diff --git a/addons/disposable/functions/fnc_replaceATWeapon.sqf b/addons/disposable/functions/fnc_replaceATWeapon.sqf index 3b3d91b6ff..c3b506e0dc 100644 --- a/addons/disposable/functions/fnc_replaceATWeapon.sqf +++ b/addons/disposable/functions/fnc_replaceATWeapon.sqf @@ -46,7 +46,7 @@ _unit selectWeapon _replacementTube; // AI - Remove the ai's missle launcher tube after the missle has exploded if !([_unit] call EFUNC(common,isPlayer)) then { [{ - params ["args","_idPFH"]; + params ["_args","_idPFH"]; _args params ["_unit", "_tube", "_projectile"]; //don't do anything until projectile is null (exploded/max range)