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https://github.com/acemod/ACE3.git
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parent
0599b35fc6
commit
e964b2c135
@ -34,10 +34,11 @@ class ACE_Repair {
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displayName = CSTRING(Repairing); // let's make empty string an auto generated string
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displayNameProgress = CSTRING(RepairingHitPoint);
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condition = QUOTE(call FUNC(canMiscRepair));
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requiredEngineer = 0;
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requiredEngineer = QGVAR(engineerSetting_Repair);
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repairingTime = 15;
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callbackSuccess = QUOTE(call FUNC(doRepair));
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items[] = {"ToolKit"};
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itemConsumed = QGVAR(consumeItem_ToolKit);
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claimObjects[] = {};
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};
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class RepairTrack: MiscRepair {
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@ -47,6 +48,7 @@ class ACE_Repair {
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callbackSuccess = QUOTE(call FUNC(doRepairTrack));
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requiredEngineer = QGVAR(engineerSetting_Wheel);
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claimObjects[] = {{"ACE_Track"}};
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itemConsumed = 0;
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};
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class RemoveTrack: MiscRepair {
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displayName = CSTRING(RemoveTrack);
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@ -54,6 +56,7 @@ class ACE_Repair {
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condition = QUOTE(call FUNC(canRemove));
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callbackSuccess = QUOTE(call FUNC(doRemoveTrack));
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requiredEngineer = QGVAR(engineerSetting_Wheel);
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itemConsumed = 0;
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};
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class ReplaceTrack: RemoveTrack {
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displayName = CSTRING(ReplaceTrack);
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@ -71,6 +74,7 @@ class ACE_Repair {
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repairingTime = 30;
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condition = "damage _target > 0";
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callbackSuccess = QUOTE(call FUNC(doFullRepair));
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itemConsumed = 0;
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};
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};
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};
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@ -41,7 +41,7 @@ class ACE_Settings {
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displayName = CSTRING(consumeItem_ToolKit_name);
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description = CSTRING(consumeItem_ToolKit_description);
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typeName = "SCALAR";
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value = 1;
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value = 0;
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values[] = {ECSTRING(common,No), ECSTRING(common,Yes)};
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category = ECSTRING(OptionsMenu,CategoryLogistics);
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};
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@ -17,10 +17,15 @@
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params ["_unit"];
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TRACE_1("params",_unit);
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// TODO when near repair station, full repair?
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//If in facility or near vehicle then complete repair of hitpoint:
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if (([_unit] call FUNC(isInRepairFacility) || {[_unit] call FUNC(isNearRepairVehicle)})) exitWith {0};
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if ([_unit, GVAR(engineerSetting_Repair) + 1] call FUNC(isEngineer)) exitWith {GVAR(repairDamageThreshold_Engineer)};
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if ([_unit, GVAR(engineerSetting_Repair)] call FUNC(isEngineer)) exitWith {GVAR(repairDamageThreshold)};
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0.3;
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private _class = _unit getVariable ["ACE_IsEngineer", getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "engineer")];
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//If specialist or more qualified than min, then use engineer threshold:
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if ((_class isEqualTo 2) || {[_unit, GVAR(engineerSetting_Repair) + 1] call FUNC(isEngineer)}) exitWith {
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(GVAR(repairDamageThreshold_Engineer) min GVAR(repairDamageThreshold))
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};
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//Return default threshold:
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GVAR(repairDamageThreshold)
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@ -26,4 +26,4 @@ _class = _unit getVariable ["ACE_IsEngineer", getNumber (configFile >> "CfgVehic
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// We cannot move this function to common because we require the GVAR(engineerSetting_Repair), which only makes sense to include in the repair module.
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if (_class isEqualType false) then {_class = [0, 1] select _class};
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_class >= (_engineerN min GVAR(engineerSetting_Repair));
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_class >= _engineerN;
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@ -128,7 +128,7 @@ _consumeItems = if (isNumber (_config >> "itemConsumed")) then {
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_usersOfItems = [];
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if (_consumeItems > 0) then {
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_usersOfItems = ([_caller, _target, _items] call FUNC(useItems)) select 1;
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_usersOfItems = ([_caller, _items] call FUNC(useItems)) select 1;
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};
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// Parse the config for the progress callback
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