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Fixed: Tabs everywhere.
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1d93589ebc
commit
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@ -2,7 +2,7 @@
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class CfgAmmo {
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class CfgAmmo {
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class BulletBase;
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class BulletBase;
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class B_20mm : BulletBase {
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class B_20mm : BulletBase {
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hit = 80;
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hit = 80;
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indirectHit = 12;
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indirectHit = 12;
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indirectHitRange = 2; //2;
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indirectHitRange = 2; //2;
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caliber = 1.4;
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caliber = 1.4;
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@ -13,7 +13,7 @@ class CfgAmmo {
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tracerEndTime = 3.5;
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tracerEndTime = 3.5;
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CraterEffects = "ExploAmmoCrater";
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CraterEffects = "ExploAmmoCrater";
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explosionEffects = "ExploAmmoExplosion";
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explosionEffects = "ExploAmmoExplosion";
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model = "\A3\Weapons_f\Data\bullettracer\tracer_red";
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model = "\A3\Weapons_f\Data\bullettracer\tracer_red";
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};
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};
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class ACE_20mm_HE : B_20mm {};
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class ACE_20mm_HE : B_20mm {};
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@ -23,7 +23,7 @@ class CfgAmmo {
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indirectHitRange = 0.3; //2;
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indirectHitRange = 0.3; //2;
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explosive = 0;
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explosive = 0;
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CraterEffects = "";
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CraterEffects = "";
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explosionEffects = "";
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explosionEffects = "";
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};
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};
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// adjust minigun caliber and deflection to other ammo
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// adjust minigun caliber and deflection to other ammo
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@ -907,7 +907,7 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
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thermalMode[] = {0,1};
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thermalMode[] = {0,1};
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gunnerOpticsColor[] = {0,0,0,1};
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gunnerOpticsColor[] = {0,0,0,1};
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directionStabilized = 1;
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directionStabilized = 1;
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horizontallyStabilized = 1;
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horizontallyStabilized = 1;
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_wide_F";
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_wide_F";
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};
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};
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class Medium: Wide
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class Medium: Wide
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@ -918,7 +918,7 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
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maxFov = 0.093;
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maxFov = 0.093;
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gunnerOpticsColor[] = {0,0,0,1};
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gunnerOpticsColor[] = {0,0,0,1};
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directionStabilized = 1;
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directionStabilized = 1;
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horizontallyStabilized = 1;
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horizontallyStabilized = 1;
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_medium_F";
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_medium_F";
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};
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};
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class Narrow: Wide
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class Narrow: Wide
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@ -929,7 +929,7 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
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maxFov = 0.029;
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maxFov = 0.029;
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gunnerOpticsColor[] = {0,0,0,1};
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gunnerOpticsColor[] = {0,0,0,1};
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directionStabilized = 1;
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directionStabilized = 1;
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horizontallyStabilized = 1;
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horizontallyStabilized = 1;
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_narrow_F";
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_narrow_F";
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};
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};
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@ -941,7 +941,7 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
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maxFov = 0.01;
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maxFov = 0.01;
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gunnerOpticsColor[] = {0,0,0,1};
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gunnerOpticsColor[] = {0,0,0,1};
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directionStabilized = 1;
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directionStabilized = 1;
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horizontallyStabilized = 1;
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horizontallyStabilized = 1;
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_narrow_F";
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gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_narrow_F";
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};
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};
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@ -5,20 +5,20 @@ class CfgWeapons {
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class Default;
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class Default;
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class Binocular: Default {
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class Binocular: Default {
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forceOptics = 0; // Allow using compass with Binocular
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forceOptics = 0; // Allow using compass with Binocular
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opticsZoomMin = 0.056889; // 5.25x power
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opticsZoomMin = 0.056889; // 5.25x power
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opticsZoomMax = 0.056889; // 9 px/mil
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opticsZoomMax = 0.056889; // 9 px/mil
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modelOptics = "\z\ace\addons\optics\models\NWD_M22_5x"; // 7° horizontal field of view
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modelOptics = "\z\ace\addons\optics\models\NWD_M22_5x"; // 7° horizontal field of view
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visionMode[] = {"Normal"}; // Can't use nvgs with binoculars any more than you can with scopes
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visionMode[] = {"Normal"}; // Can't use nvgs with binoculars any more than you can with scopes
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// Fix AI using Binocs on short range - #18737
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// Fix AI using Binocs on short range - #18737
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// minRange = 300; // 300 = uses Rangefinder often (runs a few meters, stops, uses RF, repeats)
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// minRange = 300; // 300 = uses Rangefinder often (runs a few meters, stops, uses RF, repeats)
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minRange = 500; //500 = seem almost never use it..?
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minRange = 500; //500 = seem almost never use it..?
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minRangeProbab = 0.001;
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minRangeProbab = 0.001;
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midRange = 1000;
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midRange = 1000;
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midRangeProbab = 0.01;
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midRangeProbab = 0.01;
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maxRange = 5000;
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maxRange = 5000;
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maxRangeProbab = 0.01;
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maxRangeProbab = 0.01;
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};
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};
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// zooming reticle scopes
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// zooming reticle scopes
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class optic_DMS: ItemCore {
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class optic_DMS: ItemCore {
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