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Update fnc_getVehicleAmmo.sqf
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@ -10,6 +10,7 @@
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* 0: Ammo array <ARRAY>
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* - 0: Magazine classname <STRING>
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* - 1: Ammo count <NUMBER>
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* - 2: If a projectile should be spawned upon detonation <BOOL>
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* 1: Total ammo count <NUMBER>
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*
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* Example:
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