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Added new unconscious condition for bleeding
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@ -11,8 +11,6 @@
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#include "script_component.hpp"
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#include "variable_defines.sqf"
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GVAR(injuredUnitCollection) = [];
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[{
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{
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@ -39,7 +37,8 @@ GVAR(injuredUnitCollection) = [];
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[
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{(([_this select 0,QGVAR(bloodVolume)] call EFUNC(common,getDefinedVariable)) < 65)},
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{(([_this select 0,QGVAR(amountOfPain)] call EFUNC(common,getDefinedVariable)) > 48)}
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{(([_this select 0,QGVAR(amountOfPain)] call EFUNC(common,getDefinedVariable)) > 48)},
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{(((_this select 0) call FUNC(getBloodLoss)) > 0.25)}
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] call EFUNC(common,registerUnconsciousCondition);
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call FUNC(handleDisplayEffects);
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