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Add all GBU-12s that exist for all planes
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@ -1,29 +1,84 @@
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class CfgMagazines {
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class CfgMagazines {
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class 2Rnd_GBU12_LGB;
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class 2Rnd_GBU12_LGB;
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// GBU
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class GVAR(2Rnd_12): 2Rnd_GBU12_LGB {
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class GVAR(2Rnd_12): 2Rnd_GBU12_LGB {
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displayName = "GBU-12 [ACE]";
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displayName = "2x GBU-12 [ACE]";
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author = "Brandon (TCVM)";
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ammo = QGVAR(12);
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};
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class 4Rnd_Bomb_04_F;
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class GVAR(4Rnd_GBU12): 4Rnd_Bomb_04_F {
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displayName = "4x GBU-12 [ACE]";
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author = "Brandon (TCVM)";
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ammo = QGVAR(12);
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};
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class magazine_Bomb_GBU12_x1;
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class GVAR(gbu12): magazine_Bomb_GBU12_x1 {
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displayName = "1x GBU-12 [ACE]";
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author = "Brandon (TCVM)";
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author = "Brandon (TCVM)";
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ammo = QGVAR(12);
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ammo = QGVAR(12);
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};
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};
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class PylonMissile_1Rnd_Bomb_04_F;
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class PylonMissile_1Rnd_Bomb_04_F;
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class GVAR(1_PylonMissile_1Rnd_12): PylonMissile_1Rnd_Bomb_04_F {
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class GVAR(1_PylonMissile_1Rnd_12): PylonMissile_1Rnd_Bomb_04_F {
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displayName = "GBU-12 [ACE]";
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displayName = "1x GBU-12 [ACE]";
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author = "Brandon (TCVM)";
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author = "Brandon (TCVM)";
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ammo = QGVAR(12);
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ammo = QGVAR(12);
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pylonWeapon = QGVAR(12);
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pylonWeapon = QGVAR(12);
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};
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};
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class 2Rnd_GBU12_LGB_MI10;
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class GVAR(2Rnd_GBU12_LGB_MI10): 2Rnd_GBU12_LGB_MI10 {
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displayName = "2x GBU-12 [ACE]";
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author = "Brandon (TCVM)";
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ammo = QGVAR(12);
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pylonWeapon = QGVAR(12);
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};
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class PylonMissile_Bomb_GBU12_x1;
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class GVAR(PylonMissile_Bomb_GBU12_x1): PylonMissile_Bomb_GBU12_x1 {
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displayName = "1x GBU-12 [ACE]";
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author = "Brandon (TCVM)";
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ammo = QGVAR(12);
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pylonWeapon = QGVAR(12);
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};
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class PylonRack_Bomb_GBU12_x2;
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class GVAR(PylonRack_Bomb_GBU12_x2): PylonRack_Bomb_GBU12_x2 {
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displayName = "2x GBU-12 [ACE]";
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author = "Brandon (TCVM)";
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ammo = QGVAR(12);
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pylonWeapon = QGVAR(12);
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};
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// KAB
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class magazine_Bomb_KAB250_x1;
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class magazine_Bomb_KAB250_x1;
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class GVAR(1Rnd_FAB250): magazine_Bomb_KAB250_x1 {
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class GVAR(1Rnd_FAB250): magazine_Bomb_KAB250_x1 {
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displayName = "KAB-250M-54 [ACE]";
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displayName = "1x KAB-250M-54 [ACE]";
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author = "Brandon (TCVM)";
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author = "Brandon (TCVM)";
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ammo = QGVAR(FAB250);
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ammo = QGVAR(FAB250);
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};
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};
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class PylonMissile_Bomb_KAB250_x1;
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class PylonMissile_Bomb_KAB250_x1;
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class GVAR(1_PylonMissile_1Rnd_FAB250): PylonMissile_Bomb_KAB250_x1 {
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class GVAR(1_PylonMissile_1Rnd_FAB250): PylonMissile_Bomb_KAB250_x1 {
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displayName = "KAB-250M-54 [ACE]";
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displayName = "1x KAB-250M-54 [ACE]";
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author = "Brandon (TCVM)";
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ammo = QGVAR(FAB250);
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pylonWeapon = QGVAR(FAB250);
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};
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class 2Rnd_Bomb_03_F;
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class GVAR(2Rnd_FAB250): 2Rnd_Bomb_03_F {
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displayName = "2x KAB-250M-54 [ACE]";
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author = "Brandon (TCVM)";
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ammo = QGVAR(FAB250);
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};
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class PylonMissile_1Rnd_Bomb_03_F;
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class GVAR(PylonMissile_1Rnd_FAB250): PylonMissile_1Rnd_Bomb_03_F {
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displayName = "1x KAB-250M-54 [ACE]";
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author = "Brandon (TCVM)";
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author = "Brandon (TCVM)";
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ammo = QGVAR(FAB250);
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ammo = QGVAR(FAB250);
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pylonWeapon = QGVAR(FAB250);
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pylonWeapon = QGVAR(FAB250);
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@ -2,7 +2,15 @@ class CfgWeapons {
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class weapon_LGBLauncherBase;
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class weapon_LGBLauncherBase;
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class GVAR(12): weapon_LGBLauncherBase {
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class GVAR(12): weapon_LGBLauncherBase {
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displayName = "GBU-12 [ACE]";
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displayName = "GBU-12 [ACE]";
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magazines[] = { QGVAR(2Rnd_12), QGVAR(1_PylonMissile_1Rnd_12) };
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magazines[] = {
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QGVAR(2Rnd_12),
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QGVAR(2Rnd_GBU12_LGB_MI10),
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QGVAR(4Rnd_GBU12),
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QGVAR(gbu12),
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QGVAR(1_PylonMissile_1Rnd_12),
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QGVAR(PylonMissile_Bomb_GBU12_x1),
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QGVAR(PylonRack_Bomb_GBU12_x2)
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};
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EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
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EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
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EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
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EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
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@ -10,7 +18,12 @@ class CfgWeapons {
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class GVAR(FAB250): weapon_LGBLauncherBase {
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class GVAR(FAB250): weapon_LGBLauncherBase {
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displayName = "FAB-250M-54 [ACE]";
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displayName = "FAB-250M-54 [ACE]";
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magazines[] = {QGVAR(1Rnd_FAB250), QGVAR(1_PylonMissile_1Rnd_FAB250)};
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magazines[] = {
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QGVAR(1Rnd_FAB250),
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QGVAR(2Rnd_FAB250),
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QGVAR(1_PylonMissile_1Rnd_FAB250),
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QGVAR(PylonMissile_1Rnd_FAB250)
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};
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EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
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EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
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EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
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EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
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