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Interaction Menu - Add ability to change selector color (#6292)
* Add selector color changing * Setup colors once at init
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2454ade07b
commit
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@ -1,4 +1,3 @@
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//XEH_clientInit.sqf
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#include "script_component.hpp"
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if (!hasInterface) exitWith {};
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@ -10,16 +9,16 @@ GVAR(cachedBuildingActionPairs) = [];
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GVAR(ParsedTextCached) = [];
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["ace_settingChanged", {
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["ace_settingsInitialized", {
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// Setup text/shadow/size/color settings matrix
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[] call FUNC(setupTextColors);
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// Setting changed added here so color setup happens once at init
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["ace_settingChanged", {
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params ["_name"];
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if (({_x == _name} count [QGVAR(colorTextMax), QGVAR(colorTextMin), QGVAR(colorShadowMax), QGVAR(colorShadowMin), QGVAR(textSize), QGVAR(shadowSetting)]) == 1) then {
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if (_name in [QGVAR(colorTextMax), QGVAR(colorTextMin), QGVAR(colorShadowMax), QGVAR(colorShadowMin), QGVAR(textSize), QGVAR(shadowSetting)]) then {
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[] call FUNC(setupTextColors);
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};
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}] call CBA_fnc_addEventHandler;
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["ace_settingsInitialized", {
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//Setup text/shadow/size/color settings matrix
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[] call FUNC(setupTextColors);
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}] call CBA_fnc_addEventHandler;
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// Install the render EH on the main display
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addMissionEventHandler ["Draw3D", {call FUNC(render)}];
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}] call CBA_fnc_addEventHandler;
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@ -6,6 +6,8 @@ PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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#include "initSettings.sqf"
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GVAR(ActNamespace) = [] call CBA_fnc_createNamespace;
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GVAR(ActSelfNamespace) = [] call CBA_fnc_createNamespace;
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@ -28,7 +28,7 @@ if (GVAR(openedMenuType) >= 0) then {
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// Render all available nearby interactions
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call FUNC(renderActionPoints);
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// Draw the red selector only when there's no cursor
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// Draw the selector only when there's no cursor
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if !(uiNamespace getVariable [QGVAR(cursorMenuOpened),false]) then {
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[[0.5,0.5], "\a3\ui_f\data\IGUI\Cfg\Cursors\selected_ca.paa"] call FUNC(renderSelector);
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};
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@ -30,10 +30,10 @@ if(GVAR(iconCount) > (count GVAR(iconCtrls))-1) then {
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private _ctrl = GVAR(iconCtrls) select GVAR(iconCount);
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private _pos = if (GVAR(UseListMenu)) then {
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[_ctrl, GVAR(iconCount), format ["<img image='%1' color='#FF0000' size='1.6'/>", _icon]] call FUNC(ctrlSetParsedTextCached);
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[_ctrl, GVAR(iconCount), format ["<img image='%1' color='%2' size='1.6'/>", _icon, GVAR(selectorColorHex)]] call FUNC(ctrlSetParsedTextCached);
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[(_sPos select 0)-(0.014*SafeZoneW), (_sPos select 1)-(0.014*SafeZoneW), 0.05*SafeZoneW, 0.035*SafeZoneW]
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} else {
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[_ctrl, GVAR(iconCount), format ["<img image='%1' color='#FF0000' size='1.6' align='center'/>", _icon]] call FUNC(ctrlSetParsedTextCached);
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[_ctrl, GVAR(iconCount), format ["<img image='%1' color='%2' size='1.6' align='center'/>", _icon, GVAR(selectorColorHex)]] call FUNC(ctrlSetParsedTextCached);
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[(_sPos select 0)-(0.050*SafeZoneW), (_sPos select 1)-(0.014*SafeZoneW), 0.1*SafeZoneW, 0.035*SafeZoneW]
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};
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9
addons/interact_menu/initSettings.sqf
Normal file
9
addons/interact_menu/initSettings.sqf
Normal file
@ -0,0 +1,9 @@
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[
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QGVAR(selectorColor),
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"COLOR",
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localize LSTRING(SelectorColor),
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format ["ACE %1", localize LSTRING(Category_InteractionMenu)],
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[1, 0, 0],
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false,
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{GVAR(selectorColorHex) = _this call BIS_fnc_colorRGBtoHTML} // Stored in Hex to avoid constant conversion
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] call CBA_settings_fnc_init;
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@ -446,5 +446,8 @@
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<Chinese>使選單的動畫速度更快,並減少子選項顯現出來的時間</Chinese>
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<Korean>상호 작용을 표시하기 위해 메뉴 애니메이션을 빠르게 만들고 마우스를 가져 오는 데 필요한 시간을 줄입니다.</Korean>
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</Key>
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<Key ID="STR_ACE_Interact_Menu_SelectorColor">
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<English>Selector Color</English>
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</Key>
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</Package>
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</Project>
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