|
||||
|
||||
// Examine
|
||||
["STR_ACE_ACTION_CHECK_PULSE","STR_ACE_ACTION_CHECK_PULSE_TOOLTIP",{
|
||||
true;
|
||||
},{[_this select 1,_this select 0] call FUNC(actionCheckPulse)},'examine'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_CHECK_BP","STR_ACE_ACTION_CHECK_BP_TOOLTIP",{
|
||||
true;
|
||||
},{[_this select 1,_this select 0] call FUNC(actionCheckBloodPressure);},'examine'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_CHECK_RESPONSE","STR_ACE_ACTION_CHECK_RESPONSE_TOOLTIP",{
|
||||
true;
|
||||
},{[_this select 1,_this select 0] call FUNC(actionCheckResponse)},'examine'] call FUNC(addTreatmentOption);
|
||||
|
||||
|
||||
// Drag/Movement
|
||||
["STR_ACE_ACTION_DRAG_PATIENT","STR_ACE_ACTION_DRAG_PATIENT_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
(isNull ([_caller] call EFUNC(common,getCarriedObj)) && isNull ([_target] call EFUNC(common,getCarriedObj)) && (vehicle _caller == _caller) && (vehicle _target == _target));
|
||||
}, {[_this select 0,_this select 1] call FUNC(actionDragUnit)},'drag'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_CARRY_PATIENT","STR_ACE_ACTION_CARRY_PATIENT_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
(isNull ([_caller] call EFUNC(common,getCarriedObj)) && isNull ([_target] call EFUNC(common,getCarriedObj)) && (vehicle _caller == _caller) && (vehicle _target == _target));
|
||||
}, {[_this select 0,_this select 1] call FUNC(actionCarryUnit)},'drag'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_DRAG_PATIENT","STR_ACE_ACTION_DRAG_PATIENT_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
(isNull ([_caller] call EFUNC(common,getCarriedObj)) && isNull ([_target] call EFUNC(common,getCarriedObj)) && (vehicle _caller == _caller) && (vehicle _target == _target) && ([_caller, _target] call FUNC(canPutInBodyBag)));
|
||||
}, {[_this select 0,_this select 1] call FUNC(actionPlaceInBodyBag)},'drag'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_DROP_PATIENT","STR_ACE_ACTION_DROP_PATIENT_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
(!(isNull ([_caller] call EFUNC(common,getCarriedObj))) && (vehicle _caller == _caller));
|
||||
}, {[_this select 0,_this select 1] call FUNC(actionDropUnit)},'drag'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_LOAD_PATIENT","STR_ACE_ACTION_LOAD_PATIENT_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
((vehicle _target == _target));
|
||||
}, {[_this select 1,_this select 0] call FUNC(actionLoadUnit)},'drag'] call FUNC(addTreatmentOption);
|
||||
|
||||
["STR_ACE_ACTION_UNLOAD_PATIENT","STR_ACE_ACTION_UNLOAD_PATIENT_TOOLTIP",{
|
||||
_caller = _this select 0;
|
||||
_target = _this select 1;
|
||||
|
||||
((vehicle _target != _target));
|
||||
}, {[_this select 1,_this select 0] call FUNC(actionUnloadUnit)},'drag'] call FUNC(addTreatmentOption);
|
||||
|
||||
systemchat format["finished postInit"];
|
||||
diag_log format["finished postInit"];
|
143
addons/medical/XEH_preInit.sqf
Normal file
143
addons/medical/XEH_preInit.sqf
Normal file
@ -0,0 +1,143 @@
|
||||
/**
|
||||
* XEH_preInit);
|
||||
* @Descr: N/A
|
||||
* @Author: Glowbal
|
||||
*
|
||||
* @Arguments: []
|
||||
* @Return:
|
||||
* @PublicAPI: false
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
PREP(actionCarryUnit);
|
||||
PREP(ActioncheckBloodPressure);
|
||||
PREP(ActionCheckBloodPressureLocal);
|
||||
PREP(ActionCheckPulse);
|
||||
PREP(actionCheckPulseLocal);
|
||||
