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Fix blacklist not working in multiplayer (#6598)
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@ -21,9 +21,16 @@ _value params ["_items", "_mode"];
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TRACE_2("Initializing object with attribute",_object,_value);
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if (_mode > 0) then {
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// Blacklist: all full arsenal and take items away
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// Blacklist: add full arsenal and take items away
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[_object, true, true] call FUNC(initBox);
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// Need to delay removal by 2 frames
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[{
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[{
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params ["_object", "_items"];
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[_object, _items, true] call FUNC(removeVirtualItems);
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}, _this] call CBA_fnc_execNextFrame;
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}, [_object, _items]] call CBA_fnc_execNextFrame;
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} else {
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// Exit on whitelist mode with no items
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if (_items isEqualTo []) exitWith {};
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