PREP(actionCheckResponse);
|
||||
PREP(actionDragUnit);
|
||||
PREP(actionDropUnit);
|
||||
PREP(actionLoadUnit);
|
||||
PREP(actionPlaceInBodyBag);
|
||||
PREP(actionRemoveTourniquet);
|
||||
PREP(actionUnloadUnit);
|
||||
|
||||
PREP(addActivityToLog);
|
||||
PREP(addHeartRateAdjustment);
|
||||
PREP(addOpenWounds);
|
||||
PREP(addToInjuredCollection);
|
||||
PREP(addToQuickViewLog);
|
||||
PREP(addToTriageList);
|
||||
PREP(addTreatmentOption);
|
||||
|
||||
PREP(canAccessMedicalEquipment);
|
||||
PREP(canPutInBodyBag);
|
||||
PREP(determineIfFatal);
|
||||
PREP(determineIfUnconscious);
|
||||
PREP(fromNumberToBodyPart);
|
||||
|
||||
PREP(getActivityLog);
|
||||
PREP(getBloodLoss);
|
||||
PREP(getBloodPressure);
|
||||
PREP(getBloodVolumeChange);
|
||||
PREP(getBodyPartNumber);
|
||||
PREP(getCardiacOutput);
|
||||
PREP(getCurrentSelectedInjuryData);
|
||||
PREP(getHeartRateChange);
|
||||
PREP(getNewDamageBodyPart);
|
||||
PREP(getQuickViewLog);
|
||||
PREP(getSelectedBodyPart);
|
||||
PREP(getTreatmentOptions);
|
||||
PREP(getTriageList);
|
||||
PREP(getTriageStatus);
|
||||
PREP(getTypeOfDamage);
|
||||
|
||||
// Handling events & actions
|
||||
PREP(handleBandageOpening);
|
||||
PREP(handleDamage);
|
||||
PREP(handleDisplayEffects);
|
||||
PREP(handleHeal);
|
||||
PREP(handleReactionHit);
|
||||
PREP(handleTreatment);
|
||||
PREP(handleTreatment_Action_AdvancedLocal);
|
||||
PREP(handleTreatment_Action_AirwayLocal);
|
||||
PREP(handleTreatment_Action_BandageLocal);
|
||||
PREP(handleTreatment_Action_CPR);
|
||||
PREP(handleTreatment_Action_CPRLocal);
|
||||
PREP(handleTreatment_Action_fullHeal);
|
||||
PREP(handleTreatment_Action_fullHealLocal);
|
||||
PREP(handleTreatment_Action_MedicationLocal);
|
||||
PREP(handleTreatment_Action_Stitching);
|
||||
PREP(handleTreatment_Action_tourniquet);
|
||||
PREP(handleTreatment_Action_tourniquetLocal);
|
||||
PREP(handleTreatment_Category_Advanced);
|
||||
PREP(handleTreatment_Category_Airway);
|
||||
PREP(handleTreatment_Category_Bandaging);
|
||||
PREP(handleTreatment_Category_Medication);
|
||||
PREP(handleUI_DisplayOptions);
|
||||
PREP(handleUI_dropDownTriageCard);
|
||||
PREP(handleUnitVitals);
|
||||
|
||||
PREP(hasEquipment);
|
||||
PREP(hasMedicalEnabled);
|
||||
PREP(hasOpenWounds);
|
||||
PREP(hasTourniquetAppliedTo);
|
||||
|
||||
PREP(increasePain);
|
||||
PREP(initalizeModuleCMS);
|
||||
PREP(inMedicalFacility);
|
||||
PREP(isMedic);
|
||||
PREP(isMedicalVehicle);
|
||||
PREP(isSetTreatmentMutex);
|
||||
|
||||
PREP(moduleAssignMedicalEquipment);
|
||||
PREP(moduleAssignMedicalFacility);
|
||||
PREP(moduleAssignMedicalVehicle);
|
||||
PREP(moduleAssignMedicRoles);
|
||||
|
||||
PREP(onInitForUnit);
|
||||
PREP(onInjury_assignAirwayStatus);
|
||||
PREP(onInjury_assignFractures);
|
||||
PREP(onInjury_assignOpenWounds);
|
||||
PREP(onKilled);
|
||||
PREP(onLocal);
|
||||
PREP(onMenuOpen);
|
||||
PREP(onTreatmentCompleted);
|
||||
PREP(onUnconscious);
|
||||
PREP(onStartMovingUnit);
|
||||
|
||||
PREP(openMenu);
|
||||
PREP(playInjuredSound);
|
||||
PREP(setCardiacArrest);
|
||||
PREP(setDamageBodyPart);
|
||||
PREP(setDead);
|
||||
PREP(setMedicRole);
|
||||
PREP(setTriageStatus);
|
||||
PREP(treatmentMutex);
|
||||
|
||||
PREP(updateActivityLog);
|
||||
PREP(updateBodyImg);
|
||||
PREP(updateIcons);
|
||||
PREP(updateUIInfo);
|
||||
|
||||
PREP(useEquipment);
|
||||
|
||||
// initalize all module parameters.
|
||||
GVAR(setting_allowInstantDead) = true;
|
||||
GVAR(setting_AdvancedLevel) = 0;
|
||||
GVAR(setting_advancedWoundsSetting) = false;
|
||||
GVAR(setting_advancedMedicRoles) = false;
|
||||
GVAR(setting_medicalDifficulty) = 1;
|
||||
GVAR(setting_enableBandagingAid) = true;
|
||||
GVAR(setting_allowAIFullHeal) = false;
|
||||
GVAR(setting_enableForUnits) = 1;
|
||||
GVAR(setting_allowAirwayInjuries) = false;
|
||||
GVAR(setting_aidKitRestrictions) = 0;
|
||||
GVAR(setting_removeAidKitOnUse) = true;
|
||||
GVAR(setting_aidKitMedicsOnly) = false;
|
||||
GVAR(setting_bandageWaitingTime) = 5;
|
||||
GVAR(setting_allowVehicleCrashInjuries) = true;
|
||||
GVAR(setting_allowStitching) = 0;
|
||||
|
||||
ADDON = true;
|
30
addons/medical/config.cpp
Normal file
30
addons/medical/config.cpp
Normal file
@ -0,0 +1,30 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
class CfgPatches
|
||||
{
|
||||
class ADDON
|
||||
{
|
||||
units[] = {"ACE_medical_supply_crate_cms", "ACE_bandage_basicItem","ACE_packing_bandageItem","ACE_bandageElasticItem","ACE_tourniquetItem","ACE_splintItem","ACE_morphineItem","ACE_atropineItem","ACE_epinephrineItem","ACE_plasma_ivItem","ACE_plasma_iv_500Item","ACE_plasma_iv250Item","ACE_blood_ivItem","ACE_blood_iv_500Item","ACE_blood_iv_250Item","ACE_saline_ivItem","ACE_saline_iv_500Item","ACE_saline_iv_250Item","ACE_quikclotItem","ACE_nasopharyngeal_tubeItem","ACE_opaItem","ACE_liquidSkinItem","ACE_chestsealItem","ACE_personal_aid_kitItem"};
|
||||
weapons[] = {"ACE_surgical_kit"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ACE_gui","ACE_common"};
|
||||
version = VERSION;
|
||||
author[] = {$STR_ACE_Common_ACETeam, "Glowbal"};
|
||||
authorUrl = "http://csemod.com";
|
||||
};
|
||||
};
|
||||
class CfgAddons {
|
||||
class PreloadAddons {
|
||||
class ADDON {
|
||||
list[] = {QUOTE(ADDON)};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "CfgFactionClasses.hpp"
|
||||
#include "CfgWeapons.hpp"
|
||||
#include "CfgSounds.hpp"
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "ui\define.hpp"
|
||||
#include "ui\menu.hpp"
|
BIN
addons/medical/data/ACE_medical_module.paa
Normal file
BIN
addons/medical/data/ACE_medical_module.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/background_img.paa
Normal file
BIN
addons/medical/data/background_img.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_arm_left.paa
Normal file
BIN
addons/medical/data/body_arm_left.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_arm_right.paa
Normal file
BIN
addons/medical/data/body_arm_right.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_arms.paa
Normal file
BIN
addons/medical/data/body_arms.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_background.paa
Normal file
BIN
addons/medical/data/body_background.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_head.paa
Normal file
BIN
addons/medical/data/body_head.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_img-arms.paa
Normal file
BIN
addons/medical/data/body_img-arms.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_img-head.paa
Normal file
BIN
addons/medical/data/body_img-head.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_img-legs.paa
Normal file
BIN
addons/medical/data/body_img-legs.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_img-torso.paa
Normal file
BIN
addons/medical/data/body_img-torso.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_leg_left.paa
Normal file
BIN
addons/medical/data/body_leg_left.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_leg_right.paa
Normal file
BIN
addons/medical/data/body_leg_right.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_legs.paa
Normal file
BIN
addons/medical/data/body_legs.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/body_torso.paa
Normal file
BIN
addons/medical/data/body_torso.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/border_arm_left.paa
Normal file
BIN
addons/medical/data/border_arm_left.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/border_arm_right.paa
Normal file
BIN
addons/medical/data/border_arm_right.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/border_head.paa
Normal file
BIN
addons/medical/data/border_head.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/border_leg_left.paa
Normal file
BIN
addons/medical/data/border_leg_left.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/border_leg_right.paa
Normal file
BIN
addons/medical/data/border_leg_right.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/border_torso.paa
Normal file
BIN
addons/medical/data/border_torso.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/buttonDisabled_gradient.paa
Normal file
BIN
addons/medical/data/buttonDisabled_gradient.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/buttonNormal_gradient.paa
Normal file
BIN
addons/medical/data/buttonNormal_gradient.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/buttonNormal_gradient2.paa
Normal file
BIN
addons/medical/data/buttonNormal_gradient2.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/buttonNormal_gradient3.paa
Normal file
BIN
addons/medical/data/buttonNormal_gradient3.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/buttonNormal_gradient_top.paa
Normal file
BIN
addons/medical/data/buttonNormal_gradient_top.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/advanced_treatment_small.paa
Normal file
BIN
addons/medical/data/icons/advanced_treatment_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/airway_management_small.paa
Normal file
BIN
addons/medical/data/icons/airway_management_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/bandage_fracture_small.paa
Normal file
BIN
addons/medical/data/icons/bandage_fracture_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/examine_patient_small.paa
Normal file
BIN
addons/medical/data/icons/examine_patient_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_advanced_treatment.paa
Normal file
BIN
addons/medical/data/icons/icon_advanced_treatment.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_airway_management.paa
Normal file
BIN
addons/medical/data/icons/icon_airway_management.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_bandage_fracture.paa
Normal file
BIN
addons/medical/data/icons/icon_bandage_fracture.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_bleeding.paa
Normal file
BIN
addons/medical/data/icons/icon_bleeding.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_carry.paa
Normal file
BIN
addons/medical/data/icons/icon_carry.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_examine_patient.paa
Normal file
BIN
addons/medical/data/icons/icon_examine_patient.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_medication.paa
Normal file
BIN
addons/medical/data/icons/icon_medication.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_toggle_self.paa
Normal file
BIN
addons/medical/data/icons/icon_toggle_self.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_tourniquet.paa
Normal file
BIN
addons/medical/data/icons/icon_tourniquet.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_tourniquet_small.paa
Normal file
BIN
addons/medical/data/icons/icon_tourniquet_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/icon_triage_card.paa
Normal file
BIN
addons/medical/data/icons/icon_triage_card.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/medication_small.paa
Normal file
BIN
addons/medical/data/icons/medication_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/toggle_self_small.paa
Normal file
BIN
addons/medical/data/icons/toggle_self_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/icons/triage_card_small.paa
Normal file
BIN
addons/medical/data/icons/triage_card_small.paa
Normal file
Binary file not shown.
BIN
addons/medical/data/ui_background.paa
Normal file
BIN
addons/medical/data/ui_background.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Atropin-pen.p3d
Normal file
BIN
addons/medical/equipment/Atropin-pen.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Atropin-pen_used.p3d
Normal file
BIN
addons/medical/equipment/Atropin-pen_used.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Bandage elastic.p3d
Normal file
BIN
addons/medical/equipment/Bandage elastic.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Bandage-Pack.p3d
Normal file
BIN
addons/medical/equipment/Bandage-Pack.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Bandage-elastic.p3d
Normal file
BIN
addons/medical/equipment/Bandage-elastic.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Epipen.p3d
Normal file
BIN
addons/medical/equipment/Epipen.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Epipen_used.p3d
Normal file
BIN
addons/medical/equipment/Epipen_used.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Morphinpen.p3d
Normal file
BIN
addons/medical/equipment/Morphinpen.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Morphinpen_used.p3d
Normal file
BIN
addons/medical/equipment/Morphinpen_used.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Personal-aidkits/data/MTP_co.paa
Normal file
BIN
addons/medical/equipment/Personal-aidkits/data/MTP_co.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Personal-aidkits/data/Mulitcam.paa
Normal file
BIN
addons/medical/equipment/Personal-aidkits/data/Mulitcam.paa
Normal file
Binary file not shown.
@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.5,0.5,0.5,1};
|
||||
forcedDiffuse[]={0.5,0.5,0.5,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.30000001,0.30000001,0};
|
||||
specularPower=100;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\Personal-aidkits\data\Personalaidkit_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\Personal-aidkits\data\Personalaidkit_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
Binary file not shown.
Binary file not shown.
BIN
addons/medical/equipment/Personalaidkit.p3d
Normal file
BIN
addons/medical/equipment/Personalaidkit.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/QuickClot.p3d
Normal file
BIN
addons/medical/equipment/QuickClot.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/Tourniquet.p3d
Normal file
BIN
addons/medical/equipment/Tourniquet.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/fielddressing.p3d
Normal file
BIN
addons/medical/equipment/bandages/fielddressing.p3d
Normal file
Binary file not shown.
32
addons/medical/equipment/bandages/fielddressing.rvmat
Normal file
32
addons/medical/equipment/bandages/fielddressing.rvmat
Normal file
@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.5,0.5,0.5,1};
|
||||
forcedDiffuse[]={0.5,0.5,0.5,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.30000001,0.30000001,0};
|
||||
specularPower=57.799999;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\bandages\fielddressing_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\bandages\fielddressing_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
BIN
addons/medical/equipment/bandages/fielddressing_color.paa
Normal file
BIN
addons/medical/equipment/bandages/fielddressing_color.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/fielddressing_garbage.p3d
Normal file
BIN
addons/medical/equipment/bandages/fielddressing_garbage.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/fielddressing_nohq.paa
Normal file
BIN
addons/medical/equipment/bandages/fielddressing_nohq.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/fielddressing_smdi.paa
Normal file
BIN
addons/medical/equipment/bandages/fielddressing_smdi.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/packingbandage.p3d
Normal file
BIN
addons/medical/equipment/bandages/packingbandage.p3d
Normal file
Binary file not shown.
32
addons/medical/equipment/bandages/packingbandage.rvmat
Normal file
32
addons/medical/equipment/bandages/packingbandage.rvmat
Normal file
@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.5,0.5,0.5,1};
|
||||
forcedDiffuse[]={0.5,0.5,0.5,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.30000001,0.30000001,0};
|
||||
specularPower=57.799999;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\bandages\packingbandage_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\bandages\packingbandage_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
BIN
addons/medical/equipment/bandages/packingbandage_color.paa
Normal file
BIN
addons/medical/equipment/bandages/packingbandage_color.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/packingbandage_garbage.p3d
Normal file
BIN
addons/medical/equipment/bandages/packingbandage_garbage.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/packingbandage_nohq.paa
Normal file
BIN
addons/medical/equipment/bandages/packingbandage_nohq.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bandages/packingbandage_smdi.paa
Normal file
BIN
addons/medical/equipment/bandages/packingbandage_smdi.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bodybag.p3d
Normal file
BIN
addons/medical/equipment/bodybag.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/bodybagItem.p3d
Normal file
BIN
addons/medical/equipment/bodybagItem.p3d
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/Atropinpen_co.paa
Normal file
BIN
addons/medical/equipment/data/Atropinpen_co.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/Epipen_co.paa
Normal file
BIN
addons/medical/equipment/data/Epipen_co.paa
Normal file
Binary file not shown.
32
addons/medical/equipment/data/Field-Dressing.rvmat
Normal file
32
addons/medical/equipment/data/Field-Dressing.rvmat
Normal file
@ -0,0 +1,32 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.5,0.5,0.5,1};
|
||||
forcedDiffuse[]={0.5,0.5,0.5,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.30000001,0.30000001,0};
|
||||
specularPower=57.799999;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\data\Field-Dressing_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\data\Field-Dressing_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
BIN
addons/medical/equipment/data/Field-Dressing_nohq.paa
Normal file
BIN
addons/medical/equipment/data/Field-Dressing_nohq.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/Field-Dressing_smdi.paa
Normal file
BIN
addons/medical/equipment/data/Field-Dressing_smdi.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/Field-dressing.paa
Normal file
BIN
addons/medical/equipment/data/Field-dressing.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/Liquid-skin.paa
Normal file
BIN
addons/medical/equipment/data/Liquid-skin.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/Tournequit_co.paa
Normal file
BIN
addons/medical/equipment/data/Tournequit_co.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/bandage-elastic.paa
Normal file
BIN
addons/medical/equipment/data/bandage-elastic.paa
Normal file
Binary file not shown.
92
addons/medical/equipment/data/bodybag.rvmat
Normal file
92
addons/medical/equipment/data/bodybag.rvmat
Normal file
@ -0,0 +1,92 @@
|
||||
ambient[]={1.000000,1.000000,1.000000,1.000000};
|
||||
diffuse[]={1.000000,1.000000,1.000000,1.000000};
|
||||
forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000};
|
||||
emmisive[]={0.000000,0.000000,0.000000,1.000000};
|
||||
specular[]={0.703999,0.703999,0.703999,0.000000};
|
||||
specularPower=70.000000;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\data\bodybag_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.05,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,32,128,1)fresnel(0.98,1.02)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\data\env_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
32
addons/medical/equipment/data/bodybagItem.rvmat
Normal file
32
addons/medical/equipment/data/bodybagItem.rvmat
Normal file
@ -0,0 +1,32 @@
|
||||
ambient[]={1.000000,1.000000,1.000000,1.000000};
|
||||
diffuse[]={1.000000,1.000000,1.000000,1.000000};
|
||||
forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000};
|
||||
emmisive[]={0.000000,0.000000,0.000000,1.000000};
|
||||
specular[]={1.000000,1.000000,1.000000,1.000000};
|
||||
specularPower=20.000000;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\data\bodybagItem_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="z\ace\addons\medical\equipment\data\bodybagItem_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.000000,0.000000,0.000000};
|
||||
up[]={0.000000,1.000000,0.000000};
|
||||
dir[]={0.000000,0.000000,0.000000};
|
||||
pos[]={0.000000,0.000000,0.000000};
|
||||
};
|
||||
};
|
BIN
addons/medical/equipment/data/bodybagItem_co.paa
Normal file
BIN
addons/medical/equipment/data/bodybagItem_co.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/bodybagItem_nohq.paa
Normal file
BIN
addons/medical/equipment/data/bodybagItem_nohq.paa
Normal file
Binary file not shown.
BIN
addons/medical/equipment/data/bodybagItem_smdi.paa
Normal file
BIN
addons/medical/equipment/data/bodybagItem_smdi.paa
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user